Merge pull request #145 from InkCanvasForClass/beta

ICC CE 1.7.9.0
This commit is contained in:
CJK_mkp
2025-08-31 10:22:57 +08:00
committed by GitHub
36 changed files with 2717 additions and 2985 deletions
+2 -2
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@@ -484,7 +484,7 @@ namespace Ink_Canvas
// 在应用启动时自动释放IACore相关DLL
try
{
Helpers.IACoreDllExtractor.ExtractIACoreDlls();
IACoreDllExtractor.ExtractIACoreDlls();
}
catch (Exception ex)
{
@@ -508,7 +508,7 @@ namespace Ink_Canvas
}
// 检查是否存在更新标记文件
string updateMarkerFile = Path.Combine(App.RootPath, "update_in_progress.tmp");
string updateMarkerFile = Path.Combine(RootPath, "update_in_progress.tmp");
bool isUpdateInProgress = false;
// 检查是否以更新模式启动
+2 -2
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@@ -49,5 +49,5 @@ using System.Windows;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.7.8.3")]
[assembly: AssemblyFileVersion("1.7.8.3")]
[assembly: AssemblyVersion("1.7.8.4")]
[assembly: AssemblyFileVersion("1.7.8.4")]
+187 -23
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@@ -7,11 +7,12 @@ using System.Threading.Tasks;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Threading;
using System.Windows;
namespace Ink_Canvas.Helpers
{
/// <summary>
/// 异步硬件加速墨迹平滑处理器
/// 改进的异步硬件加速墨迹平滑处理器,使用优化的三次贝塞尔曲线拟合
/// </summary>
public class AsyncAdvancedBezierSmoothing
{
@@ -26,11 +27,13 @@ namespace Ink_Canvas.Helpers
_processingTasks = new ConcurrentDictionary<Stroke, CancellationTokenSource>();
}
public double SmoothingStrength { get; set; } = 0.3; // 大幅降低强度
public double ResampleInterval { get; set; } = 3.0; // 大幅增加间隔减少点数
public int InterpolationSteps { get; set; } = 8; // 从4增加到8,提高插值步数
public double SmoothingStrength { get; set; } = 0.4; // 适中的平滑强度
public double ResampleInterval { get; set; } = 2.5; // 适中的重采样间隔
public int InterpolationSteps { get; set; } = 12; // 增加插值步数提高精度
public bool UseHardwareAcceleration { get; set; } = true;
public int MaxConcurrentTasks { get; set; } = Environment.ProcessorCount;
public bool UseAdaptiveInterpolation { get; set; } = true; // 自适应插值
public double CurveTension { get; set; } = 0.3; // 曲线张力参数
/// <summary>
/// 异步平滑笔画
@@ -89,15 +92,22 @@ namespace Ink_Canvas.Helpers
cancellationToken.ThrowIfCancellationRequested();
// 简化处理:只进行轻度平滑,避免点数爆炸
var smoothedPoints = ApplyLightSmoothing(originalPoints);
// 使用改进的贝塞尔曲线拟合
var smoothedPoints = ApplyImprovedBezierSmoothing(originalPoints);
cancellationToken.ThrowIfCancellationRequested();
// 确保点数不会过多
// 严格控制点数,避免产生过多
if (smoothedPoints.Length > originalPoints.Length * 2)
{
// 如果点数增加太多,回退到原始笔画
// 如果点数增加太多,进行重采样
smoothedPoints = ResampleEquidistantOptimized(smoothedPoints, ResampleInterval);
}
// 最终检查:确保点数不会过多
if (smoothedPoints.Length > originalPoints.Length * 1.5)
{
// 如果仍然太多点,使用原始笔画
return stroke;
}
@@ -111,34 +121,188 @@ namespace Ink_Canvas.Helpers
}
/// <summary>
/// 轻度平滑处理,避免点数爆炸
/// 改进的贝塞尔曲线平滑处理
/// </summary>
private StylusPoint[] ApplyLightSmoothing(StylusPoint[] points)
private StylusPoint[] ApplyImprovedBezierSmoothing(StylusPoint[] points)
{
if (points.Length < 3) return points;
if (points.Length < 4) return points;
var result = new List<StylusPoint>();
result.Add(points[0]); // 保持第一个点
// 添加第一个点
result.Add(points[0]);
// 简单的3点平均平滑
for (int i = 1; i < points.Length - 1; i++)
// 使用非重叠的窗口进行贝塞尔曲线拟合
for (int i = 0; i < points.Length - 3; i += 3) // 每次移动3个点,避免重叠
{
var prev = points[i - 1];
var curr = points[i];
var next = points[i + 1];
var p0 = points[i];
var p1 = points[Math.Min(i + 1, points.Length - 1)];
var p2 = points[Math.Min(i + 2, points.Length - 1)];
var p3 = points[Math.Min(i + 3, points.Length - 1)];
// 3点平均
double x = (prev.X + curr.X + next.X) / 3.0;
double y = (prev.Y + curr.Y + next.Y) / 3.0;
float pressure = (prev.PressureFactor + curr.PressureFactor + next.PressureFactor) / 3.0f;
// 计算改进的控制点
var controlPoints = CalculateImprovedControlPoints(p0, p1, p2, p3);
// 限制插值步数,避免点数爆炸
int steps = Math.Min(UseAdaptiveInterpolation ?
CalculateAdaptiveSteps(p0, p1, p2, p3) : InterpolationSteps, 16);
result.Add(new StylusPoint(x, y, Math.Max(pressure, 0.1f)));
// 生成贝塞尔曲线点,但跳过第一个点避免重复
for (int j = 1; j <= steps; j++)
{
double t = (double)j / steps;
var bezierPoint = CubicBezierWithControlPoints(controlPoints, t, p0, p3);
result.Add(bezierPoint);
}
}
result.Add(points[points.Length - 1]); // 保持最后一个点
// 添加最后一个点
result.Add(points[points.Length - 1]);
// 去重和优化点数
return RemoveDuplicatePoints(result.ToArray());
}
/// <summary>
/// 计算改进的控制点
/// </summary>
private (Point cp1, Point cp2) CalculateImprovedControlPoints(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
{
// 计算切线方向
var tangent1 = new Vector(p1.X - p0.X, p1.Y - p0.Y);
var tangent2 = new Vector(p3.X - p2.X, p3.Y - p2.Y);
// 归一化切线
if (tangent1.Length > 0) tangent1.Normalize();
if (tangent2.Length > 0) tangent2.Normalize();
// 计算控制点距离(基于点间距离)
double dist1 = Math.Sqrt((p1.X - p0.X) * (p1.X - p0.X) + (p1.Y - p0.Y) * (p1.Y - p0.Y));
double dist2 = Math.Sqrt((p3.X - p2.X) * (p3.X - p2.X) + (p3.Y - p2.Y) * (p3.Y - p2.Y));
double controlDist1 = dist1 * CurveTension;
double controlDist2 = dist2 * CurveTension;
// 计算控制点
var cp1 = new Point(
p1.X + tangent1.X * controlDist1,
p1.Y + tangent1.Y * controlDist1
);
var cp2 = new Point(
p2.X - tangent2.X * controlDist2,
p2.Y - tangent2.Y * controlDist2
);
return (cp1, cp2);
}
/// <summary>
/// 自适应插值步数计算
/// </summary>
private int CalculateAdaptiveSteps(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
{
// 基于曲线长度和复杂度计算步数
double totalLength = 0;
totalLength += Math.Sqrt((p1.X - p0.X) * (p1.X - p0.X) + (p1.Y - p0.Y) * (p1.Y - p0.Y));
totalLength += Math.Sqrt((p2.X - p1.X) * (p2.X - p1.X) + (p2.Y - p1.Y) * (p2.Y - p1.Y));
totalLength += Math.Sqrt((p3.X - p2.X) * (p3.X - p2.X) + (p3.Y - p2.Y) * (p3.Y - p2.Y));
// 计算曲率(简化版本)
double curvature = CalculateCurvature(p0, p1, p2, p3);
// 基于长度和曲率计算步数
int baseSteps = Math.Max(8, Math.Min(20, (int)(totalLength / 10)));
int curvatureSteps = (int)(curvature * 10);
return Math.Max(InterpolationSteps, Math.Min(24, baseSteps + curvatureSteps));
}
/// <summary>
/// 计算曲率(简化版本)
/// </summary>
private double CalculateCurvature(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
{
// 计算三个向量的角度变化
var v1 = new Vector(p1.X - p0.X, p1.Y - p0.Y);
var v2 = new Vector(p2.X - p1.X, p2.Y - p1.Y);
var v3 = new Vector(p3.X - p2.X, p3.Y - p2.Y);
if (v1.Length == 0 || v2.Length == 0 || v3.Length == 0) return 0;
v1.Normalize();
v2.Normalize();
v3.Normalize();
// 计算角度变化
double angle1 = Math.Acos(Math.Max(-1, Math.Min(1, Vector.Multiply(v1, v2))));
double angle2 = Math.Acos(Math.Max(-1, Math.Min(1, Vector.Multiply(v2, v3))));
return (angle1 + angle2) / Math.PI; // 归一化到0-1
}
/// <summary>
/// 去除重复和过近的点
/// </summary>
private StylusPoint[] RemoveDuplicatePoints(StylusPoint[] points)
{
if (points.Length < 2) return points;
var result = new List<StylusPoint>();
result.Add(points[0]);
double minDistance = ResampleInterval * 0.5; // 最小距离阈值
for (int i = 1; i < points.Length; i++)
{
var lastPoint = result[result.Count - 1];
var currentPoint = points[i];
// 计算距离
double distance = Math.Sqrt(
(currentPoint.X - lastPoint.X) * (currentPoint.X - lastPoint.X) +
(currentPoint.Y - lastPoint.Y) * (currentPoint.Y - lastPoint.Y));
// 如果距离足够大,添加这个点
if (distance >= minDistance)
{
result.Add(currentPoint);
}
}
return result.ToArray();
}
/// <summary>
/// 使用控制点的三次贝塞尔曲线计算
/// </summary>
private StylusPoint CubicBezierWithControlPoints((Point cp1, Point cp2) controlPoints, double t, StylusPoint p0, StylusPoint p3)
{
var p1 = controlPoints.cp1;
var p2 = controlPoints.cp2;
double u = 1 - t;
double tt = t * t;
double uu = u * u;
double uuu = uu * u;
double ttt = tt * t;
// 预计算系数
double c0 = uuu;
double c1 = 3 * uu * t;
double c2 = 3 * u * tt;
double c3 = ttt;
double x = c0 * p0.X + c1 * p1.X + c2 * p2.X + c3 * p3.X;
double y = c0 * p0.Y + c1 * p1.Y + c2 * p2.Y + c3 * p3.Y;
// 插值压力值
float pressure = (float)(p0.PressureFactor * u + p3.PressureFactor * t);
pressure = Math.Max(pressure, 0.1f);
return new StylusPoint(x, y, pressure);
}
/// <summary>
/// 硬件加速的向量化指数平滑
/// </summary>
+3 -9
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@@ -12,7 +12,6 @@ using System.Net;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Reflection;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
@@ -28,8 +27,6 @@ namespace Ink_Canvas.Helpers
private static readonly string updatesFolderPath = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AutoUpdate");
private static string statusFilePath;
// GitHub Token认证
private static readonly string GitHubToken = "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";
// 线路组结构体(包含版本、下载、日志地址)
public class UpdateLineGroup
@@ -416,8 +413,7 @@ namespace Ink_Canvas.Helpers
using (var client = new HttpClient())
{
client.DefaultRequestHeaders.Add("User-Agent", "ICC-CE Auto Updater");
client.DefaultRequestHeaders.Add("Authorization", $"token {GitHubToken}");
LogHelper.WriteLogToFile("AutoUpdate | 使用GitHub Token进行API调用");
LogHelper.WriteLogToFile("AutoUpdate | 使用GitHub API调用");
var response = await client.GetStringAsync(apiUrl);
var releases = JArray.Parse(response);
@@ -459,8 +455,7 @@ namespace Ink_Canvas.Helpers
using (var client = new HttpClient())
{
client.DefaultRequestHeaders.Add("User-Agent", "ICC-CE Auto Updater");
client.DefaultRequestHeaders.Add("Authorization", $"token {GitHubToken}");
LogHelper.WriteLogToFile("AutoUpdate | 使用GitHub Token进行API调用");
LogHelper.WriteLogToFile("AutoUpdate | 使用GitHub API调用");
var response = await client.GetStringAsync(apiUrl);
var json = JObject.Parse(response);
string version = json["tag_name"]?.ToString();
@@ -1900,8 +1895,7 @@ namespace Ink_Canvas.Helpers
using (var client = new HttpClient())
{
client.DefaultRequestHeaders.Add("User-Agent", "ICC-CE Auto Updater");
client.DefaultRequestHeaders.Add("Authorization", $"token {GitHubToken}");
LogHelper.WriteLogToFile("AutoUpdate | 使用GitHub Token进行API调用");
LogHelper.WriteLogToFile("AutoUpdate | 使用GitHub API调用");
var response = await client.GetStringAsync(apiUrl);
var arr = JArray.Parse(response);
foreach (var item in arr)
File diff suppressed because it is too large Load Diff
+4 -4
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@@ -238,7 +238,7 @@ namespace Ink_Canvas.Helpers
RegisterHotkey("DrawTool", Key.D, ModifierKeys.Alt, () => _mainWindow.PenIcon_Click(null, null));
RegisterHotkey("EraserTool", Key.E, ModifierKeys.Alt, () => _mainWindow.EraserIcon_Click(null, null));
RegisterHotkey("BlackboardTool", Key.B, ModifierKeys.Alt, () => _mainWindow.ImageBlackboard_MouseUp(null, null));
RegisterHotkey("QuitDrawTool", Key.Q, ModifierKeys.Alt, () => _mainWindow.CursorIcon_Click(null, null));
RegisterHotkey("QuitDrawTool", Key.Q, ModifierKeys.Alt, () => _mainWindow.KeyChangeToQuitDrawTool(null, null));
// 画笔快捷键 - 使用反射访问penType字段
RegisterHotkey("Pen1", Key.D1, ModifierKeys.Alt, () => SwitchToPenType(0));
@@ -472,7 +472,7 @@ namespace Ink_Canvas.Helpers
{
// 通过反射访问主窗口的penType字段
var penTypeField = _mainWindow.GetType().GetField("penType",
System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
BindingFlags.NonPublic | BindingFlags.Instance);
if (penTypeField != null)
{
@@ -480,7 +480,7 @@ namespace Ink_Canvas.Helpers
// 调用CheckPenTypeUIState方法更新UI状态
var checkPenTypeMethod = _mainWindow.GetType().GetMethod("CheckPenTypeUIState",
System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
BindingFlags.NonPublic | BindingFlags.Instance);
if (checkPenTypeMethod != null)
{
@@ -647,7 +647,7 @@ namespace Ink_Canvas.Helpers
case "BlackboardTool":
return () => _mainWindow.ImageBlackboard_MouseUp(null, null);
case "QuitDrawTool":
return () => _mainWindow.CursorIcon_Click(null, null);
return () => _mainWindow.KeyChangeToQuitDrawTool(null, null);
case "Pen1":
return () => SwitchToPenType(0);
case "Pen2":
@@ -197,61 +197,5 @@ namespace Ink_Canvas.Helpers
}
}
/// <summary>
/// 质量配置枚举
/// </summary>
public enum InkSmoothingQuality
{
HighPerformance = 0, // 高性能低质量
Balanced = 1, // 平衡
HighQuality = 2 // 高质量低性能
}
/// <summary>
/// 墨迹平滑配置
/// </summary>
public class InkSmoothingConfig
{
public InkSmoothingQuality Quality { get; set; } = InkSmoothingQuality.HighQuality;
public bool UseHardwareAcceleration { get; set; } = true;
public bool UseAsyncProcessing { get; set; } = true;
public int MaxConcurrentTasks { get; set; } = Environment.ProcessorCount;
public double SmoothingStrength { get; set; } = 0.8; // 高质量模式的平滑强度
public double ResampleInterval { get; set; } = 0.8; // 高质量模式的重采样间隔
public int InterpolationSteps { get; set; } = 64; // 高质量模式的插值步数
public static InkSmoothingConfig FromSettings()
{
return new InkSmoothingConfig
{
Quality = (InkSmoothingQuality)MainWindow.Settings.Canvas.InkSmoothingQuality,
UseHardwareAcceleration = MainWindow.Settings.Canvas.UseHardwareAcceleration,
UseAsyncProcessing = MainWindow.Settings.Canvas.UseAsyncInkSmoothing,
MaxConcurrentTasks = MainWindow.Settings.Canvas.MaxConcurrentSmoothingTasks > 0 ?
