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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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f0edb426f1
- 修改链式机枪的子弹生成逻辑,使用新的锚点系统 - 调整武器属性包括伤害值、冷却时间和能量消耗 - 为公鸡角色添加蘑菇镐和核弹两种新武器 - 优化公鸡角色的攻击输入检测逻辑
10 lines
354 B
GDScript
10 lines
354 B
GDScript
@tool
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extends Weapon
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func update(to, origin, _entity):
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origin["atk"] += 2 * to * soulLevel
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return origin
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func attack(entity: EntityBase):
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for i in BulletBase.generate(ComponentManager.getBullet("ChainGun"), entity, entity.texture.global_position, (get_global_mouse_position() - entity.texture.global_position).angle()):
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i.damage = readStore("atk")
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