mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-27 22:41:56 +08:00
e2da3ec86e
添加新的能量方块角色实体及其相关资源文件 新增矢量核心武器卡牌配置 调整彩虹糖的数值平衡 修改波次生成逻辑,允许Boss波次生成小怪 修复红水晶子弹在发射者无效时的崩溃问题
23 lines
898 B
Plaintext
23 lines
898 B
Plaintext
[gd_scene format=3 uid="uid://u6ruynxi1qs0"]
|
|
|
|
[ext_resource type="PackedScene" uid="uid://bykwevnv7keeh" path="res://components/Abstracts/FeedCardBase.tscn" id="1_mufgq"]
|
|
[ext_resource type="Texture2D" uid="uid://d2pndtow16635" path="res://resources/bullets/lgbt-bullet/造型2.svg" id="2_6fmak"]
|
|
[ext_resource type="PackedScene" uid="uid://bb1uh8k7gkhr7" path="res://components/Weapons/VectorStar.tscn" id="3_s34ql"]
|
|
|
|
[node name="VectorStar" unique_id=532465365 instance=ExtResource("1_mufgq")]
|
|
avatarTexture = ExtResource("2_6fmak")
|
|
displayName = "矢量核心"
|
|
quality = 2
|
|
topic = 8
|
|
weapons = Array[PackedScene]([ExtResource("3_s34ql")])
|
|
costs = Array[int]([0, 1])
|
|
costCounts = Array[int]([300, 500])
|
|
|
|
[node name="avatar" parent="container/info" index="0"]
|
|
texture = ExtResource("2_6fmak")
|
|
|
|
[node name="name" parent="container/info" index="1"]
|
|
displayName = "矢量核心"
|
|
quality = 2
|
|
topic = 8
|