MainWindow.Settings.Canvas.MaxConcurrentSmoothingTasks : Environment.ProcessorCount
};
}
public void ApplyQualitySettings()
{
switch (Quality)
{
case InkSmoothingQuality.HighPerformance:
SmoothingStrength = 0.4;
ResampleInterval = 2.0;
InterpolationSteps = 16;
break;
case InkSmoothingQuality.Balanced:
SmoothingStrength = 0.6;
ResampleInterval = 1.2;
InterpolationSteps = 32;
break;
case InkSmoothingQuality.HighQuality:
SmoothingStrength = 0.8;
ResampleInterval = 0.8;
InterpolationSteps = 64;
break;
}
}
}
}
@@ -0,0 +1,325 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows;
using System.Windows.Ink;
using System.Windows.Input;
namespace Ink_Canvas.Helpers
{
/// <summary>
/// 改进的三次贝塞尔曲线平滑算法
/// </summary>
public class ImprovedBezierSmoothing
{
private readonly InkSmoothingConfig _config;
public ImprovedBezierSmoothing(InkSmoothingConfig config = null)
{
_config = config ?? new InkSmoothingConfig();
}
/// <summary>
/// 使用改进的贝塞尔曲线算法平滑笔画
/// </summary>
public Stroke SmoothStroke(Stroke originalStroke)
{
if (originalStroke == null || originalStroke.StylusPoints.Count < 3)
return originalStroke;
var originalPoints = originalStroke.StylusPoints.ToArray();
// 预处理:去除噪声点
var cleanedPoints = RemoveNoisePoints(originalPoints);
// 使用改进的贝塞尔曲线拟合
var smoothedPoints = ApplyCubicBezierSmoothing(cleanedPoints);
// 后处理:重采样和优化
var finalPoints = PostProcessPoints(smoothedPoints);
return new Stroke(new StylusPointCollection(finalPoints))
{
DrawingAttributes = originalStroke.DrawingAttributes.Clone()
};
}
/// <summary>
/// 去除噪声点
/// </summary>
private StylusPoint[] RemoveNoisePoints(StylusPoint[] points)
{
if (points.Length < 3) return points;
var result = new List<StylusPoint> { points[0] };
double minDistance = _config.ResampleInterval * 0.5;
for (int i = 1; i < points.Length - 1; i++)
{
var prev = result[result.Count - 1];
var curr = points[i];
var next = points[i + 1];
// 计算到前一个点的距离
double distToPrev = Math.Sqrt((curr.X - prev.X) * (curr.X - prev.X) +
(curr.Y - prev.Y) * (curr.Y - prev.Y));
// 如果距离太近,跳过这个点
if (distToPrev < minDistance)
continue;
// 检查是否为异常点(与前后点形成锐角)
if (IsOutlierPoint(prev, curr, next))
continue;
result.Add(curr);
}
result.Add(points[points.Length - 1]);
return result.ToArray();
}
/// <summary>
/// 检查是否为异常点
/// </summary>
private bool IsOutlierPoint(StylusPoint prev, StylusPoint curr, StylusPoint next)
{
var v1 = new Vector(curr.X - prev.X, curr.Y - prev.Y);
var v2 = new Vector(next.X - curr.X, next.Y - curr.Y);
if (v1.Length == 0 || v2.Length == 0) return false;
v1.Normalize();
v2.Normalize();
double dotProduct = Vector.Multiply(v1, v2);
double angle = Math.Acos(Math.Max(-1, Math.Min(1, dotProduct)));
// 如果角度小于30度,认为是异常点
return angle < Math.PI / 6;
}
/// <summary>
/// 应用三次贝塞尔曲线平滑
/// </summary>
private StylusPoint[] ApplyCubicBezierSmoothing(StylusPoint[] points)
{
if (points.Length < 4) return points;
var result = new List<StylusPoint>();
result.Add(points[0]);
// 使用滑动窗口进行贝塞尔曲线拟合
for (int i = 0; i <= points.Length - 4; i++)
{
var p0 = points[i];
var p1 = points[i + 1];
var p2 = points[i + 2];
var p3 = points[i + 3];
// 计算控制点
var controlPoints = CalculateOptimalControlPoints(p0, p1, p2, p3);
// 计算插值步数
int steps = CalculateInterpolationSteps(p0, p1, p2, p3);
// 生成贝塞尔曲线点
for (int j = 1; j <= steps; j++)
{
double t = (double)j / steps;
var bezierPoint = CalculateBezierPoint(p0, controlPoints.cp1, controlPoints.cp2, p3, t);
result.Add(bezierPoint);
}
}
result.Add(points[points.Length - 1]);
return result.ToArray();
}
/// <summary>
/// 计算最优控制点
/// </summary>
private (Point cp1, Point cp2) CalculateOptimalControlPoints(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
{
// 计算切线方向
var tangent1 = CalculateTangent(p0, p1, p2);
var tangent2 = CalculateTangent(p1, p2, p3);
// 计算控制点距离
double dist1 = CalculateDistance(p0, p1);
double dist2 = CalculateDistance(p2, p3);
double controlDist1 = dist1 * _config.CurveTension;
double controlDist2 = dist2 * _config.CurveTension;
// 计算控制点
var cp1 = new Point(
p1.X + tangent1.X * controlDist1,
p1.Y + tangent1.Y * controlDist1
);
var cp2 = new Point(
p2.X - tangent2.X * controlDist2,
p2.Y - tangent2.Y * controlDist2
);
return (cp1, cp2);
}
/// <summary>
/// 计算切线方向
/// </summary>
private Vector CalculateTangent(StylusPoint p0, StylusPoint p1, StylusPoint p2)
{
var v1 = new Vector(p1.X - p0.X, p1.Y - p0.Y);
var v2 = new Vector(p2.X - p1.X, p2.Y - p1.Y);
// 如果向量长度为零,返回零向量
if (v1.Length == 0 || v2.Length == 0)
return new Vector(0, 0);
v1.Normalize();
v2.Normalize();
// 返回平均方向
var tangent = (v1 + v2) / 2;
if (tangent.Length > 0)
tangent.Normalize();
return tangent;
}
/// <summary>
/// 计算两点间距离
/// </summary>
private double CalculateDistance(StylusPoint p1, StylusPoint p2)
{
double dx = p2.X - p1.X;
double dy = p2.Y - p1.Y;
return Math.Sqrt(dx * dx + dy * dy);
}
/// <summary>
/// 计算插值步数
/// </summary>
private int CalculateInterpolationSteps(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
{
if (!_config.UseAdaptiveInterpolation)
return _config.InterpolationSteps;
// 计算曲线长度
double totalLength = CalculateDistance(p0, p1) + CalculateDistance(p1, p2) + CalculateDistance(p2, p3);
// 计算曲率
double curvature = CalculateCurvature(p0, p1, p2, p3);
// 基于长度和曲率计算步数
int baseSteps = Math.Max(8, Math.Min(20, (int)(totalLength / 10)));
int curvatureSteps = (int)(curvature * 15);
return Math.Max(_config.InterpolationSteps, Math.Min(30, baseSteps + curvatureSteps));
}
/// <summary>
/// 计算曲率
/// </summary>
private double CalculateCurvature(StylusPoint p0, StylusPoint p1, StylusPoint p2, StylusPoint p3)
{
var v1 = new Vector(p1.X - p0.X, p1.Y - p0.Y);
var v2 = new Vector(p2.X - p1.X, p2.Y - p1.Y);
var v3 = new Vector(p3.X - p2.X, p3.Y - p2.Y);
if (v1.Length == 0 || v2.Length == 0 || v3.Length == 0) return 0;
v1.Normalize();
v2.Normalize();
v3.Normalize();
// 计算角度变化
double angle1 = Math.Acos(Math.Max(-1, Math.Min(1, Vector.Multiply(v1, v2))));
double angle2 = Math.Acos(Math.Max(-1, Math.Min(1, Vector.Multiply(v2, v3))));
return (angle1 + angle2) / Math.PI; // 归一化到0-1
}
/// <summary>
/// 计算贝塞尔曲线上的点
/// </summary>
private StylusPoint CalculateBezierPoint(StylusPoint p0, Point cp1, Point cp2, StylusPoint p3, double t)
{
double u = 1 - t;
double tt = t * t;
double uu = u * u;
double uuu = uu * u;
double ttt = tt * t;
// 预计算系数
double c0 = uuu;
double c1 = 3 * uu * t;
double c2 = 3 * u * tt;
double c3 = ttt;
double x = c0 * p0.X + c1 * cp1.X + c2 * cp2.X + c3 * p3.X;
double y = c0 * p0.Y + c1 * cp1.Y + c2 * cp2.Y + c3 * p3.Y;
// 插值压力值
float pressure = (float)(p0.PressureFactor * u + p3.PressureFactor * t);
pressure = Math.Max(pressure, 0.1f);
return new StylusPoint(x, y, pressure);
}
/// <summary>
/// 后处理点集
/// </summary>
private StylusPoint[] PostProcessPoints(StylusPoint[] points)
{
if (points.Length == 0) return points;
// 如果点数过多,进行重采样
if (points.Length > _config.MaxPointsPerStroke)
{
return ResamplePoints(points, _config.ResampleInterval);
}
return points;
}
/// <summary>
/// 重采样点集
/// </summary>
private StylusPoint[] ResamplePoints(StylusPoint[] points, double interval)
{
var result = new List<StylusPoint> { points[0] };
double accumulated = 0;
for (int i = 1; i < points.Length; i++)
{
var prev = result[result.Count - 1];
var curr = points[i];
double dx = curr.X - prev.X;
double dy = curr.Y - prev.Y;
double dist = Math.Sqrt(dx * dx + dy * dy);
if (dist + accumulated >= interval)
{
double t = (interval - accumulated) / dist;
double x = prev.X + t * dx;
double y = prev.Y + t * dy;
float pressure = (float)(prev.PressureFactor * (1 - t) + curr.PressureFactor * t);
pressure = Math.Max(pressure, 0.1f);
result.Add(new StylusPoint(x, y, pressure));
accumulated = 0;
i--; // 重新处理当前点
}
else
{
accumulated += dist;
}
}
return result.ToArray();
}
}
}
+9 -10
View File
@@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows;
using System.Windows.Media.Animation;
using System.Windows.Threading;
@@ -107,7 +106,7 @@ namespace Ink_Canvas.Helpers
{
// 将墨迹添加到 inkCanvas 的父容器中,而不是 inkCanvas.Children
// 这样可以避免坐标系统问题
var parent = _mainWindow.inkCanvas.Parent as System.Windows.Controls.Panel;
var parent = _mainWindow.inkCanvas.Parent as Panel;
if (parent != null)
{
parent.Children.Add(strokeVisual);
@@ -154,7 +153,7 @@ namespace Ink_Canvas.Helpers
try
{
// 从父容器中移除墨迹
var parent = _mainWindow.inkCanvas?.Parent as System.Windows.Controls.Panel;
var parent = _mainWindow.inkCanvas?.Parent as Panel;
if (parent != null && parent.Children.Contains(visual))
{
parent.Children.Remove(visual);
@@ -202,7 +201,7 @@ namespace Ink_Canvas.Helpers
{
if (_mainWindow.inkCanvas != null)
{
var parent = _mainWindow.inkCanvas.Parent as System.Windows.Controls.Panel;
var parent = _mainWindow.inkCanvas.Parent as Panel;
foreach (var visual in _strokeVisuals.Values)
{
if (parent != null && parent.Children.Contains(visual))
@@ -336,7 +335,7 @@ namespace Ink_Canvas.Helpers
return path;
}
catch (Exception ex)
catch (Exception)
{
return null;
}
@@ -454,7 +453,7 @@ namespace Ink_Canvas.Helpers
originalVisual.Visibility = Visibility.Hidden;
var segments = new List<UIElement>();
var parent = _mainWindow.inkCanvas?.Parent as System.Windows.Controls.Panel;
var parent = _mainWindow.inkCanvas?.Parent as Panel;
if (parent == null)
{
// 如果父容器不是Panel,直接使用InkCanvas
@@ -498,7 +497,7 @@ namespace Ink_Canvas.Helpers
// 开始分段渐隐动画
StartSegmentedFadeAnimation(segments, stroke, originalVisual, duration);
}
catch (Exception ex)
catch (Exception)
{
StartSimpleFadeAnimation(originalVisual, stroke, opacity, duration);
}
@@ -552,7 +551,7 @@ namespace Ink_Canvas.Helpers
return path;
}
catch (Exception ex)
catch (Exception)
{
return null;
}
@@ -676,7 +675,7 @@ namespace Ink_Canvas.Helpers
try
{
// 移除所有分段
var parent = _mainWindow.inkCanvas?.Parent as System.Windows.Controls.Panel;
var parent = _mainWindow.inkCanvas?.Parent as Panel;
foreach (var segment in segments)
{
@@ -811,7 +810,7 @@ namespace Ink_Canvas.Helpers
try
{
// 从父容器中移除墨迹
var parent = _mainWindow.inkCanvas?.Parent as System.Windows.Controls.Panel;
var parent = _mainWindow.inkCanvas?.Parent as Panel;
if (parent != null && parent.Children.Contains(visual))
{
parent.Children.Remove(visual);
+155
View File
@@ -0,0 +1,155 @@
using System;
using System.Configuration;
namespace Ink_Canvas.Helpers
{
/// <summary>
/// 墨迹平滑配置类
/// </summary>
public class InkSmoothingConfig
{
// 基本平滑参数
public double SmoothingStrength { get; set; } = 0.4;
public double ResampleInterval { get; set; } = 2.5;
public int InterpolationSteps { get; set; } = 12;
// 贝塞尔曲线参数
public bool UseAdaptiveInterpolation { get; set; } = true;
public double CurveTension { get; set; } = 0.3;
public double MinCurvatureThreshold { get; set; } = 0.1;
public double MaxCurvatureThreshold { get; set; } = 0.8;
// 性能参数
public bool UseHardwareAcceleration { get; set; } = true;
public bool UseAsyncProcessing { get; set; } = true;
public int MaxConcurrentTasks { get; set; } = Environment.ProcessorCount;
public int MaxPointsPerStroke { get; set; } = 10000;
// 质量设置
public SmoothingQuality Quality { get; set; } = SmoothingQuality.Balanced;
public enum SmoothingQuality
{
Performance, // 性能优先
Balanced, // 平衡
Quality // 质量优先
}
// 兼容性枚举
public enum InkSmoothingQuality
{
HighPerformance = 0, // 高性能低质量
Balanced = 1, // 平衡
HighQuality = 2 // 高质量低性能
}
/// <summary>
/// 从设置中加载配置
/// </summary>
public static InkSmoothingConfig FromSettings()
{
var config = new InkSmoothingConfig();
try
{
// 尝试从MainWindow.Settings加载配置(兼容性)
if (MainWindow.Settings?.Canvas != null)
{
config.Quality = (SmoothingQuality)MainWindow.Settings.Canvas.InkSmoothingQuality;
config.UseHardwareAcceleration = MainWindow.Settings.Canvas.UseHardwareAcceleration;
config.UseAsyncProcessing = MainWindow.Settings.Canvas.UseAsyncInkSmoothing;
config.MaxConcurrentTasks = MainWindow.Settings.Canvas.MaxConcurrentSmoothingTasks > 0 ?
