diff --git a/scripts/autoload/DownloadManager.gd b/scripts/autoload/DownloadManager.gd index 61c35f4..b848630 100644 --- a/scripts/autoload/DownloadManager.gd +++ b/scripts/autoload/DownloadManager.gd @@ -120,7 +120,7 @@ func get_sources(): var dir: DirAccess = DirAccess.open("user://download/sources/") var subdirs: PackedStringArray = dir.get_directories() for subdir in subdirs: - if subdir == "temp": + if subdir as String == "temp": continue var file: FileAccess = FileAccess.open("user://download/sources/%s/index.json" % [subdir], FileAccess.READ) var text: String = file.get_as_text() diff --git a/scripts/autoload/SceneManager.gd b/scripts/autoload/SceneManager.gd index f04d894..6c03cab 100644 --- a/scripts/autoload/SceneManager.gd +++ b/scripts/autoload/SceneManager.gd @@ -2,7 +2,7 @@ extends Node var current_scene = null -var Card = ResourceLoader.load("res://scenes/game/card.tscn") +var Card: Resource = ResourceLoader.load("res://scenes/game/card.tscn") func _ready(): var root: Window = get_tree().root