diff --git a/scripts/game/card.gd b/scripts/game/card.gd index 0df88fa..5f20fb4 100644 --- a/scripts/game/card.gd +++ b/scripts/game/card.gd @@ -12,3 +12,9 @@ func set_texture(pic: String) -> void: func set_card(cname: String) -> void: card_name = cname set_texture("user://download/sources/%s/assets/pics/%s" % [DownloadManager.uuid, GameManager.pic_list[card_name]]) + +func set_pos(x: int, y: int) -> void: + $Sprite.position = Vector2(x, y) + +func get_pos() -> Vector2: + return $Sprite.position diff --git a/scripts/game/game.gd b/scripts/game/game.gd index 5f1323a..6524b4f 100644 --- a/scripts/game/game.gd +++ b/scripts/game/game.gd @@ -8,6 +8,8 @@ func _ready() -> void: init() var card = create_card("Oxygen") card.show() + card.set_pos(300, 300) + print(card.get_pos()) func init() -> void: if multiplayer.is_server():