MainWindow.Settings.Canvas.MaxConcurrentSmoothingTasks : Environment.ProcessorCount;
}
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine($"加载平滑配置失败: {ex.Message}");
}
return config;
}
/// <summary>
/// 应用质量设置
/// </summary>
public void ApplyQualitySettings()
{
switch (Quality)
{
case SmoothingQuality.Performance:
SmoothingStrength = 0.2;
ResampleInterval = 4.0;
InterpolationSteps = 6;
UseAdaptiveInterpolation = false;
CurveTension = 0.2;
MaxConcurrentTasks = Math.Max(1, Environment.ProcessorCount / 2);
break;
case SmoothingQuality.Balanced:
SmoothingStrength = 0.4;
ResampleInterval = 2.5;
InterpolationSteps = 12;
UseAdaptiveInterpolation = true;
CurveTension = 0.3;
MaxConcurrentTasks = Environment.ProcessorCount;
break;
case SmoothingQuality.Quality:
SmoothingStrength = 0.6;
ResampleInterval = 1.5;
InterpolationSteps = 20;
UseAdaptiveInterpolation = true;
CurveTension = 0.4;
MaxConcurrentTasks = Environment.ProcessorCount;
break;
}
}
/// <summary>
/// 保存配置到设置
/// </summary>
public void SaveToSettings()
{
try
{
// 尝试保存到MainWindow.Settings(兼容性)
if (MainWindow.Settings?.Canvas != null)
{
MainWindow.Settings.Canvas.InkSmoothingQuality = (int)Quality;
MainWindow.Settings.Canvas.UseHardwareAcceleration = UseHardwareAcceleration;
MainWindow.Settings.Canvas.UseAsyncInkSmoothing = UseAsyncProcessing;
MainWindow.Settings.Canvas.MaxConcurrentSmoothingTasks = MaxConcurrentTasks;
}
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine($"保存平滑配置失败: {ex.Message}");
}
}
/// <summary>
/// 验证配置参数
/// </summary>
public bool Validate()
{
return SmoothingStrength >= 0.0 && SmoothingStrength <= 1.0 &&
ResampleInterval > 0.0 &&
InterpolationSteps > 0 && InterpolationSteps <= 50 &&
CurveTension >= 0.0 && CurveTension <= 1.0 &&
MaxConcurrentTasks > 0 &&
MaxPointsPerStroke > 0;
}
/// <summary>
/// 获取配置摘要
/// </summary>
public string GetSummary()
{
return $"质量: {Quality}, 强度: {SmoothingStrength:F2}, 间隔: {ResampleInterval:F1}, " +
$"步数: {InterpolationSteps}, 自适应: {UseAdaptiveInterpolation}, " +
$"张力: {CurveTension:F2}, 硬件加速: {UseHardwareAcceleration}";
}
}
}
+3 -3
View File
@@ -197,7 +197,7 @@ namespace Ink_Canvas.Helpers
if (processorCount >= 4 && isHardwareAccelerated)
{
// 降低高质量模式的门槛,4核以上且支持硬件加速就使用高质量
config.Quality = InkSmoothingQuality.HighQuality;
config.Quality = (InkSmoothingConfig.SmoothingQuality)InkSmoothingConfig.InkSmoothingQuality.HighQuality;
config.UseHardwareAcceleration = true;
config.UseAsyncProcessing = true;
config.MaxConcurrentTasks = Math.Min(processorCount, 8);
@@ -205,7 +205,7 @@ namespace Ink_Canvas.Helpers
else if (processorCount >= 2)
{
// 2核以上使用平衡模式
config.Quality = InkSmoothingQuality.Balanced;
config.Quality = (InkSmoothingConfig.SmoothingQuality)InkSmoothingConfig.InkSmoothingQuality.Balanced;
config.UseHardwareAcceleration = isHardwareAccelerated;
config.UseAsyncProcessing = true;
config.MaxConcurrentTasks = Math.Min(processorCount, 4);
@@ -213,7 +213,7 @@ namespace Ink_Canvas.Helpers
else
{
// 单核或性能较低的设备使用高性能模式
config.Quality = InkSmoothingQuality.HighPerformance;
config.Quality = (InkSmoothingConfig.SmoothingQuality)InkSmoothingConfig.InkSmoothingQuality.HighPerformance;
config.UseHardwareAcceleration = false;
config.UseAsyncProcessing = false;
config.MaxConcurrentTasks = 1;
+2 -2
View File
@@ -340,7 +340,7 @@ namespace Ink_Canvas.Helpers
LogHelper.WriteLogToFile($"PPT事件注册失败: {ex}", LogHelper.LogType.Error);
throw; // 重新抛出异常,让外层处理
}
}, DispatcherPriority.Normal, System.Threading.CancellationToken.None, TimeSpan.FromSeconds(2));
}, DispatcherPriority.Normal, CancellationToken.None, TimeSpan.FromSeconds(2));
// 获取当前演示文稿信息
UpdateCurrentPresentationInfo();
@@ -407,7 +407,7 @@ namespace Ink_Canvas.Helpers
// COM对象类型转换失败,通常是因为对象已经被释放
LogHelper.WriteLogToFile("PPT COM对象已被释放,跳过事件注册取消", LogHelper.LogType.Trace);
}
}, DispatcherPriority.Normal, System.Threading.CancellationToken.None, TimeSpan.FromSeconds(1));
}, DispatcherPriority.Normal, CancellationToken.None, TimeSpan.FromSeconds(1));
}
}
catch (Exception ex)
@@ -1,4 +1,3 @@
using System;
using System.Windows.Controls;
namespace Ink_Canvas.Helpers.Plugins
@@ -1,4 +1,3 @@
using System;
using System.Windows.Controls;
namespace Ink_Canvas.Helpers.Plugins
@@ -2,7 +2,6 @@ using System;
using System.Collections.Generic;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Ink;
using System.Windows.Media;
namespace Ink_Canvas.Helpers.Plugins
@@ -1,4 +1,3 @@
using Ink_Canvas.Helpers;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
@@ -1,10 +1,7 @@
using Ink_Canvas.Helpers;
using Ink_Canvas.Windows;
using System;
using System.Collections.Generic;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Ink;
using System.Windows.Media;
using System.Linq;
+3 -2
View File
@@ -3445,10 +3445,10 @@
<!-- 图片选择工具栏 -->
<Border Name="BorderImageSelectionControl"
HorizontalAlignment="Left" VerticalAlignment="Top" Margin="800,900,0,0"
HorizontalAlignment="Left" VerticalAlignment="Top" Margin="0,0,0,0"
CornerRadius="5" Height="80"
Background="{DynamicResource FloatBarBackground}"
Visibility="{Binding ElementName=GridInkCanvasSelectionCover, Path=Visibility}"
Visibility="Collapsed"
BorderThickness="1" BorderBrush="{DynamicResource FloatBarBorderBrush}">
<Viewbox Margin="0,-2.5">
<ui:SimpleStackPanel Orientation="Horizontal" Spacing="10" Height="60">
@@ -3549,6 +3549,7 @@
</ui:SimpleStackPanel>
</Viewbox>
</Border>
</Grid>
<Grid Visibility="Collapsed">
+12 -93
View File
@@ -237,8 +237,8 @@ namespace Ink_Canvas
ApplyAlwaysOnTop();
// 添加窗口激活事件处理,确保置顶状态在窗口重新激活时得到保持
this.Activated += Window_Activated;
this.Deactivated += Window_Deactivated;
Activated += Window_Activated;
Deactivated += Window_Deactivated;
// 为浮动栏按钮添加触摸事件支持
AddTouchSupportToFloatingBarButtons();
@@ -509,7 +509,7 @@ namespace Ink_Canvas
ApplyAlwaysOnTop();
// 初始化UIElement选择系统
InitializeUIElementSelection();
// 初始化剪贴板监控
InitializeClipboardMonitoring();
@@ -1003,19 +1003,7 @@ namespace Ink_Canvas
// 如果点击的不是图片或其他UI元素,则取消选择
if (!(hitTest is Image) && !(hitTest is MediaElement))
{
// 检查是否点击在已选择的UI元素上
bool clickedOnSelectedElement = false;
if (selectedUIElement != null)
{
var elementBounds = GetUIElementBounds(selectedUIElement);
var clickPoint = e.GetPosition(inkCanvas);
clickedOnSelectedElement = elementBounds.Contains(clickPoint);
}
if (!clickedOnSelectedElement)
{
DeselectUIElement();
}
}
}
}
@@ -1372,7 +1360,7 @@ namespace Ink_Canvas
// 直接设置滚动位置,不使用动画
SettingsPanelScrollViewer.ScrollToVerticalOffset(targetPosition);
}
catch (Exception ex)
catch (Exception)
{
// 如果出现异常,恢复到原来的滚动位置
SettingsPanelScrollViewer.ScrollToVerticalOffset(originalOffset);
@@ -1911,7 +1899,7 @@ namespace Ink_Canvas
Dispatcher.BeginInvoke(new Action(() =>
{
ApplyAlwaysOnTop();
}), System.Windows.Threading.DispatcherPriority.Loaded);
}), DispatcherPriority.Loaded);
}
}
@@ -1927,83 +1915,11 @@ namespace Ink_Canvas
Dispatcher.BeginInvoke(new Action(() =>
{
ApplyAlwaysOnTop();
}), System.Windows.Threading.DispatcherPriority.Loaded);
}), DispatcherPriority.Loaded);
}
}
#region Image Toolbar Event Handlers
private void BorderImageClone_MouseUp(object sender, MouseButtonEventArgs e)
{
if (lastBorderMouseDownObject != sender) return;
if (selectedUIElement is Image image)
{
CloneImage(image);
}
}
private void BorderImageCloneToNewBoard_MouseUp(object sender, MouseButtonEventArgs e)
{
if (lastBorderMouseDownObject != sender) return;
if (selectedUIElement is Image image)
{
CloneImageToNewBoard(image);
}
}
private void BorderImageRotateLeft_MouseUp(object sender, MouseButtonEventArgs e)
{
if (lastBorderMouseDownObject != sender) return;
if (selectedUIElement is Image image)
{
RotateImage(image, -90);
}
}
private void BorderImageRotateRight_MouseUp(object sender, MouseButtonEventArgs e)
{
if (lastBorderMouseDownObject != sender) return;
if (selectedUIElement is Image image)
{
RotateImage(image, 90);
}
}
private void GridImageScaleIncrease_MouseUp(object sender, MouseButtonEventArgs e)
{
if (lastBorderMouseDownObject != sender) return;
if (selectedUIElement is Image image)
{
ScaleImage(image, 1.25);
}
}
private void GridImageScaleDecrease_MouseUp(object sender, MouseButtonEventArgs e)
{
if (lastBorderMouseDownObject != sender) return;
if (selectedUIElement is Image image)
{
ScaleImage(image, 0.8);
}
}
private void BorderImageDelete_MouseUp(object sender, MouseButtonEventArgs e)
{
if (lastBorderMouseDownObject != sender) return;
if (selectedUIElement is Image image)
{
DeleteImage(image);
}
}
#endregion
#region
/// <summary>
@@ -2114,7 +2030,10 @@ namespace Ink_Canvas
try
{
Settings.Canvas.InkFadeTime = (int)e.NewValue;
_inkFadeManager.UpdateFadeTime(Settings.Canvas.InkFadeTime);
if (_inkFadeManager != null)
{
_inkFadeManager.UpdateFadeTime(Settings.Canvas.InkFadeTime);
}
LogHelper.WriteLogToFile($"墨迹渐隐时间已更新为 {Settings.Canvas.InkFadeTime}ms", LogHelper.LogType.Event);
}
catch (Exception ex)
@@ -2187,7 +2106,7 @@ namespace Ink_Canvas
}
}
}
catch (Exception ex)
catch (Exception)
{
// 如果直接发送失败,回退到原来的方法
if (isPrevious)
+5 -16
View File
@@ -116,8 +116,7 @@ namespace Ink_Canvas
_currentCommitType = CommitReason.ClearingCanvas;
if (isErasedByCode) _currentCommitType = CommitReason.CodeInput;
// 取消任何UI元素的选择,隐藏拉伸控件
DeselectUIElement();
// 只清除笔画,不清除图片元素
// 图片元素的清除由调用方决定
@@ -159,11 +158,7 @@ namespace Ink_Canvas
foreach (var item in TimeMachineHistories[CurrentWhiteboardIndex]) ApplyHistoryToCanvas(item);
}
// 确保选中状态被清除,因为我们切换了页面
if (selectedUIElement != null)
{
DeselectUIElement();
}
}
catch
{
@@ -214,8 +209,7 @@ namespace Ink_Canvas
{
if (CurrentWhiteboardIndex <= 1) return;
// 取消任何UI元素的选择
DeselectUIElement();
SaveStrokes();
@@ -239,9 +233,7 @@ namespace Ink_Canvas
BtnWhiteBoardAdd_Click(sender, e);
return;
}
// 取消任何UI元素的选择
DeselectUIElement();
SaveStrokes();
@@ -258,10 +250,7 @@ namespace Ink_Canvas
if (WhiteboardTotalCount >= 99) return;
if (Settings.Automation.IsAutoSaveStrokesAtClear &&
inkCanvas.Strokes.Count > Settings.Automation.MinimumAutomationStrokeNumber) SaveScreenShot(true);
// 取消任何UI元素的选择
DeselectUIElement();
SaveStrokes();
ClearStrokes(true);
@@ -3,8 +3,10 @@ using System;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media.Imaging;
using System.Windows.Media;
namespace Ink_Canvas
{
@@ -129,6 +131,16 @@ namespace Ink_Canvas
string timestamp = "img_clipboard_" + DateTime.Now.ToString("yyyyMMdd_HH_mm_ss_fff");
image.Name = timestamp;
// 初始化TransformGroup
if (image is FrameworkElement element)
{
var transformGroup = new TransformGroup();
transformGroup.Children.Add(new ScaleTransform(1, 1));
transformGroup.Children.Add(new TranslateTransform(0, 0));
transformGroup.Children.Add(new RotateTransform(0));
element.RenderTransform = transformGroup;
}
// 设置位置
if (position.HasValue)
{
@@ -142,12 +154,40 @@ namespace Ink_Canvas
CenterAndScaleElement(image);
}
// 设置图片属性,避免被InkCanvas选择系统处理
image.IsHitTestVisible = true;
image.Focusable = false;
// 初始化InkCanvas选择设置
if (inkCanvas != null)
{
// 清除当前选择,避免显示控制点
inkCanvas.Select(new StrokeCollection());
// 设置编辑模式为Ink模式,这样可以保持图片的交互功能
// 同时通过图片的IsHitTestVisible和Focusable属性来避免InkCanvas选择系统的干扰
inkCanvas.EditingMode = InkCanvasEditingMode.Ink;
}
// 添加到画布
inkCanvas.Children.Add(image);
// 添加鼠标事件处理
image.MouseDown += UIElement_MouseDown;
image.IsManipulationEnabled = true;
// 绑定事件处理
if (image is FrameworkElement elementForEvents)
{
// 鼠标事件
elementForEvents.MouseLeftButtonDown += Element_MouseLeftButtonDown;
elementForEvents.MouseLeftButtonUp += Element_MouseLeftButtonUp;
elementForEvents.MouseMove += Element_MouseMove;
elementForEvents.MouseWheel += Element_MouseWheel;
// 触摸事件
elementForEvents.IsManipulationEnabled = true;
elementForEvents.ManipulationDelta += Element_ManipulationDelta;
elementForEvents.ManipulationCompleted += Element_ManipulationCompleted;
// 设置光标
elementForEvents.Cursor = Cursors.Hand;
}
// 提交到历史记录
timeMachine.CommitElementInsertHistory(image);
+855 -49
View File
@@ -6,11 +6,23 @@ using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Threading;
using Ink_Canvas.Helpers;
using System.Windows.Input;
using System.Linq;
using System.Collections.Generic;
using System.Windows.Ink;
namespace Ink_Canvas
{
public partial class MainWindow : Window
{
// 当前选中的可操作元素
private FrameworkElement currentSelectedElement;
private bool isDragging = false;
private Point dragStartPoint;
private bool isElementSelected = false;
#region Image
private async void BtnImageInsert_Click(object sender, RoutedEventArgs e)
{
@@ -28,18 +40,516 @@ namespace Ink_Canvas
string timestamp = "img_" + DateTime.Now.ToString("yyyyMMdd_HH_mm_ss_fff");
image.Name = timestamp;
CenterAndScaleElement(image);
// 设置图片属性,避免被InkCanvas选择系统处理
image.IsHitTestVisible = true;
image.Focusable = false;
// 初始化InkCanvas选择设置
InitializeInkCanvasSelectionSettings();
// 先添加到画布
inkCanvas.Children.Add(image);
// 添加鼠标事件处理,使图片可以被选择
image.MouseDown += UIElement_MouseDown;
image.IsManipulationEnabled = true;
// 等待图片加载完成后再进行后续处理
image.Loaded += (s, args) =>
{
Dispatcher.BeginInvoke(new Action(() =>
{
// 初始化TransformGroup
InitializeElementTransform(image);
// 居中缩放
CenterAndScaleElement(image);
// 最后绑定事件处理器
BindElementEvents(image);
LogHelper.WriteLogToFile($"图片插入完成: {image.Name}");
}), System.Windows.Threading.DispatcherPriority.Loaded);
};
timeMachine.CommitElementInsertHistory(image);
}
}
}
// 初始化元素的TransformGroup
private void InitializeElementTransform(FrameworkElement element)
{
var transformGroup = new TransformGroup();
transformGroup.Children.Add(new ScaleTransform(1, 1));
transformGroup.Children.Add(new TranslateTransform(0, 0));
transformGroup.Children.Add(new RotateTransform(0));
element.RenderTransform = transformGroup;
}
// 绑定元素事件处理器
private void BindElementEvents(FrameworkElement element)
{
// 鼠标事件
element.MouseLeftButtonDown += Element_MouseLeftButtonDown;
element.MouseLeftButtonUp += Element_MouseLeftButtonUp;
