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Files
Dog-Lynx-And-HCN/scripts/Contents/Bullets/Arrow.gd
T
fallingshrimp f9601c4d13 feat(子弹): 为弓箭子弹添加蓄力效果和粒子特效
添加蓄力等待时间和粒子特效系统,使弓箭在发射前有蓄力效果,并在发射时显示火焰粒子特效。修改了Bow.gd和Arrow.gd以支持蓄力时间参数,并更新Arrow.tscn添加新的粒子系统节点。
2025-11-18 22:19:56 +08:00

26 lines
608 B
GDScript

extends BulletBase
class_name Arrow
@onready var trail: GPUParticles2D = $%trail
var atk: float = 0
var waitTime: float = 0
func register():
trail.emitting = false
hitbox.disabled = true
func ai():
if timeLived() < waitTime:
PresetBulletAI.lockLauncher(self, launcher, true)
rotation = position.angle_to_point(get_global_mouse_position())
position += Vector2.from_angle(rotation) * 200
return
else:
trail.emitting = true
hitbox.disabled = false
speed = (1 - lifeDistancePercent()) * initialSpeed
damage = speed * atk
PresetBulletAI.forward(self, rotation)
if speed < 1:
tryDestroy()