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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00
Files
Dog-Lynx-And-HCN/components/Abstracts/WeaponCardBase.tscn
T
fallingshrimp f13468bc0a feat(召唤): 调整召唤物属性和武器配置
- 修改HJM和LGBTFlag的吸引力数值
- 为武器类型枚举添加SUMMON选项
- 优化召唤逻辑,当达到上限时移除最早召唤物
- 调整Shield武器的属性和描述
- 更新Rooster角色的武器配置
- 修复LGBTFlag攻击角度计算问题
2025-12-13 11:26:12 +08:00

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[gd_scene load_steps=7 format=3 uid="uid://ckq2cq6m23hq3"]
[ext_resource type="Script" uid="uid://c7odfwtug8ds4" path="res://scripts/Structs/Weapon.gd" id="1_g802t"]
[ext_resource type="Theme" uid="uid://dhvs6urgf6jr5" path="res://themes/main.tres" id="2_fwkd3"]
[ext_resource type="PackedScene" uid="uid://ch81vd3awkmhk" path="res://components/UI/WeaponName.tscn" id="3_qv0b1"]
[ext_resource type="Texture2D" uid="uid://k13cte17httt" path="res://resources/items/energy.svg" id="4_6gohw"]
[ext_resource type="PackedScene" uid="uid://bbm8l3hr4ihar" path="res://components/UI/ItemShow.tscn" id="4_k01vb"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_n2ewr"]
content_margin_left = 30.0
content_margin_top = 20.0
content_margin_right = 30.0
content_margin_bottom = 20.0
bg_color = Color(0, 0, 0, 0.5)
border_width_left = 2
border_width_top = 2
border_width_right = 2
border_width_bottom = 2
border_color = Color(0, 0, 0, 0.75)
corner_radius_top_left = 5
corner_radius_top_right = 5
corner_radius_bottom_right = 5
corner_radius_bottom_left = 5
[node name="WeaponCard" type="PanelContainer"]
offset_right = 350.0
offset_bottom = 304.0
theme_override_styles/panel = SubResource("StyleBoxFlat_n2ewr")
script = ExtResource("1_g802t")
metadata/_edit_lock_ = true
[node name="sounds" type="Node2D" parent="."]
unique_name_in_owner = true
[node name="attack" type="AudioStreamPlayer2D" parent="sounds"]
process_mode = 3
[node name="container" type="VBoxContainer" parent="."]
layout_mode = 2
theme_override_constants/separation = 10
alignment = 1
[node name="wrapper" type="VBoxContainer" parent="container"]
layout_mode = 2
[node name="updateBtn" type="Button" parent="container/wrapper"]
unique_name_in_owner = true
layout_mode = 2
theme = ExtResource("2_fwkd3")
text = "升级"
[node name="souls" type="HBoxContainer" parent="container/wrapper"]
layout_mode = 2
[node name="extractBtn" type="Button" parent="container/wrapper/souls"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("2_fwkd3")
text = "提炼"
[node name="inlayBtn" type="Button" parent="container/wrapper/souls"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("2_fwkd3")
text = "镶嵌"
[node name="info" type="VBoxContainer" parent="container"]
layout_mode = 2
theme_override_constants/separation = 10
[node name="avatar" type="TextureRect" parent="container/info"]
unique_name_in_owner = true
custom_minimum_size = Vector2(75, 75)
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 0
expand_mode = 1
stretch_mode = 5
[node name="infos" type="HBoxContainer" parent="container/info"]
layout_mode = 2
theme_override_constants/separation = 20
alignment = 1
[node name="energyInfo" type="HBoxContainer" parent="container/info/infos"]
layout_mode = 2
alignment = 1
[node name="icon" type="TextureRect" parent="container/info/infos/energyInfo"]
custom_minimum_size = Vector2(15, 15)
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
texture = ExtResource("4_6gohw")
expand_mode = 1
stretch_mode = 5
[node name="energy" type="Label" parent="container/info/infos/energyInfo"]
unique_name_in_owner = true
layout_mode = 2
text = "0.0"
[node name="beachball" parent="container/info/infos" instance=ExtResource("4_k01vb")]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 4
type = 3
count = 500
[node name="soul" parent="container/info/infos" instance=ExtResource("4_k01vb")]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 4
type = 4
count = 1
[node name="name" parent="container/info" instance=ExtResource("3_qv0b1")]
unique_name_in_owner = true
layout_mode = 2
typeTopicColorMap = {
0: Color(1, 1, 1, 1),
1: Color(0, 0.708754, 1, 1),
2: Color(1, 0.232016, 0, 1),
3: Color(0.707984, 0, 1, 1),
4: Color(0, 1, 0.7641754, 1)
}
soulLevelColorMap = {
1: Color(1, 1, 1, 1),
2: Color(0.489296, 1, 0.548293, 1),
3: Color(0.584242, 0.651083, 1, 1),
4: Color(1, 0.325579, 0.996599, 1),
5: Color(1, 0.57713, 0.247421, 1)
}
[node name="description" type="RichTextLabel" parent="container"]
unique_name_in_owner = true
layout_mode = 2
bbcode_enabled = true
text = "[center]造成[color=cyan]10[/color]点伤害。[/center]"
fit_content = true
[node name="costs" type="GridContainer" parent="container"]
unique_name_in_owner = true
layout_mode = 2
size_flags_vertical = 10
theme_override_constants/h_separation = 10
theme_override_constants/v_separation = 10
columns = 2
[node name="control" type="HBoxContainer" parent="container"]
layout_mode = 2
[node name="moveleft" type="Button" parent="container/control"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
text = "←"
[node name="moveright" type="Button" parent="container/control"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
text = "→"