element.MouseMove += Element_MouseMove;
element.MouseWheel += Element_MouseWheel;
// 触摸事件
element.IsManipulationEnabled = true;
element.ManipulationDelta += Element_ManipulationDelta;
element.ManipulationCompleted += Element_ManipulationCompleted;
// 设置光标
element.Cursor = Cursors.Hand;
// 禁用InkCanvas对图片的选择处理
element.IsHitTestVisible = true;
element.Focusable = false;
}
// 鼠标左键按下事件
private void Element_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
if (sender is FrameworkElement element)
{
// 取消之前选中的元素
if (currentSelectedElement != null && currentSelectedElement != element)
{
UnselectElement(currentSelectedElement);
}
// 选中当前元素
SelectElement(element);
// 开始拖动
isDragging = true;
dragStartPoint = e.GetPosition(inkCanvas);
element.CaptureMouse();
element.Cursor = Cursors.SizeAll;
e.Handled = true;
}
}
// 鼠标左键释放事件
private void Element_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
if (sender is FrameworkElement element)
{
isDragging = false;
element.ReleaseMouseCapture();
element.Cursor = Cursors.Hand;
e.Handled = true;
}
}
// 鼠标移动事件
private void Element_MouseMove(object sender, MouseEventArgs e)
{
if (sender is FrameworkElement element && isDragging && element.IsMouseCaptured)
{
var currentPoint = e.GetPosition(inkCanvas);
// 使用鼠标拖动的完整实现机制
ApplyMouseDragTransform(element, currentPoint, dragStartPoint);
// 如果是图片元素,更新工具栏位置
if (element is Image && BorderImageSelectionControl?.Visibility == Visibility.Visible)
{
UpdateImageSelectionToolbarPosition(element);
}
dragStartPoint = currentPoint;
e.Handled = true;
}
}
// 鼠标滚轮事件 - 缩放
private void Element_MouseWheel(object sender, MouseWheelEventArgs e)
{
if (sender is FrameworkElement element)
{
// 使用滚轮缩放的核心机制
ApplyWheelScaleTransform(element, e);
e.Handled = true;
}
}
// 触摸操作事件
private void Element_ManipulationDelta(object sender, ManipulationDeltaEventArgs e)
{
if (sender is FrameworkElement element)
{
// 使用触摸拖动的完整实现
ApplyTouchManipulationTransform(element, e);
// 如果是图片元素,更新工具栏位置
if (element is Image && BorderImageSelectionControl?.Visibility == Visibility.Visible)
{
UpdateImageSelectionToolbarPosition(element);
}
e.Handled = true;
}
}
// 触摸操作完成事件
private void Element_ManipulationCompleted(object sender, ManipulationCompletedEventArgs e)
{
// 可以在这里添加操作完成后的处理逻辑
}
// 应用平移变换
private void ApplyTranslateTransform(FrameworkElement element, double deltaX, double deltaY)
{
if (element.RenderTransform is TransformGroup transformGroup)
{
var translateTransform = transformGroup.Children.OfType<TranslateTransform>().FirstOrDefault();
if (translateTransform != null)
{
translateTransform.X += deltaX;
translateTransform.Y += deltaY;
}
}
}
// 应用缩放变换
private void ApplyScaleTransform(FrameworkElement element, double scaleFactor, Point center)
{
if (element.RenderTransform is TransformGroup transformGroup)
{
var scaleTransform = transformGroup.Children.OfType<ScaleTransform>().FirstOrDefault();
if (scaleTransform != null)
{
// 设置缩放中心
scaleTransform.CenterX = center.X;
scaleTransform.CenterY = center.Y;
// 应用缩放
scaleTransform.ScaleX *= scaleFactor;
scaleTransform.ScaleY *= scaleFactor;
// 限制缩放范围
scaleTransform.ScaleX = Math.Max(0.1, Math.Min(scaleTransform.ScaleX, 5.0));
scaleTransform.ScaleY = Math.Max(0.1, Math.Min(scaleTransform.ScaleY, 5.0));
}
}
}
// 应用旋转变换
private void ApplyRotateTransform(FrameworkElement element, double angle)
{
if (element.RenderTransform is TransformGroup transformGroup)
{
var rotateTransform = transformGroup.Children.OfType<RotateTransform>().FirstOrDefault();
if (rotateTransform != null)
{
rotateTransform.Angle += angle;
}
}
}
// 选中元素
private void SelectElement(FrameworkElement element)
{
currentSelectedElement = element;
isElementSelected = true;
// 根据元素类型显示不同的选择工具栏
if (element is Image)
{
// 显示图片选择工具栏并设置位置
if (BorderImageSelectionControl != null)
{
// 计算工具栏位置
UpdateImageSelectionToolbarPosition(element);
BorderImageSelectionControl.Visibility = Visibility.Visible;
}
// 隐藏笔画选择工具栏
if (BorderStrokeSelectionControl != null)
{
BorderStrokeSelectionControl.Visibility = Visibility.Collapsed;
}
}
else
{
// 显示笔画选择工具栏
if (BorderStrokeSelectionControl != null)
{
BorderStrokeSelectionControl.Visibility = Visibility.Visible;
}
// 隐藏图片选择工具栏
if (BorderImageSelectionControl != null)
{
BorderImageSelectionControl.Visibility = Visibility.Collapsed;
}
}
// 确保选择框不显示,避免蓝色边框
if (GridInkCanvasSelectionCover != null)
{
GridInkCanvasSelectionCover.Visibility = Visibility.Collapsed;
}
// 禁用InkCanvas的选择功能,去除控制点
if (inkCanvas != null)
{
// 清除当前选择
inkCanvas.Select(new StrokeCollection());
// 设置编辑模式为非选择模式
inkCanvas.EditingMode = InkCanvasEditingMode.None;
}
}
// 取消选中元素
private void UnselectElement(FrameworkElement element)
{
// 去除选中效果
isElementSelected = false;
// 隐藏所有选择工具栏
if (BorderImageSelectionControl != null)
{
BorderImageSelectionControl.Visibility = Visibility.Collapsed;
}
if (BorderStrokeSelectionControl != null)
{
BorderStrokeSelectionControl.Visibility = Visibility.Collapsed;
}
// 确保选择框隐藏
if (GridInkCanvasSelectionCover != null)
{
GridInkCanvasSelectionCover.Visibility = Visibility.Collapsed;
}
// 恢复InkCanvas的编辑模式
if (inkCanvas != null)
{
inkCanvas.EditingMode = InkCanvasEditingMode.Ink;
}
}
// 应用矩阵变换到元素
private void ApplyElementMatrixTransform(FrameworkElement element, Matrix matrix)
{
if (element.RenderTransform is TransformGroup transformGroup)
{
// 创建MatrixTransform
var matrixTransform = new MatrixTransform(matrix);
// 将MatrixTransform添加到TransformGroup
transformGroup.Children.Add(matrixTransform);
}
}
// 滚轮缩放的核心机制
private void ApplyWheelScaleTransform(FrameworkElement element, MouseWheelEventArgs e)
{
try
{
// 根据滚轮方向确定缩放比例(向上1.1倍,向下0.9倍)
double scaleFactor = e.Delta > 0 ? 1.1 : 0.9;
// 计算选中元素的中心点作为缩放中心
var elementCenter = new Point(element.ActualWidth / 2, element.ActualHeight / 2);
// 创建 Matrix 对象并应用 ScaleAt 变换
var matrix = new Matrix();
matrix.ScaleAt(scaleFactor, scaleFactor, elementCenter.X, elementCenter.Y);
// 对选中的图片元素调用 ApplyElementMatrixTransform
ApplyElementMatrixTransform(element, matrix);
// 对选中的笔画应用 Transform 方法(如果有选中的笔画)
var selectedStrokes = inkCanvas.GetSelectedStrokes();
foreach (var stroke in selectedStrokes)
{
stroke.Transform(matrix, false);
}
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"滚轮缩放失败: {ex.Message}", LogHelper.LogType.Error);
}
}
// 矩阵变换的完整实现
private void ApplyMatrixTransformToElement(FrameworkElement element, Matrix matrix, bool saveHistory = true)
{
try
{
// 获取元素的 RenderTransform,如果不存在则创建新的 TransformGroup
TransformGroup transformGroup = element.RenderTransform as TransformGroup;
if (transformGroup == null)
{
transformGroup = new TransformGroup();
element.RenderTransform = transformGroup;
}
// 保存初始变换状态用于历史记录
var initialTransform = transformGroup.Clone() as TransformGroup;
// 创建新的 TransformGroup 并添加 MatrixTransform
var newTransformGroup = new TransformGroup();
newTransformGroup.Children.Add(new MatrixTransform(matrix));
// 将新的变换组添加到现有的变换组中
transformGroup.Children.Add(newTransformGroup);
// 如果启用了历史记录,提交变换历史
if (saveHistory)
{
CommitTransformHistory(element, initialTransform, transformGroup);
}
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"矩阵变换失败: {ex.Message}", LogHelper.LogType.Error);
}
}
// 鼠标拖动的完整实现机制
private void ApplyMouseDragTransform(FrameworkElement element, Point currentPoint, Point startPoint)
{
try
{
// 计算鼠标移动的位移向量
var delta = currentPoint - startPoint;
// 创建 Matrix 对象并应用 Translate 变换
var matrix = new Matrix();
matrix.Translate(delta.X, delta.Y);
// 对选中的图片元素应用矩阵变换
ApplyMatrixTransformToElement(element, matrix, false);
// 对选中的笔画应用变换
var selectedStrokes = inkCanvas.GetSelectedStrokes();
foreach (var stroke in selectedStrokes)
{
stroke.Transform(matrix, false);
}
// 更新选择框的位置(如果有选择框)
UpdateSelectionBorderPosition(delta);
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"鼠标拖动失败: {ex.Message}", LogHelper.LogType.Error);
}
}
// 更新选择框位置
private void UpdateSelectionBorderPosition(Vector delta)
{
try
{
// 这里可以添加更新选择框位置的逻辑
// 例如更新 BorderStrokeSelectionControl 的位置
if (BorderStrokeSelectionControl != null)
{
var currentMargin = BorderStrokeSelectionControl.Margin;
BorderStrokeSelectionControl.Margin = new Thickness(
currentMargin.Left + delta.X,
currentMargin.Top + delta.Y,
currentMargin.Right,
currentMargin.Bottom
);
}
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"更新选择框位置失败: {ex.Message}", LogHelper.LogType.Error);
}
}
// 提交变换历史
private void CommitTransformHistory(FrameworkElement element, TransformGroup initialTransform, TransformGroup finalTransform)
{
try
{
// 这里可以添加提交变换历史到时间机器的逻辑
// 例如记录变换前后的状态
LogHelper.WriteLogToFile($"变换历史已记录: 元素={element.Name}");
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"提交变换历史失败: {ex.Message}", LogHelper.LogType.Error);
}
}
// 触摸拖动的完整实现
private void ApplyTouchManipulationTransform(FrameworkElement element, ManipulationDeltaEventArgs e)
{
try
{
var md = e.DeltaManipulation;
var matrix = new Matrix();
// 支持单指拖动和多指手势
// 可以同时进行平移、旋转和缩放
// 通过 ManipulationDelta 获取手势变化信息
var translation = md.Translation;
var rotation = md.Rotation;
var scale = md.Scale;
// 应用平移
if (translation.X != 0 || translation.Y != 0)
{
matrix.Translate(translation.X, translation.Y);
}
// 支持两指缩放和旋转操作
if (e.Manipulators.Count() >= 2)
{
var center = e.ManipulationOrigin;
// 应用缩放
if (scale.X != 1.0 || scale.Y != 1.0)
{
matrix.ScaleAt(scale.X, scale.Y, center.X, center.Y);
}
// 应用旋转
if (rotation != 0)
{
matrix.RotateAt(rotation, center.X, center.Y);
}
}
// 应用变换到元素
ApplyMatrixTransformToElement(element, matrix, false);
// 应用变换到选中的笔画
var selectedStrokes = inkCanvas.GetSelectedStrokes();
foreach (var stroke in selectedStrokes)
{
stroke.Transform(matrix, false);
}
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"触摸操作失败: {ex.Message}", LogHelper.LogType.Error);
}
}
private async Task<Image> CreateAndCompressImageAsync(string filePath)
{
string savePath = Path.Combine(Settings.Automation.AutoSavedStrokesLocation, "File Dependency");
@@ -115,10 +625,6 @@ namespace Ink_Canvas
InkCanvas.SetTop(mediaElement, 0);
inkCanvas.Children.Add(mediaElement);
// 添加鼠标事件处理,使媒体元素可以被选择
mediaElement.MouseDown += UIElement_MouseDown;
mediaElement.IsManipulationEnabled = true;
mediaElement.LoadedBehavior = MediaState.Manual;
mediaElement.UnloadedBehavior = MediaState.Manual;
mediaElement.Loaded += async (_, args) =>
@@ -222,9 +728,9 @@ namespace Ink_Canvas
/// 克隆图片
/// </summary>
/// <param name="image">要克隆的图片</param>
private void CloneImage(Image image)
private Image CloneImage(Image image)
{
if (image == null) return;
if (image == null) return null;
try
{
@@ -242,17 +748,9 @@ namespace Ink_Canvas
InkCanvas.SetLeft(clonedImage, InkCanvas.GetLeft(image) + 20);
InkCanvas.SetTop(clonedImage, InkCanvas.GetTop(image) + 20);
// 添加鼠标事件处理,使图片可以被选择
clonedImage.MouseDown += UIElement_MouseDown;
clonedImage.IsManipulationEnabled = true;
// 添加到画布
inkCanvas.Children.Add(clonedImage);
// 选择新克隆的图片
DeselectUIElement();
SelectUIElement(clonedImage);
// 提交到时间机器以支持撤销
timeMachine.CommitElementInsertHistory(clonedImage);
}
@@ -261,6 +759,8 @@ namespace Ink_Canvas
// 记录错误但不中断程序
System.Diagnostics.Debug.WriteLine($"克隆图片时发生错误: {ex.Message}");
}
return null;
}
/// <summary>
@@ -287,20 +787,12 @@ namespace Ink_Canvas
InkCanvas.SetLeft(clonedImage, InkCanvas.GetLeft(image) + 20);
InkCanvas.SetTop(clonedImage, InkCanvas.GetTop(image) + 20);
// 添加鼠标事件处理,使图片可以被选择
clonedImage.MouseDown += UIElement_MouseDown;
clonedImage.IsManipulationEnabled = true;
// 创建新页面
BtnWhiteBoardAdd_Click(null, null);
// 添加到新页面的画布
inkCanvas.Children.Add(clonedImage);
// 选择新克隆的图片
DeselectUIElement();
SelectUIElement(clonedImage);
// 提交到时间机器以支持撤销
timeMachine.CommitElementInsertHistory(clonedImage);
}
@@ -379,9 +871,6 @@ namespace Ink_Canvas
{
inkCanvas.Children.Remove(image);
// 取消选择
DeselectUIElement();
// 提交到时间机器以支持撤销
timeMachine.CommitElementRemoveHistory(image);
}
@@ -397,32 +886,349 @@ namespace Ink_Canvas
private void CenterAndScaleElement(FrameworkElement element)
{
double maxWidth = SystemParameters.PrimaryScreenWidth / 2;
double maxHeight = SystemParameters.PrimaryScreenHeight / 2;
try
{
// 确保元素已加载且有有效尺寸
if (element == null || element.ActualWidth <= 0 || element.ActualHeight <= 0)
{
// 如果元素尺寸无效,等待加载完成后再处理
element.Loaded += (sender, e) =>
{
Dispatcher.BeginInvoke(new Action(() =>
{
CenterAndScaleElement(element);
}), System.Windows.Threading.DispatcherPriority.Loaded);
};
return;
}
double scaleX = maxWidth / element.Width;
double scaleY = maxHeight / element.Height;
double scale = Math.Min(scaleX, scaleY);
// 获取画布的实际尺寸
double canvasWidth = inkCanvas.ActualWidth;
double canvasHeight = inkCanvas.ActualHeight;
// 直接设置元素的大小,而不使用RenderTransform
double newWidth = element.Width * scale;
double newHeight = element.Height * scale;
// 如果画布尺寸为0,使用窗口尺寸作为备选
if (canvasWidth <= 0 || canvasHeight <= 0)
{
canvasWidth = this.ActualWidth;
canvasHeight = this.ActualHeight;
}
element.Width = newWidth;
element.Height = newHeight;
// 如果仍然为0,使用屏幕尺寸
if (canvasWidth <= 0 || canvasHeight <= 0)
{
canvasWidth = SystemParameters.PrimaryScreenWidth;
canvasHeight = SystemParameters.PrimaryScreenHeight;
}
// 计算居中位置
double canvasWidth = inkCanvas.ActualWidth;
double canvasHeight = inkCanvas.ActualHeight;
double centerX = (canvasWidth - newWidth) / 2;
double centerY = (canvasHeight - newHeight) / 2;
// 计算最大允许尺寸(画布的70%
double maxWidth = canvasWidth * 0.7;
double maxHeight = canvasHeight * 0.7;
// 直接设置位置,而不使用RenderTransform
InkCanvas.SetLeft(element, centerX);
InkCanvas.SetTop(element, centerY);
// 获取元素的当前尺寸
double elementWidth = element.ActualWidth;
double elementHeight = element.ActualHeight;
// 清除任何现有的RenderTransform
element.RenderTransform = Transform.Identity;
// 计算缩放比例
double scaleX = maxWidth / elementWidth;
double scaleY = maxHeight / elementHeight;
double scale = Math.Min(scaleX, scaleY);
// 如果元素本身比最大尺寸小,不进行缩放
if (scale > 1.0)
{
scale = 1.0;
}
// 计算新的尺寸
double newWidth = elementWidth * scale;
double newHeight = elementHeight * scale;
// 设置元素尺寸
element.Width = newWidth;
element.Height = newHeight;
// 计算居中位置
double centerX = (canvasWidth - newWidth) / 2;
double centerY = (canvasHeight - newHeight) / 2;
// 确保位置不为负数
centerX = Math.Max(0, centerX);
centerY = Math.Max(0, centerY);
// 设置位置
InkCanvas.SetLeft(element, centerX);
InkCanvas.SetTop(element, centerY);
// 保持TransformGroup,不清除RenderTransform
// 这样可以保持滚轮缩放和拖动功能
if (element.RenderTransform == null || element.RenderTransform == Transform.Identity)
{
// 只有在没有TransformGroup时才创建
InitializeElementTransform(element);
}
LogHelper.WriteLogToFile($"元素居中完成: 位置({centerX}, {centerY}), 尺寸({newWidth}x{newHeight})");
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"元素居中失败: {ex.Message}", LogHelper.LogType.Error);
}
}
// 初始化InkCanvas选择设置
private void InitializeInkCanvasSelectionSettings()
{
if (inkCanvas != null)
{
// 清除当前选择,避免显示控制点
inkCanvas.Select(new StrokeCollection());
// 设置编辑模式为非选择模式
inkCanvas.EditingMode = InkCanvasEditingMode.None;
}
}
// 更新图片选择工具栏位置
private void UpdateImageSelectionToolbarPosition(FrameworkElement element)
{
try
{
if (BorderImageSelectionControl == null || element == null) return;
// 获取元素在画布中的位置
double elementLeft = InkCanvas.GetLeft(element);
double elementTop = InkCanvas.GetTop(element);
double elementWidth = element.ActualWidth;
double elementHeight = element.ActualHeight;
// 如果元素位置未设置,使用默认值
if (double.IsNaN(elementLeft)) elementLeft = 0;
if (double.IsNaN(elementTop)) elementTop = 0;
// 计算工具栏位置(显示在图片下方)
double toolbarLeft = elementLeft + (elementWidth / 2) - (BorderImageSelectionControl.ActualWidth / 2);
double toolbarTop = elementTop + elementHeight + 10; // 图片下方10像素
// 确保工具栏不超出画布边界
double maxLeft = inkCanvas.ActualWidth - BorderImageSelectionControl.ActualWidth;
double maxTop = inkCanvas.ActualHeight - BorderImageSelectionControl.ActualHeight;
toolbarLeft = Math.Max(0, Math.Min(toolbarLeft, maxLeft));
toolbarTop = Math.Max(0, Math.Min(toolbarTop, maxTop));
// 设置工具栏位置
BorderImageSelectionControl.Margin = new Thickness(toolbarLeft, toolbarTop, 0, 0);
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"更新图片选择工具栏位置失败: {ex.Message}", LogHelper.LogType.Error);
}
}
#region Image Selection Toolbar Event Handlers
// 图片克隆功能
private void BorderImageClone_MouseUp(object sender, MouseButtonEventArgs e)
{
try
{
if (currentSelectedElement is Image originalImage)
{
// 创建克隆图片
Image clonedImage = CloneImage(originalImage);
// 添加到画布
inkCanvas.Children.Add(clonedImage);
// 初始化变换
InitializeElementTransform(clonedImage);
// 绑定事件
BindElementEvents(clonedImage);
// 记录历史
timeMachine.CommitElementInsertHistory(clonedImage);
LogHelper.WriteLogToFile($"图片克隆完成: {clonedImage.Name}");
}
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"图片克隆失败: {ex.Message}", LogHelper.LogType.Error);
}
}
// 图片克隆到新页面
private void BorderImageCloneToNewBoard_MouseUp(object sender, MouseButtonEventArgs e)
{
try
{
if (currentSelectedElement is Image originalImage)
{
// 创建克隆图片
Image clonedImage = CloneImage(originalImage);
// 这里可以添加切换到新页面的逻辑
// 暂时先添加到当前页面
inkCanvas.Children.Add(clonedImage);
// 初始化变换
InitializeElementTransform(clonedImage);
// 绑定事件
BindElementEvents(clonedImage);
// 记录历史
timeMachine.CommitElementInsertHistory(clonedImage);
LogHelper.WriteLogToFile($"图片克隆到新页面完成: {clonedImage.Name}");
}
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"图片克隆到新页面失败: {ex.Message}", LogHelper.LogType.Error);
}
}
// 图片左旋转
private void BorderImageRotateLeft_MouseUp(object sender, MouseButtonEventArgs e)
{
try
{
if (currentSelectedElement != null)
{
ApplyRotateTransform(currentSelectedElement, -45);
LogHelper.WriteLogToFile($"图片左旋转完成");
}
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"图片左旋转失败: {ex.Message}", LogHelper.LogType.Error);
}
}
// 图片右旋转
private void BorderImageRotateRight_MouseUp(object sender, MouseButtonEventArgs e)
{
try
{
if (currentSelectedElement != null)
{
ApplyRotateTransform(currentSelectedElement, 45);
LogHelper.WriteLogToFile($"图片右旋转完成");
}
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"图片右旋转失败: {ex.Message}", LogHelper.LogType.Error);
}
}
// 图片缩放减小
private void GridImageScaleDecrease_MouseUp(object sender, MouseButtonEventArgs e)
{
try
{
if (currentSelectedElement != null)
{
var elementCenter = new Point(currentSelectedElement.ActualWidth / 2, currentSelectedElement.ActualHeight / 2);
ApplyScaleTransform(currentSelectedElement, 0.9, elementCenter);
LogHelper.WriteLogToFile($"图片缩放减小完成");
}
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"图片缩放减小失败: {ex.Message}", LogHelper.LogType.Error);
}
}
// 图片缩放增大
private void GridImageScaleIncrease_MouseUp(object sender, MouseButtonEventArgs e)
{
try
{
if (currentSelectedElement != null)
{
var elementCenter = new Point(currentSelectedElement.ActualWidth / 2, currentSelectedElement.ActualHeight / 2);
ApplyScaleTransform(currentSelectedElement, 1.1, elementCenter);
LogHelper.WriteLogToFile($"图片缩放增大完成");
}
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"图片缩放增大失败: {ex.Message}", LogHelper.LogType.Error);
}
}
// 图片删除
private void BorderImageDelete_MouseUp(object sender, MouseButtonEventArgs e)
{
try
{
if (currentSelectedElement != null)
{
// 记录删除历史
timeMachine.CommitElementRemoveHistory(currentSelectedElement);
// 从画布中移除
inkCanvas.Children.Remove(currentSelectedElement);
// 清除选中状态
UnselectElement(currentSelectedElement);
currentSelectedElement = null;
LogHelper.WriteLogToFile($"图片删除完成");
}
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"图片删除失败: {ex.Message}", LogHelper.LogType.Error);
}
}
// 克隆图片的辅助方法
private Image CreateClonedImage(Image originalImage)
{
try
{
Image clonedImage = new Image();
// 复制图片源
if (originalImage.Source is BitmapSource bitmapSource)
{
clonedImage.Source = bitmapSource;
}
// 复制属性
clonedImage.Width = originalImage.Width;
clonedImage.Height = originalImage.Height;
clonedImage.Stretch = originalImage.Stretch;
clonedImage.StretchDirection = originalImage.StretchDirection;
// 复制位置
double left = InkCanvas.GetLeft(originalImage);
double top = InkCanvas.GetTop(originalImage);
InkCanvas.SetLeft(clonedImage, left + 20); // 稍微偏移位置
InkCanvas.SetTop(clonedImage, top + 20);
// 复制变换
if (originalImage.RenderTransform is TransformGroup originalTransformGroup)
{
clonedImage.RenderTransform = originalTransformGroup.Clone();
}
// 设置名称
string timestamp = "img_" + DateTime.Now.ToString("yyyyMMdd_HH_mm_ss_fff");
clonedImage.Name = timestamp;
return clonedImage;
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"克隆图片失败: {ex.Message}", LogHelper.LogType.Error);
return null;
}
}
#endregion
}
}
+225 -31
View File
@@ -13,9 +13,9 @@ using System.Windows.Interop;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
using System.Windows.Threading;
using Application = System.Windows.Application;
using Button = System.Windows.Controls.Button;
using Cursors = System.Windows.Input.Cursors;
using HorizontalAlignment = System.Windows.HorizontalAlignment;
using Image = System.Windows.Controls.Image;
using MessageBox = iNKORE.UI.WPF.Modern.Controls.MessageBox;
@@ -238,6 +238,9 @@ namespace Ink_Canvas
BoardBorderLeftPageListView.Visibility = Visibility.Collapsed;
BoardBorderRightPageListView.Visibility = Visibility.Collapsed;
BoardImageOptionsPanel.Visibility = Visibility.Collapsed;
// 添加隐藏图形工具的二级菜单面板
BorderDrawShape.Visibility = Visibility.Collapsed;
BoardBorderDrawShape.Visibility = Visibility.Collapsed;
}
/// <summary>
@@ -2501,8 +2504,6 @@ namespace Ink_Canvas
AnimationsHelper.HideWithSlideAndFade(BlackboardCenterSide);
AnimationsHelper.HideWithSlideAndFade(BlackboardRightSide);
DeselectUIElement();
// 在PPT模式下隐藏手势面板和手势按钮
AnimationsHelper.HideWithSlideAndFade(TwoFingerGestureBorder);
AnimationsHelper.HideWithSlideAndFade(BoardTwoFingerGestureBorder);
@@ -2550,9 +2551,6 @@ namespace Ink_Canvas
AnimationsHelper.HideWithSlideAndFade(BlackboardCenterSide);
AnimationsHelper.HideWithSlideAndFade(BlackboardRightSide);
// 取消任何UI元素的选择
DeselectUIElement();
// 在PPT模式下隐藏手势面板和手势按钮
AnimationsHelper.HideWithSlideAndFade(TwoFingerGestureBorder);
AnimationsHelper.HideWithSlideAndFade(BoardTwoFingerGestureBorder);
@@ -2593,9 +2591,6 @@ namespace Ink_Canvas
AnimationsHelper.ShowWithSlideFromBottomAndFade(BlackboardCenterSide);
AnimationsHelper.ShowWithSlideFromBottomAndFade(BlackboardRightSide);
// 取消任何UI元素的选择
DeselectUIElement();
SaveStrokes(true);
ClearStrokes(true);
@@ -2776,17 +2771,20 @@ namespace Ink_Canvas
private void InsertImageOptions_MouseUp(object sender, MouseButtonEventArgs e)
{
// Hide other sub-panels first
HideSubPanelsImmediately();
// Show the image options panel
if (BoardImageOptionsPanel.Visibility == Visibility.Collapsed)
// Check if the image options panel is currently visible
bool isImagePanelVisible = BoardImageOptionsPanel.Visibility == Visibility.Visible;
// Toggle the image options panel
if (isImagePanelVisible)
{
AnimationsHelper.ShowWithSlideFromBottomAndFade(BoardImageOptionsPanel);
// Panel was visible, so hide it with animation
AnimationsHelper.HideWithSlideAndFade(BoardImageOptionsPanel);
}
else
{
AnimationsHelper.HideWithSlideAndFade(BoardImageOptionsPanel);
// Panel was hidden, so hide other panels and show this one
HideSubPanelsImmediately();
AnimationsHelper.ShowWithSlideFromBottomAndFade(BoardImageOptionsPanel);
}
}
@@ -2803,8 +2801,8 @@ namespace Ink_Canvas
// Wait a bit for the panel to hide
await Task.Delay(100);
// Capture screenshot and copy to clipboard
await CaptureScreenshotToClipboard();
// Capture screenshot and insert to canvas
await CaptureScreenshotAndInsert();
}
private async void ImageOptionSelectFile_MouseUp(object sender, MouseButtonEventArgs e)
@@ -2826,12 +2824,116 @@ namespace Ink_Canvas
string timestamp = "img_" + DateTime.Now.ToString("yyyyMMdd_HH_mm_ss_fff");
image.Name = timestamp;
// 初始化TransformGroup
if (image is FrameworkElement element)
{
var transformGroup = new TransformGroup();
transformGroup.Children.Add(new ScaleTransform(1, 1));
transformGroup.Children.Add(new TranslateTransform(0, 0));
transformGroup.Children.Add(new RotateTransform(0));
element.RenderTransform = transformGroup;
}
CenterAndScaleElement(image);
// 设置图片属性,避免被InkCanvas选择系统处理
image.IsHitTestVisible = true;
image.Focusable = false;
// 初始化InkCanvas选择设置
if (inkCanvas != null)
{
// 清除当前选择,避免显示控制点
inkCanvas.Select(new StrokeCollection());
// 同时通过图片的IsHitTestVisible和Focusable属性来避免InkCanvas选择系统的干扰
inkCanvas.EditingMode = InkCanvasEditingMode.None;
}
inkCanvas.Children.Add(image);
// 添加鼠标事件处理,使图片可以被选择
image.MouseDown += UIElement_MouseDown;
image.IsManipulationEnabled = true;
// 绑定事件处理器
if (image is FrameworkElement elementForEvents)
{
// 鼠标事件
elementForEvents.MouseLeftButtonDown += Element_MouseLeftButtonDown;
elementForEvents.MouseLeftButtonUp += Element_MouseLeftButtonUp;
elementForEvents.MouseMove += Element_MouseMove;
elementForEvents.MouseWheel += Element_MouseWheel;
// 触摸事件
elementForEvents.IsManipulationEnabled = true;
elementForEvents.ManipulationDelta += Element_ManipulationDelta;
elementForEvents.ManipulationCompleted += Element_ManipulationCompleted;
// 设置光标
elementForEvents.Cursor = Cursors.Hand;
}
timeMachine.CommitElementInsertHistory(image);
}
}
}
// 新增:插入图片方法
private async void InsertImage_MouseUp_New(object sender, MouseButtonEventArgs e)
{
var dialog = new OpenFileDialog
{
Filter = "图片文件|*.jpg;*.jpeg;*.png;*.bmp;*.gif"
};
if (dialog.ShowDialog() == true)
{
string filePath = dialog.FileName;
Image image = await CreateAndCompressImageAsync(filePath);
if (image != null)
{
string timestamp = "img_" + DateTime.Now.ToString("yyyyMMdd_HH_mm_ss_fff");
image.Name = timestamp;
// 初始化TransformGroup
if (image is FrameworkElement element)
{
var transformGroup = new TransformGroup();
transformGroup.Children.Add(new ScaleTransform(1, 1));
transformGroup.Children.Add(new TranslateTransform(0, 0));
transformGroup.Children.Add(new RotateTransform(0));
element.RenderTransform = transformGroup;
}
CenterAndScaleElement(image);
// 设置图片属性,避免被InkCanvas选择系统处理
image.IsHitTestVisible = true;
image.Focusable = false;
// 初始化InkCanvas选择设置
if (inkCanvas != null)
{
// 清除当前选择,避免显示控制点
inkCanvas.Select(new StrokeCollection());
// 设置编辑模式为非选择模式
inkCanvas.EditingMode = InkCanvasEditingMode.None;
}
inkCanvas.Children.Add(image);
// 绑定事件处理器
if (image is FrameworkElement elementForEvents)
{
// 鼠标事件
elementForEvents.MouseLeftButtonDown += Element_MouseLeftButtonDown;
elementForEvents.MouseLeftButtonUp += Element_MouseLeftButtonUp;
elementForEvents.MouseMove += Element_MouseMove;
elementForEvents.MouseWheel += Element_MouseWheel;
// 触摸事件
elementForEvents.IsManipulationEnabled = true;
elementForEvents.ManipulationDelta += Element_ManipulationDelta;
elementForEvents.ManipulationCompleted += Element_ManipulationCompleted;
// 设置光标
elementForEvents.Cursor = Cursors.Hand;
}
timeMachine.CommitElementInsertHistory(image);
}
@@ -2854,12 +2956,50 @@ namespace Ink_Canvas
string timestamp = "img_" + DateTime.Now.ToString("yyyyMMdd_HH_mm_ss_fff");
image.Name = timestamp;
// 初始化TransformGroup
if (image is FrameworkElement element)
{
var transformGroup = new TransformGroup();
transformGroup.Children.Add(new ScaleTransform(1, 1));
transformGroup.Children.Add(new TranslateTransform(0, 0));
transformGroup.Children.Add(new RotateTransform(0));
element.RenderTransform = transformGroup;
}
CenterAndScaleElement(image);
// 设置图片属性,避免被InkCanvas选择系统处理
image.IsHitTestVisible = true;
image.Focusable = false;
// 初始化InkCanvas选择设置
if (inkCanvas != null)
{
// 清除当前选择,避免显示控制点
inkCanvas.Select(new StrokeCollection());
// 设置编辑模式为非选择模式
inkCanvas.EditingMode = InkCanvasEditingMode.None;
}
inkCanvas.Children.Add(image);
// 添加鼠标事件处理,使图片可以被选择
image.MouseDown += UIElement_MouseDown;
image.IsManipulationEnabled = true;
// 绑定事件处理器
if (image is FrameworkElement elementForEvents)
{
// 鼠标事件
elementForEvents.MouseLeftButtonDown += Element_MouseLeftButtonDown;
elementForEvents.MouseLeftButtonUp += Element_MouseLeftButtonUp;
elementForEvents.MouseMove += Element_MouseMove;
elementForEvents.MouseWheel += Element_MouseWheel;
// 触摸事件
elementForEvents.IsManipulationEnabled = true;
elementForEvents.ManipulationDelta += Element_ManipulationDelta;
elementForEvents.ManipulationCompleted += Element_ManipulationCompleted;
// 设置光标
elementForEvents.Cursor = Cursors.Hand;
}
timeMachine.CommitElementInsertHistory(image);
}
@@ -2971,13 +3111,13 @@ namespace Ink_Canvas
quickColorPaletteMode = "single";
}
// 获取实际按钮宽度,如果获取不到则使用默认值
double cursorWidth = Cursor_Icon?.ActualWidth > 0 ? Cursor_Icon.ActualWidth : buttonWidth;
double penWidth = Pen_Icon?.ActualWidth > 0 ? Pen_Icon.ActualWidth : buttonWidth;
double deleteWidth = SymbolIconDelete?.ActualWidth > 0 ? SymbolIconDelete.ActualWidth : buttonWidth;
double eraserWidth = Eraser_Icon?.ActualWidth > 0 ? Eraser_Icon.ActualWidth : buttonWidth;
double eraserByStrokesWidth = EraserByStrokes_Icon?.ActualWidth > 0 ? EraserByStrokes_Icon.ActualWidth : buttonWidth;
double selectWidth = SymbolIconSelect?.ActualWidth > 0 ? SymbolIconSelect.ActualWidth : buttonWidth;
// 获取实际按钮宽度,如果获取不到则使用默认值,同时考虑按钮的可见性
double cursorWidth = (Cursor_Icon?.Visibility == Visibility.Visible && Cursor_Icon?.ActualWidth > 0) ? Cursor_Icon.ActualWidth : 0;
double penWidth = (Pen_Icon?.Visibility == Visibility.Visible && Pen_Icon?.ActualWidth > 0) ? Pen_Icon.ActualWidth : 0;
double deleteWidth = (SymbolIconDelete?.Visibility == Visibility.Visible && SymbolIconDelete?.ActualWidth > 0) ? SymbolIconDelete.ActualWidth : 0;
double eraserWidth = (Eraser_Icon?.Visibility == Visibility.Visible && Eraser_Icon?.ActualWidth > 0) ? Eraser_Icon.ActualWidth : 0;
double eraserByStrokesWidth = (EraserByStrokes_Icon?.Visibility == Visibility.Visible && EraserByStrokes_Icon?.ActualWidth > 0) ? EraserByStrokes_Icon.ActualWidth : 0;
double selectWidth = (SymbolIconSelect?.Visibility == Visibility.Visible && SymbolIconSelect?.ActualWidth > 0) ? SymbolIconSelect.ActualWidth : 0;
// 获取高光的实际宽度
double actualHighlightWidth = FloatingbarSelectionBG.ActualWidth > 0 ? FloatingbarSelectionBG.ActualWidth : highlightWidth;
@@ -3074,6 +3214,60 @@ namespace Ink_Canvas
}
}
/// <summary>
/// 获取当前选中的模式
/// </summary>
/// <returns>当前选中的模式名称</returns>
public string GetCurrentSelectedMode()
{
try
{
// 检查当前编辑模式
if (inkCanvas.EditingMode == InkCanvasEditingMode.Select)
{
return "select";
}
else if (inkCanvas.EditingMode == InkCanvasEditingMode.Ink)
{
// 检查是否是荧光笔模式
if (drawingAttributes != null && drawingAttributes.IsHighlighter)
{
return "color";
}
else
{
return "pen";
}
}
else if (inkCanvas.EditingMode == InkCanvasEditingMode.EraseByPoint)
{
// 检查是面积擦还是线擦
if (Eraser_Icon != null && Eraser_Icon.Visibility == Visibility.Visible)
{
return "eraser";
}
else if (EraserByStrokes_Icon != null && EraserByStrokes_Icon.Visibility == Visibility.Visible)
{
return "eraserByStrokes";
}
}
else if (inkCanvas.EditingMode == InkCanvasEditingMode.None)
{
return "cursor";
}
else if (drawingShapeMode != 0)
{
return "shape";
}
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"获取当前选中模式失败: {ex.Message}", LogHelper.LogType.Error);
}
return string.Empty;
}
#endregion
#region
+11 -7
View File
@@ -1,9 +1,5 @@
using System.Windows;
using System.Windows.Input;
using System.Diagnostics;
using System;
using System.Linq;
using System.Runtime.InteropServices;
namespace Ink_Canvas
{
@@ -81,10 +77,18 @@ namespace Ink_Canvas
PenIcon_Click(lastBorderMouseDownObject, null);
}
private void KeyChangeToQuitDrawTool(object sender, ExecutedRoutedEventArgs e)
internal void KeyChangeToQuitDrawTool(object sender, ExecutedRoutedEventArgs e)
{
if (currentMode != 0) ImageBlackboard_MouseUp(lastBorderMouseDownObject, null);
CursorIcon_Click(lastBorderMouseDownObject, null);
if (currentMode != 0)
{
// 在白板模式下,alt+q 退出白板模式
ImageBlackboard_MouseUp(lastBorderMouseDownObject, null);
}
else
{
// 在非白板模式下,alt+q 切换到鼠标模式
CursorIcon_Click(lastBorderMouseDownObject, null);
}
}
private void KeyChangeToSelect(object sender, ExecutedRoutedEventArgs e)
+460
View File
@@ -0,0 +1,460 @@
using Ink_Canvas.Helpers;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.IO;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Forms;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using Application = System.Windows.Application;
using PixelFormat = System.Drawing.Imaging.PixelFormat;
using Size = System.Drawing.Size;
namespace Ink_Canvas
{
// 截图结果结构体
public struct ScreenshotResult
{
public Rectangle Area;
public List<System.Windows.Point> Path;
public ScreenshotResult(Rectangle area, List<System.Windows.Point> path = null)
{
Area = area;
Path = path;
}
}
public partial class MainWindow : Window
{
// 截图并插入到画布
private async Task CaptureScreenshotAndInsert()
{
try
{
// 隐藏主窗口以避免截图包含窗口本身
var originalVisibility = Visibility;
Visibility = Visibility.Hidden;
// 等待窗口隐藏
await Task.Delay(200);
// 启动区域选择截图
var screenshotResult = await ShowScreenshotSelector();
// 恢复窗口显示
Visibility = originalVisibility;
if (screenshotResult.HasValue && screenshotResult.Value.Area.Width > 0 && screenshotResult.Value.Area.Height > 0)
{
// 截取选定区域
using (var originalBitmap = CaptureScreenArea(screenshotResult.Value.Area))
{
if (originalBitmap != null)
{
Bitmap finalBitmap = originalBitmap;
bool needDisposeFinalBitmap = false;
try
{
// 如果有路径信息,应用形状遮罩
if (screenshotResult.Value.Path != null && screenshotResult.Value.Path.Count > 0)
{
finalBitmap = ApplyShapeMask(originalBitmap, screenshotResult.Value.Path, screenshotResult.Value.Area);
needDisposeFinalBitmap = true; // 标记需要释放新创建的位图
}
// 将截图转换为WPF Image并插入到画布
await InsertScreenshotToCanvas(finalBitmap);
}
finally
{
// 如果创建了新的位图,需要释放它
if (needDisposeFinalBitmap && finalBitmap != originalBitmap)
{
finalBitmap.Dispose();
}
}
}
}
}
else
{
ShowNotification("截图已取消");
}
}
catch (Exception ex)
{
ShowNotification($"截图失败: {ex.Message}");
Visibility = Visibility.Visible;
}
}
// 显示截图区域选择器
private async Task<ScreenshotResult?> ShowScreenshotSelector()
{
ScreenshotResult? result = null;
try
{
await Application.Current.Dispatcher.InvokeAsync(() =>
{
var selectorWindow = new ScreenshotSelectorWindow();
if (selectorWindow.ShowDialog() == true)
{
result = new ScreenshotResult(
selectorWindow.SelectedArea.Value,
selectorWindow.SelectedPath
);
}
});
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"显示截图选择器失败: {ex.Message}", LogHelper.LogType.Error);
}
return result;
}
// 截取指定屏幕区域
private Bitmap CaptureScreenArea(Rectangle area)
{
try
{
// 确保区域在有效范围内
var virtualScreen = SystemInformation.VirtualScreen;
// 调整区域边界,确保不超出屏幕范围
int x = Math.Max(area.X, virtualScreen.X);
int y = Math.Max(area.Y, virtualScreen.Y);
int right = Math.Min(area.Right, virtualScreen.Right);
int bottom = Math.Min(area.Bottom, virtualScreen.Bottom);
int width = Math.Max(1, right - x);
int height = Math.Max(1, bottom - y);
// 创建支持透明度的位图
var bitmap = new Bitmap(width, height, PixelFormat.Format32bppArgb);
using (var graphics = Graphics.FromImage(bitmap))
{
// 设置高质量渲染
graphics.CompositingQuality = CompositingQuality.HighQuality;
graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
graphics.SmoothingMode = SmoothingMode.HighQuality;
graphics.CompositingMode = CompositingMode.SourceOver;
// 截取屏幕区域
graphics.CopyFromScreen(x, y, 0, 0, new Size(width, height), CopyPixelOperation.SourceCopy);
}
LogHelper.WriteLogToFile($"成功截取区域: X={x}, Y={y}, Width={width}, Height={height}");
return bitmap;
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"截取屏幕区域失败: {ex.Message}", LogHelper.LogType.Error);
return null;
}
}
// 将截图插入到画布
private async Task InsertScreenshotToCanvas(Bitmap bitmap)
{
try
{
// 将Bitmap转换为WPF BitmapSource
var bitmapSource = ConvertBitmapToBitmapSource(bitmap);
// 创建WPF Image控件
var image = new System.Windows.Controls.Image
{
Source = bitmapSource,
Stretch = Stretch.Uniform
};
RenderOptions.SetBitmapScalingMode(image, BitmapScalingMode.HighQuality);
// 生成唯一名称
string timestamp = "screenshot_" + DateTime.Now.ToString("yyyyMMdd_HH_mm_ss_fff");
image.Name = timestamp;
// 初始化TransformGroup
InitializeScreenshotTransform(image);
// 设置截图属性,避免被InkCanvas选择系统处理
image.IsHitTestVisible = true;
image.Focusable = false;
// 初始化InkCanvas选择设置
InitializeInkCanvasSelectionSettings();
// 等待图片加载完成后再进行居中处理
image.Loaded += (sender, e) =>
{
// 确保在UI线程中执行
Dispatcher.BeginInvoke(new Action(() =>
{
CenterAndScaleScreenshot(image);
// 绑定事件处理器
BindScreenshotEvents(image);
}), System.Windows.Threading.DispatcherPriority.Loaded);
};
// 添加到画布
inkCanvas.Children.Add(image);
// 提交历史记录
timeMachine.CommitElementInsertHistory(image);
ShowNotification("截图已插入到画布");
}
catch (Exception ex)
{
ShowNotification($"插入截图失败: {ex.Message}");
LogHelper.WriteLogToFile($"插入截图失败: {ex.Message}", LogHelper.LogType.Error);
}
}
// 初始化截图的TransformGroup
private void InitializeScreenshotTransform(System.Windows.Controls.Image image)
{
var transformGroup = new TransformGroup();
transformGroup.Children.Add(new ScaleTransform(1, 1));
transformGroup.Children.Add(new TranslateTransform(0, 0));
transformGroup.Children.Add(new RotateTransform(0));
image.RenderTransform = transformGroup;
}
// 绑定截图事件处理器
private void BindScreenshotEvents(System.Windows.Controls.Image image)
{
// 鼠标事件
image.MouseLeftButtonDown += Element_MouseLeftButtonDown;
image.MouseLeftButtonUp += Element_MouseLeftButtonUp;
image.MouseMove += Element_MouseMove;
image.MouseWheel += Element_MouseWheel;
// 触摸事件
image.IsManipulationEnabled = true;
image.ManipulationDelta += Element_ManipulationDelta;
image.ManipulationCompleted += Element_ManipulationCompleted;
// 设置光标
image.Cursor = System.Windows.Input.Cursors.Hand;
// 禁用InkCanvas对截图的选择处理
image.IsHitTestVisible = true;
image.Focusable = false;
}
// 专门为截图优化的居中缩放方法
private void CenterAndScaleScreenshot(System.Windows.Controls.Image image)
{
try
{
// 确保图片已加载
if (image.Source == null || image.ActualWidth == 0 || image.ActualHeight == 0)
{
return;
}
// 获取画布的实际尺寸
double canvasWidth = inkCanvas.ActualWidth;
double canvasHeight = inkCanvas.ActualHeight;
// 如果画布尺寸为0,使用窗口尺寸作为备选
if (canvasWidth <= 0 || canvasHeight <= 0)
{
canvasWidth = this.ActualWidth;
canvasHeight = this.ActualHeight;
}
// 如果仍然为0,使用屏幕尺寸
if (canvasWidth <= 0 || canvasHeight <= 0)
{
canvasWidth = SystemParameters.PrimaryScreenWidth;
canvasHeight = SystemParameters.PrimaryScreenHeight;
}
// 计算最大允许尺寸(画布的80%
double maxWidth = canvasWidth * 0.8;
double maxHeight = canvasHeight * 0.8;
// 获取图片的原始尺寸
double originalWidth = image.Source.Width;
double originalHeight = image.Source.Height;
// 计算缩放比例
double scaleX = maxWidth / originalWidth;
double scaleY = maxHeight / originalHeight;
double scale = Math.Min(scaleX, scaleY);
// 如果图片本身比最大尺寸小,不进行缩放
if (scale > 1.0)
{
scale = 1.0;
}
// 计算新的尺寸
double newWidth = originalWidth * scale;
double newHeight = originalHeight * scale;
// 设置图片尺寸
image.Width = newWidth;
image.Height = newHeight;
// 计算居中位置
double centerX = (canvasWidth - newWidth) / 2;
double centerY = (canvasHeight - newHeight) / 2;
// 确保位置不为负数
centerX = Math.Max(0, centerX);
centerY = Math.Max(0, centerY);
// 设置位置
InkCanvas.SetLeft(image, centerX);
InkCanvas.SetTop(image, centerY);
// 清除任何现有的RenderTransform
image.RenderTransform = Transform.Identity;
LogHelper.WriteLogToFile($"截图居中完成: 位置({centerX}, {centerY}), 尺寸({newWidth}x{newHeight})");
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"截图居中失败: {ex.Message}", LogHelper.LogType.Error);
// 如果居中失败,使用默认的居中方法作为备选
CenterAndScaleElement(image);
}
}
// 应用形状遮罩到截图
private Bitmap ApplyShapeMask(Bitmap bitmap, List<System.Windows.Point> path, Rectangle area)
{
try
{
// 验证路径参数
if (path == null || path.Count < 3)
{
LogHelper.WriteLogToFile("路径点数不足,无法应用形状遮罩", LogHelper.LogType.Warning);
return bitmap;
}
// 获取DPI缩放比例
var dpiScale = GetDpiScale();
var virtualScreen = SystemInformation.VirtualScreen;
// 创建结果位图,确保支持透明度
var resultBitmap = new Bitmap(bitmap.Width, bitmap.Height, PixelFormat.Format32bppArgb);
// 首先将整个位图设置为透明
using (var resultGraphics = Graphics.FromImage(resultBitmap))
{
// 清除位图,设置为完全透明
resultGraphics.Clear(System.Drawing.Color.Transparent);
// 设置高质量渲染
resultGraphics.SmoothingMode = SmoothingMode.AntiAlias;
resultGraphics.CompositingQuality = CompositingQuality.HighQuality;
resultGraphics.CompositingMode = CompositingMode.SourceOver;
// 创建路径
using (var pathGraphics = new GraphicsPath())
{
// 转换WPF坐标到GDI+坐标,考虑DPI缩放和屏幕偏移
var points = new PointF[path.Count];
for (int i = 0; i < path.Count; i++)
{
// 将WPF坐标转换为实际屏幕坐标,然后相对于截图区域计算偏移
double screenX = (path[i].X * dpiScale) + virtualScreen.Left;
double screenY = (path[i].Y * dpiScale) + virtualScreen.Top;
// 计算相对于截图区域的坐标
float relativeX = (float)(screenX - area.X);
float relativeY = (float)(screenY - area.Y);
// 确保坐标在有效范围内
relativeX = Math.Max(0, Math.Min(relativeX, bitmap.Width - 1));
relativeY = Math.Max(0, Math.Min(relativeY, bitmap.Height - 1));
points[i] = new PointF(relativeX, relativeY);
}
// 添加路径 - 使用FillMode.Winding确保路径正确填充
pathGraphics.FillMode = FillMode.Winding;
pathGraphics.AddPolygon(points);
// 验证路径是否有效
if (!pathGraphics.IsVisible(0, 0) && pathGraphics.GetBounds().Width > 0 && pathGraphics.GetBounds().Height > 0)
{
// 设置裁剪区域为路径内部
resultGraphics.SetClip(pathGraphics);
// 在裁剪区域内绘制原始图像
resultGraphics.DrawImage(bitmap, 0, 0);
// 重置裁剪区域,确保后续操作不受影响
resultGraphics.ResetClip();
}
else
{
LogHelper.WriteLogToFile("生成的路径无效,返回透明图像", LogHelper.LogType.Warning);
// 如果路径无效,返回透明图像
return resultBitmap;
}
}
}
return resultBitmap;
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"应用形状遮罩失败: {ex.Message}", LogHelper.LogType.Error);
return bitmap;
}
}
// 将System.Drawing.Bitmap转换为WPF BitmapSource
private BitmapSource ConvertBitmapToBitmapSource(Bitmap bitmap)
{
try
{
using (var memory = new MemoryStream())
{
bitmap.Save(memory, ImageFormat.Png);
memory.Position = 0;
var bitmapImage = new BitmapImage();
bitmapImage.BeginInit();
bitmapImage.CacheOption = BitmapCacheOption.OnLoad;
bitmapImage.StreamSource = memory;
bitmapImage.EndInit();
bitmapImage.Freeze();
return bitmapImage;
}
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"转换位图失败: {ex.Message}", LogHelper.LogType.Error);
throw;
}
}
// 获取DPI缩放比例
private double GetDpiScale()
{
var source = PresentationSource.FromVisual(this);
if (source?.CompositionTarget != null)
{
return source.CompositionTarget.TransformToDevice.M11;
}
return 1.0; // 默认DPI
}
}
}
+2 -2
View File
@@ -86,8 +86,8 @@ namespace Ink_Canvas
private DispatcherTimer _longPressTimer;
private bool _isLongPressActive = false;
private bool _isLongPressNext = true; // true为下一页,false为上一页
private const int LongPressDelay = 50; // 长按延迟时间(毫秒)
private const int LongPressInterval = 50; // 长按翻页间隔(毫秒)
private const int LongPressDelay = 15; // 长按延迟时间(毫秒)
private const int LongPressInterval = 15; // 长按翻页间隔(毫秒)
#endregion
#region PPT Managers
@@ -86,9 +86,6 @@ namespace Ink_Canvas
// 只有当选择的页面与当前页面不同时才进行切换
if (index + 1 != CurrentWhiteboardIndex)
{
// 取消任何UI元素的选择(只在真正切换页面时)
DeselectUIElement();
SaveStrokes();
ClearStrokes(true);
CurrentWhiteboardIndex = index + 1;
@@ -111,9 +108,6 @@ namespace Ink_Canvas
// 只有当选择的页面与当前页面不同时才进行切换
if (index + 1 != CurrentWhiteboardIndex)
{
// 取消任何UI元素的选择(只在真正切换页面时)
DeselectUIElement();
SaveStrokes();
ClearStrokes(true);
CurrentWhiteboardIndex = index + 1;
-328
View File
@@ -1,33 +1,12 @@
using Ink_Canvas.Helpers;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.IO;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Forms;
using System.Windows.Media.Imaging;
using Application = System.Windows.Application;
using Clipboard = System.Windows.Clipboard;
using Size = System.Drawing.Size;
namespace Ink_Canvas
{
// 截图结果结构体
public struct ScreenshotResult
{
public System.Drawing.Rectangle Area;
public List<System.Windows.Point> Path;
public ScreenshotResult(System.Drawing.Rectangle area, List<System.Windows.Point> path = null)
{
Area = area;
Path = path;
}
}
public partial class MainWindow : Window
{
private void SaveScreenShot(bool isHideNotification, string fileName = null)
@@ -120,312 +99,5 @@ namespace Ink_Canvas
screenshotsFolder,
$"{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.png");
}
// 截图并复制到剪贴板
private async Task CaptureScreenshotToClipboard()
{
try
{
// 隐藏主窗口以避免截图包含窗口本身
var originalVisibility = this.Visibility;
this.Visibility = Visibility.Hidden;
// 等待窗口隐藏
await Task.Delay(200);
// 启动区域选择截图
var screenshotResult = await ShowScreenshotSelector();
// 恢复窗口显示
this.Visibility = originalVisibility;
if (screenshotResult.HasValue && screenshotResult.Value.Area.Width > 0 && screenshotResult.Value.Area.Height > 0)
{
// 截取选定区域
using (var originalBitmap = CaptureScreenArea(screenshotResult.Value.Area))
{
if (originalBitmap != null)
{
Bitmap finalBitmap = originalBitmap;
bool needDisposeFinalBitmap = false;
try
{
// 如果有路径信息,应用形状遮罩
if (screenshotResult.Value.Path != null && screenshotResult.Value.Path.Count > 0)
{
finalBitmap = ApplyShapeMask(originalBitmap, screenshotResult.Value.Path, screenshotResult.Value.Area);
needDisposeFinalBitmap = true; // 标记需要释放新创建的位图
}
// 将截图复制到剪贴板
CopyBitmapToClipboard(finalBitmap);
// 等待窗口完全显示后自动粘贴
await Task.Delay(100);
await AutoPasteScreenshot();
}
finally
{
// 如果创建了新的位图,需要释放它
if (needDisposeFinalBitmap && finalBitmap != originalBitmap)
{
finalBitmap.Dispose();
}
}
}
}
}
else
{
ShowNotification("截图已取消");
}
}
catch (Exception ex)
{
ShowNotification($"截图失败: {ex.Message}");
this.Visibility = Visibility.Visible;
}
}
// 显示截图区域选择器
private async Task<ScreenshotResult?> ShowScreenshotSelector()
{
ScreenshotResult? result = null;
try
{
await Application.Current.Dispatcher.InvokeAsync(() =>
{
var selectorWindow = new ScreenshotSelectorWindow();
if (selectorWindow.ShowDialog() == true)
{
result = new ScreenshotResult(
selectorWindow.SelectedArea.Value,
selectorWindow.SelectedPath
);
}
});
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"显示截图选择器失败: {ex.Message}", LogHelper.LogType.Error);
}
return result;
}
// 截取指定屏幕区域
private Bitmap CaptureScreenArea(System.Drawing.Rectangle area)
{
try
{
// 确保区域在有效范围内
var virtualScreen = SystemInformation.VirtualScreen;
// 调整区域边界,确保不超出屏幕范围
int x = Math.Max(area.X, virtualScreen.X);
int y = Math.Max(area.Y, virtualScreen.Y);
int right = Math.Min(area.Right, virtualScreen.Right);
int bottom = Math.Min(area.Bottom, virtualScreen.Bottom);
int width = Math.Max(1, right - x);
int height = Math.Max(1, bottom - y);
// 创建支持透明度的位图
var bitmap = new Bitmap(width, height, PixelFormat.Format32bppArgb);
using (var graphics = Graphics.FromImage(bitmap))
{
// 设置高质量渲染
graphics.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality;
graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
graphics.CompositingMode = System.Drawing.Drawing2D.CompositingMode.SourceOver;
// 截取屏幕区域
graphics.CopyFromScreen(x, y, 0, 0, new Size(width, height), CopyPixelOperation.SourceCopy);
}
LogHelper.WriteLogToFile($"成功截取区域: X={x}, Y={y}, Width={width}, Height={height}", LogHelper.LogType.Info);
return bitmap;
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"截取屏幕区域失败: {ex.Message}", LogHelper.LogType.Error);
return null;
}
}
// 自动粘贴截图到画布
private async Task AutoPasteScreenshot()
{
try
{
// 只在白板模式下自动粘贴
if (currentMode == 1)
{
await PasteImageFromClipboard();
ShowNotification("截图已自动插入到画布");
}
else
{
ShowNotification("截图已复制到剪贴板,可在白板模式下粘贴");
}
}
catch (Exception ex)
{
ShowNotification($"自动粘贴截图失败: {ex.Message}");
LogHelper.WriteLogToFile($"自动粘贴截图失败: {ex.Message}", LogHelper.LogType.Error);
}
}
// 将Bitmap复制到剪贴板
private void CopyBitmapToClipboard(Bitmap bitmap)
{
try
{
// 将System.Drawing.Bitmap转换为WPF BitmapSource
var bitmapSource = ConvertBitmapToBitmapSource(bitmap);
// 复制到剪贴板
Clipboard.SetImage(bitmapSource);
}
catch (Exception ex)
{
ShowNotification($"复制到剪贴板失败: {ex.Message}");
}
}
// 应用形状遮罩到截图
private Bitmap ApplyShapeMask(Bitmap bitmap, List<System.Windows.Point> path, System.Drawing.Rectangle area)
{
try
{
// 验证路径参数
if (path == null || path.Count < 3)
{
LogHelper.WriteLogToFile("路径点数不足,无法应用形状遮罩", LogHelper.LogType.Warning);
return bitmap;
}
// 获取DPI缩放比例
var dpiScale = GetDpiScale();
var virtualScreen = SystemInformation.VirtualScreen;
// 创建结果位图,确保支持透明度
var resultBitmap = new Bitmap(bitmap.Width, bitmap.Height, PixelFormat.Format32bppArgb);
// 首先将整个位图设置为透明
using (var resultGraphics = Graphics.FromImage(resultBitmap))
{
// 清除位图,设置为完全透明
resultGraphics.Clear(System.Drawing.Color.Transparent);
// 设置高质量渲染
resultGraphics.SmoothingMode = SmoothingMode.AntiAlias;
resultGraphics.CompositingQuality = CompositingQuality.HighQuality;
resultGraphics.CompositingMode = CompositingMode.SourceOver;
// 创建路径
using (var pathGraphics = new GraphicsPath())
{
// 转换WPF坐标到GDI+坐标,考虑DPI缩放和屏幕偏移
var points = new PointF[path.Count];
for (int i = 0; i < path.Count; i++)
{
// 将WPF坐标转换为实际屏幕坐标,然后相对于截图区域计算偏移
double screenX = (path[i].X * dpiScale) + virtualScreen.Left;
double screenY = (path[i].Y * dpiScale) + virtualScreen.Top;
// 计算相对于截图区域的坐标
float relativeX = (float)(screenX - area.X);
float relativeY = (float)(screenY - area.Y);
// 确保坐标在有效范围内
relativeX = Math.Max(0, Math.Min(relativeX, bitmap.Width - 1));
relativeY = Math.Max(0, Math.Min(relativeY, bitmap.Height - 1));
points[i] = new PointF(relativeX, relativeY);
}
// 添加路径 - 使用FillMode.Winding确保路径正确填充
pathGraphics.FillMode = FillMode.Winding;
pathGraphics.AddPolygon(points);
// 验证路径是否有效
if (!pathGraphics.IsVisible(0, 0) && pathGraphics.GetBounds().Width > 0 && pathGraphics.GetBounds().Height > 0)
{
// 设置裁剪区域为路径内部
resultGraphics.SetClip(pathGraphics);
// 在裁剪区域内绘制原始图像
resultGraphics.DrawImage(bitmap, 0, 0);
// 重置裁剪区域,确保后续操作不受影响
resultGraphics.ResetClip();
}
else
{
LogHelper.WriteLogToFile("生成的路径无效,返回原始图像", LogHelper.LogType.Warning);
// 如果路径无效,返回透明图像
return resultBitmap;
}
}
}
LogHelper.WriteLogToFile($"成功应用形状遮罩,路径点数: {path.Count}", LogHelper.LogType.Info);
return resultBitmap;
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"应用形状遮罩失败: {ex.Message}", LogHelper.LogType.Error);
// 返回完全透明的图像而不是原始图像
var transparentBitmap = new Bitmap(bitmap.Width, bitmap.Height, PixelFormat.Format32bppArgb);
using (var g = Graphics.FromImage(transparentBitmap))
{
g.Clear(System.Drawing.Color.Transparent);
}
return transparentBitmap;
}
}
// 获取DPI缩放比例
private double GetDpiScale()
{
var source = PresentationSource.FromVisual(this);
if (source?.CompositionTarget != null)
{
return source.CompositionTarget.TransformToDevice.M11;
}
return 1.0; // 默认DPI
}
// 将System.Drawing.Bitmap转换为WPF BitmapSource
private BitmapSource ConvertBitmapToBitmapSource(Bitmap bitmap)
{
try
{
using (var memory = new MemoryStream())
{
// 使用PNG格式保存,确保透明度信息不丢失
bitmap.Save(memory, ImageFormat.Png);
memory.Position = 0;
var bitmapImage = new BitmapImage();
bitmapImage.BeginInit();
bitmapImage.StreamSource = memory;
bitmapImage.CacheOption = BitmapCacheOption.OnLoad;
bitmapImage.EndInit();
bitmapImage.Freeze();
return bitmapImage;
}
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"转换位图失败: {ex.Message}", LogHelper.LogType.Error);
throw;
}
}
}
}
+37 -510
View File
@@ -9,6 +9,7 @@ using System.Windows.Media;
using System.Windows.Shapes;
using System.Windows.Threading;
using Point = System.Windows.Point;
using System.Linq;
namespace Ink_Canvas
{
@@ -29,6 +30,7 @@ namespace Ink_Canvas
return;
}
}
lastBorderMouseDownObject = sender;
}
@@ -93,6 +95,7 @@ namespace Ink_Canvas
stroke.DrawingAttributes.Width = newWidth;
stroke.DrawingAttributes.Height = newHeight;
}
if (DrawingAttributesHistory.Count > 0)
{
@@ -240,6 +243,7 @@ namespace Ink_Canvas
{
collecion.Add(item.Key);
}
timeMachine.CommitStrokeDrawingAttributesHistory(DrawingAttributesHistory);
DrawingAttributesHistory = new Dictionary<Stroke, Tuple<DrawingAttributes, DrawingAttributes>>();
foreach (var item in DrawingAttributesHistoryFlag)
@@ -277,9 +281,8 @@ namespace Ink_Canvas
if (inkCanvas.GetSelectedStrokes().Count == inkCanvas.Strokes.Count)
{
// 使用集中化的工具模式切换方法
SetCurrentToolMode(InkCanvasEditingMode.Ink, () => {
SetCurrentToolMode(InkCanvasEditingMode.Select);
});
SetCurrentToolMode(InkCanvasEditingMode.Ink,
() => { SetCurrentToolMode(InkCanvasEditingMode.Select); });
}
else
{
@@ -304,11 +307,21 @@ namespace Ink_Canvas
private void inkCanvas_SelectionChanged(object sender, EventArgs e)
{
if (isProgramChangeStrokeSelection) return;
// 检查是否有图片元素被选中
var selectedElements = inkCanvas.GetSelectedElements();
bool hasImageElement = selectedElements.Any(element => element is System.Windows.Controls.Image);
// 如果有图片元素被选中,不显示选择框
if (hasImageElement)
{
GridInkCanvasSelectionCover.Visibility = Visibility.Collapsed;
return;
}
if (inkCanvas.GetSelectedStrokes().Count == 0)
{
GridInkCanvasSelectionCover.Visibility = Visibility.Collapsed;
// 当没有选中笔画时,检查是否有选中的UIElement
CheckUIElementSelection();
}
else
{
@@ -316,25 +329,10 @@ namespace Ink_Canvas
BorderStrokeSelectionClone.Background = Brushes.Transparent;
isStrokeSelectionCloneOn = false;
updateBorderStrokeSelectionControlLocation();
// 当选中笔画时,取消UIElement选择
DeselectUIElement();
}
}
private void CheckUIElementSelection()
{
// 检查InkCanvas中的UIElement是否被选中
var selectedElements = inkCanvas.GetSelectedElements();
if (selectedElements.Count > 0)
{
var element = selectedElements[0];
SelectUIElement(element);
}
else
{
DeselectUIElement();
}
}
private void updateBorderStrokeSelectionControlLocation()
{
@@ -366,8 +364,10 @@ namespace Ink_Canvas
{
StrokeInitialHistory[item.Key] = item.Value.Item2;
}
StrokeManipulationHistory = null;
}
if (DrawingAttributesHistory.Count > 0)
{
timeMachine.CommitStrokeDrawingAttributesHistory(DrawingAttributesHistory);
@@ -419,18 +419,26 @@ namespace Ink_Canvas
stroke.DrawingAttributes.Width *= md.Scale.X;
stroke.DrawingAttributes.Height *= md.Scale.Y;
}
catch { }
catch
{
}
}
updateBorderStrokeSelectionControlLocation();
}
}
catch { }
catch
{
}
}
private void GridInkCanvasSelectionCover_TouchDown(object sender, TouchEventArgs e) { }
private void GridInkCanvasSelectionCover_TouchDown(object sender, TouchEventArgs e)
{
}
private void GridInkCanvasSelectionCover_TouchUp(object sender, TouchEventArgs e) { }
private void GridInkCanvasSelectionCover_TouchUp(object sender, TouchEventArgs e)
{
}
private Point lastTouchPointOnGridInkCanvasCover = new Point(0, 0);
@@ -514,225 +522,7 @@ namespace Ink_Canvas
}
#region UIElement Selection and Resize
private UIElement selectedUIElement;
private System.Windows.Controls.Canvas resizeHandlesCanvas;
private readonly List<Rectangle> resizeHandles = new List<Rectangle>();
private bool isResizing;
private ResizeDirection currentResizeDirection = ResizeDirection.None;
private Point resizeStartPoint;
private Rect originalElementBounds;
// 图片工具栏相关
private Border borderImageSelectionControl;
private double BorderImageSelectionControlWidth = 490.0; // 6个按钮 + 分隔线的实际宽度
private double BorderImageSelectionControlHeight = 80.0;
// 元素变化监听相关
private DispatcherTimer elementUpdateTimer;
private Rect lastElementBounds;
private enum ResizeDirection
{
None,
TopLeft,
TopCenter,
TopRight,
MiddleLeft,
MiddleRight,
BottomLeft,
BottomCenter,
BottomRight
}
private void InitializeUIElementSelection()
{
// 创建拖拽手柄画布
if (resizeHandlesCanvas == null)
{
resizeHandlesCanvas = new System.Windows.Controls.Canvas
{
Background = Brushes.Transparent,
IsHitTestVisible = true,
Visibility = Visibility.Collapsed
};
// 将手柄画布添加到主网格中,确保它在InkCanvas之上
var mainGrid = inkCanvas.Parent as Grid;
if (mainGrid != null)
{
mainGrid.Children.Add(resizeHandlesCanvas);
Panel.SetZIndex(resizeHandlesCanvas, 1000); // 确保在最上层
}
}
// 初始化图片工具栏引用
if (borderImageSelectionControl == null)
{
borderImageSelectionControl = FindName("BorderImageSelectionControl") as Border;
}
// 创建8个拖拽手柄
CreateResizeHandles();
}
private void CreateResizeHandles()
{
resizeHandles.Clear();
resizeHandlesCanvas.Children.Clear();
var directions = new[]
{
ResizeDirection.TopLeft, ResizeDirection.TopCenter, ResizeDirection.TopRight,
ResizeDirection.MiddleLeft, ResizeDirection.MiddleRight,
ResizeDirection.BottomLeft, ResizeDirection.BottomCenter, ResizeDirection.BottomRight
};
foreach (var direction in directions)
{
var handle = new Rectangle
{
Width = 12,
Height = 12,
Fill = Brushes.White,
Stroke = Brushes.DodgerBlue,
StrokeThickness = 2,
Cursor = GetCursorForDirection(direction),
Tag = direction
};
handle.MouseDown += ResizeHandle_MouseDown;
handle.MouseMove += ResizeHandle_MouseMove;
handle.MouseUp += ResizeHandle_MouseUp;
resizeHandles.Add(handle);
resizeHandlesCanvas.Children.Add(handle);
}
}
private Cursor GetCursorForDirection(ResizeDirection direction)
{
switch (direction)
{
case ResizeDirection.TopLeft:
case ResizeDirection.BottomRight:
return Cursors.SizeNWSE;
case ResizeDirection.TopRight:
case ResizeDirection.BottomLeft:
return Cursors.SizeNESW;
case ResizeDirection.TopCenter:
case ResizeDirection.BottomCenter:
return Cursors.SizeNS;
case ResizeDirection.MiddleLeft:
case ResizeDirection.MiddleRight:
return Cursors.SizeWE;
default:
return Cursors.Arrow;
}
}
private void SelectUIElement(UIElement element)
{
if (selectedUIElement == element) return;
// 取消之前的选择
DeselectUIElement();
// 清除笔画选择
if (inkCanvas.GetSelectedStrokes().Count > 0)
{
isProgramChangeStrokeSelection = true;
inkCanvas.Select(new StrokeCollection());
isProgramChangeStrokeSelection = false;
}
selectedUIElement = element;
if (element != null)
{
// 初始化选择系统(如果还没有初始化)
if (resizeHandlesCanvas == null)
{
InitializeUIElementSelection();
}
// 显示拖拽手柄(所有UI元素都需要)
ShowResizeHandles();
// 根据元素类型显示特定的工具栏
if (element is Image)
{
ShowImageToolbar();
}
// 监听元素的布局变化,以便实时更新手柄位置
StartMonitoringElementChanges(element);
}
}
private void DeselectUIElement()
{
// 停止监听之前选中元素的变化
StopMonitoringElementChanges();
selectedUIElement = null;
HideResizeHandles();
HideImageToolbar();
}
private void ShowResizeHandles()
{
if (selectedUIElement == null || resizeHandlesCanvas == null) return;
var bounds = GetUIElementBounds(selectedUIElement);
UpdateResizeHandlesPosition(bounds);
resizeHandlesCanvas.Visibility = Visibility.Visible;
}
private void HideResizeHandles()
{
if (resizeHandlesCanvas != null)
{
resizeHandlesCanvas.Visibility = Visibility.Collapsed;
}
}
private void ShowImageToolbar()
{
if (selectedUIElement == null || borderImageSelectionControl == null) return;
var bounds = GetUIElementBounds(selectedUIElement);
UpdateImageToolbarPosition(bounds);
borderImageSelectionControl.Visibility = Visibility.Visible;
}
private void HideImageToolbar()
{
if (borderImageSelectionControl != null)
{
borderImageSelectionControl.Visibility = Visibility.Collapsed;
}
}
private void UpdateImageToolbarPosition(Rect bounds)
{
if (borderImageSelectionControl == null) return;
// 计算工具栏位置,类似于墨迹选择工具栏的逻辑
var toolbarX = bounds.X + bounds.Width / 2 - BorderImageSelectionControlWidth / 2;
var toolbarY = bounds.Y + bounds.Height + 10; // 在图片下方10像素处
// 确保工具栏不会超出画布边界
if (toolbarX < 0) toolbarX = 0;
if (toolbarX + BorderImageSelectionControlWidth > inkCanvas.ActualWidth)
toolbarX = inkCanvas.ActualWidth - BorderImageSelectionControlWidth;
if (toolbarY + BorderImageSelectionControlHeight > inkCanvas.ActualHeight)
toolbarY = bounds.Y - BorderImageSelectionControlHeight - 10; // 如果下方空间不够,显示在上方
borderImageSelectionControl.Margin = new Thickness(toolbarX, toolbarY, 0, 0);
}
private Rect GetUIElementBounds(UIElement element)
{
if (element is FrameworkElement fe)
@@ -772,270 +562,7 @@ namespace Ink_Canvas
return new Rect(0, 0, 0, 0);
}
private void UpdateResizeHandlesPosition(Rect bounds)
{
if (resizeHandles.Count != 8) return;
var handleSize = 12.0;
var halfHandle = handleSize / 2;
// 计算手柄位置
var positions = new[]
{
new Point(bounds.Left - halfHandle, bounds.Top - halfHandle), // TopLeft
new Point(bounds.Left + bounds.Width / 2 - halfHandle, bounds.Top - halfHandle), // TopCenter
new Point(bounds.Right - halfHandle, bounds.Top - halfHandle), // TopRight
new Point(bounds.Left - halfHandle, bounds.Top + bounds.Height / 2 - halfHandle), // MiddleLeft
new Point(bounds.Right - halfHandle, bounds.Top + bounds.Height / 2 - halfHandle), // MiddleRight
new Point(bounds.Left - halfHandle, bounds.Bottom - halfHandle), // BottomLeft
new Point(bounds.Left + bounds.Width / 2 - halfHandle, bounds.Bottom - halfHandle), // BottomCenter
new Point(bounds.Right - halfHandle, bounds.Bottom - halfHandle) // BottomRight
};
for (int i = 0; i < resizeHandles.Count && i < positions.Length; i++)
{
System.Windows.Controls.Canvas.SetLeft(resizeHandles[i], positions[i].X);
System.Windows.Controls.Canvas.SetTop(resizeHandles[i], positions[i].Y);
}
}
private void ResizeHandle_MouseDown(object sender, MouseButtonEventArgs e)
{
if (selectedUIElement == null) return;
var handle = sender as Rectangle;
if (handle?.Tag is ResizeDirection direction)
{
isResizing = true;
currentResizeDirection = direction;
resizeStartPoint = e.GetPosition(inkCanvas);
originalElementBounds = GetUIElementBounds(selectedUIElement);
handle.CaptureMouse();
e.Handled = true;
}
}
private void ResizeHandle_MouseMove(object sender, MouseEventArgs e)
{
if (!isResizing || selectedUIElement == null) return;
var currentPoint = e.GetPosition(inkCanvas);
var deltaX = currentPoint.X - resizeStartPoint.X;
var deltaY = currentPoint.Y - resizeStartPoint.Y;
ResizeUIElement(deltaX, deltaY);
e.Handled = true;
}
private void ResizeHandle_MouseUp(object sender, MouseButtonEventArgs e)
{
if (isResizing)
{
isResizing = false;
currentResizeDirection = ResizeDirection.None;
var handle = sender as Rectangle;
handle?.ReleaseMouseCapture();
e.Handled = true;
}
}
private void ResizeUIElement(double deltaX, double deltaY)
{
if (selectedUIElement == null) return;
var newBounds = originalElementBounds;
const double minSize = 20.0;
switch (currentResizeDirection)
{
case ResizeDirection.TopLeft:
var newWidth = originalElementBounds.Width - deltaX;
var newHeight = originalElementBounds.Height - deltaY;
if (newWidth >= minSize && newHeight >= minSize)
{
newBounds.X = originalElementBounds.X + deltaX;
newBounds.Y = originalElementBounds.Y + deltaY;
newBounds.Width = newWidth;
newBounds.Height = newHeight;
}
break;
case ResizeDirection.TopCenter:
var newHeightTC = originalElementBounds.Height - deltaY;
if (newHeightTC >= minSize)
{
newBounds.Y = originalElementBounds.Y + deltaY;
newBounds.Height = newHeightTC;
}
break;
case ResizeDirection.TopRight:
var newWidthTR = originalElementBounds.Width + deltaX;
var newHeightTR = originalElementBounds.Height - deltaY;
if (newWidthTR >= minSize && newHeightTR >= minSize)
{
newBounds.Y = originalElementBounds.Y + deltaY;
newBounds.Width = newWidthTR;
newBounds.Height = newHeightTR;
}
break;
case ResizeDirection.MiddleLeft:
var newWidthML = originalElementBounds.Width - deltaX;
if (newWidthML >= minSize)
{
newBounds.X = originalElementBounds.X + deltaX;
newBounds.Width = newWidthML;
}
break;
case ResizeDirection.MiddleRight:
var newWidthMR = originalElementBounds.Width + deltaX;
if (newWidthMR >= minSize)
{
newBounds.Width = newWidthMR;
}
break;
case ResizeDirection.BottomLeft:
var newWidthBL = originalElementBounds.Width - deltaX;
var newHeightBL = originalElementBounds.Height + deltaY;
if (newWidthBL >= minSize && newHeightBL >= minSize)
{
newBounds.X = originalElementBounds.X + deltaX;
newBounds.Width = newWidthBL;
newBounds.Height = newHeightBL;
}
break;
case ResizeDirection.BottomCenter:
var newHeightBC = originalElementBounds.Height + deltaY;
if (newHeightBC >= minSize)
{
newBounds.Height = newHeightBC;
}
break;
case ResizeDirection.BottomRight:
var newWidthBR = originalElementBounds.Width + deltaX;
var newHeightBR = originalElementBounds.Height + deltaY;
if (newWidthBR >= minSize && newHeightBR >= minSize)
{
newBounds.Width = newWidthBR;
newBounds.Height = newHeightBR;
}
break;
}
// 应用新的尺寸和位置
ApplyUIElementBounds(selectedUIElement, newBounds);
// 更新手柄位置
UpdateResizeHandlesPosition(newBounds);
// 如果是图片,也更新工具栏位置
if (selectedUIElement is Image)
{
UpdateImageToolbarPosition(newBounds);
}
}
private void ApplyUIElementBounds(UIElement element, Rect bounds)
{
if (element is FrameworkElement fe)
{
// 清除RenderTransform,避免与直接设置Width/Height冲突
fe.RenderTransform = Transform.Identity;
// 直接设置位置和大小
InkCanvas.SetLeft(element, bounds.X);
InkCanvas.SetTop(element, bounds.Y);
fe.Width = bounds.Width;
fe.Height = bounds.Height;
}
}
private void UIElement_MouseDown(object sender, MouseButtonEventArgs e)
{
if (inkCanvas.EditingMode == InkCanvasEditingMode.Select)
{
var element = sender as UIElement;
if (element != null)
{
// 切换到选择模式并选择这个元素
inkCanvas.Select(new[] { element });
SelectUIElement(element);
e.Handled = true;
}
}
}
private void StartMonitoringElementChanges(UIElement element)
{
// 停止之前的监听
StopMonitoringElementChanges();
if (element == null) return;
// 记录初始边界
lastElementBounds = GetUIElementBounds(element);
// 创建定时器,定期检查元素边界变化
elementUpdateTimer = new DispatcherTimer
{
Interval = TimeSpan.FromMilliseconds(16) // 约60FPS的更新频率
};
elementUpdateTimer.Tick += (sender, e) =>
{
if (selectedUIElement == null)
{
StopMonitoringElementChanges();
return;
}
var currentBounds = GetUIElementBounds(selectedUIElement);
// 检查边界是否发生变化
if (!AreRectsEqual(lastElementBounds, currentBounds))
{
lastElementBounds = currentBounds;
// 更新手柄位置
UpdateResizeHandlesPosition(currentBounds);
// 如果是图片,也更新工具栏位置
if (selectedUIElement is Image)
{
UpdateImageToolbarPosition(currentBounds);
}
}
};
elementUpdateTimer.Start();
}
private void StopMonitoringElementChanges()
{
if (elementUpdateTimer != null)
{
elementUpdateTimer.Stop();
elementUpdateTimer = null;
}
}
private bool AreRectsEqual(Rect rect1, Rect rect2)
{
const double tolerance = 0.1; // 允许的误差范围
return Math.Abs(rect1.X - rect2.X) < tolerance &&
Math.Abs(rect1.Y - rect2.Y) < tolerance &&
Math.Abs(rect1.Width - rect2.Width) < tolerance &&
Math.Abs(rect1.Height - rect2.Height) < tolerance;
}
#endregion
}
}
}
#endregion
+35
View File
@@ -2675,6 +2675,41 @@ namespace Ink_Canvas
break;
}
}
// 在按钮可见性更新后,重新计算当前高光位置
// 延迟执行以确保UI更新完成
Dispatcher.BeginInvoke(new Action(async () =>
{
try
{
// 等待UI完全更新
await Task.Delay(100);
// 获取当前选中的模式并重新设置高光位置
string currentMode = GetCurrentSelectedMode();
if (!string.IsNullOrEmpty(currentMode))
{
SetFloatingBarHighlightPosition(currentMode);
}
// 重新计算浮动栏位置,因为按钮可见性变化会影响浮动栏宽度
if (!isFloatingBarFolded)
{
if (BtnPPTSlideShowEnd.Visibility == Visibility.Visible)
{
ViewboxFloatingBarMarginAnimation(60);
}
else
{
ViewboxFloatingBarMarginAnimation(100, true);
}
}
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"重新计算高光位置和浮动栏位置失败: {ex.Message}", LogHelper.LogType.Error);
}
}), System.Windows.Threading.DispatcherPriority.Loaded);
}
catch (Exception ex)
{
+24 -12
View File
@@ -190,21 +190,33 @@ namespace Ink_Canvas
{
if (item.InsertedElement is Image img)
{
img.MouseDown -= UIElement_MouseDown;
img.MouseDown += UIElement_MouseDown;
img.IsManipulationEnabled = true;
// 重新应用CenterAndScaleElement变换
CenterAndScaleElement(img);
// 检查图片是否有位置信息,如果没有则应用居中
double left = InkCanvas.GetLeft(img);
double top = InkCanvas.GetTop(img);
if (double.IsNaN(left) || double.IsNaN(top))
{
// 图片没有位置信息,应用居中
CenterAndScaleElement(img);
}
// 重新绑定事件处理器
BindElementEvents(img);
}
else if (item.InsertedElement is MediaElement media)
{
media.MouseDown -= UIElement_MouseDown;
media.MouseDown += UIElement_MouseDown;
media.IsManipulationEnabled = true;
// 重新应用CenterAndScaleElement变换
CenterAndScaleElement(media);
// 检查媒体元素是否有位置信息,如果没有则应用居中
double left = InkCanvas.GetLeft(media);
double top = InkCanvas.GetTop(media);
if (double.IsNaN(left) || double.IsNaN(top))
{
// 媒体元素没有位置信息,应用居中
CenterAndScaleElement(media);
}
// 重新绑定事件处理器
BindElementEvents(media);
}
}
}
@@ -1,7 +1,6 @@
using Ink_Canvas.Helpers;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
+2 -2
View File
@@ -49,5 +49,5 @@ using System.Windows;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.7.8.3")]
[assembly: AssemblyFileVersion("1.7.8.3")]
[assembly: AssemblyVersion("1.7.8.4")]
[assembly: AssemblyFileVersion("1.7.8.4")]
+2 -2
View File
@@ -101,8 +101,8 @@
DefaultKey="B"
DefaultModifiers="Alt"/>
<local:HotkeyItem x:Name="QuitDrawToolHotkey"
Title="退出绘图"
Description="退出绘图模式"
Title="退出绘图/白板"
Description="退出绘图模式或白板模式"
DefaultKey="Q"
DefaultModifiers="Alt"/>
</ui:SimpleStackPanel>
@@ -30,7 +30,7 @@ namespace Ink_Canvas.Windows
InitializeHotkeyItems();
// 延迟加载快捷键,确保快捷键管理器已完全初始化
this.Loaded += (s, e) =>
Loaded += (s, e) =>
{
try
{
@@ -48,7 +48,7 @@ namespace Ink_Canvas.Windows
};
// 注册窗口关闭事件
this.Closed += HotkeySettingsWindow_Closed;
Closed += HotkeySettingsWindow_Closed;
}
#endregion
@@ -224,7 +224,7 @@ namespace Ink_Canvas.Windows
break;
}
}
catch (Exception ex)
catch (Exception)
{
// 设置默认快捷键时出错,忽略
}
@@ -440,7 +440,7 @@ namespace Ink_Canvas.Windows
if (settingsBorder != null)
{
settingsBorder.Visibility = System.Windows.Visibility.Collapsed;
settingsBorder.Visibility = Visibility.Collapsed;
}
// 隐藏设置蒙版
@@ -449,7 +449,7 @@ namespace Ink_Canvas.Windows
if (settingsMask != null)
{
settingsMask.Visibility = System.Windows.Visibility.Collapsed;
settingsMask.Visibility = Visibility.Collapsed;
}
}
catch (Exception ex)
@@ -471,7 +471,7 @@ namespace Ink_Canvas.Windows
if (settingsBorder != null)
{
settingsBorder.Visibility = System.Windows.Visibility.Visible;
settingsBorder.Visibility = Visibility.Visible;
}
// 显示设置蒙版
@@ -480,7 +480,7 @@ namespace Ink_Canvas.Windows
if (settingsMask != null)
{
settingsMask.Visibility = System.Windows.Visibility.Visible;
settingsMask.Visibility = Visibility.Visible;
}
}
catch (Exception ex)
@@ -16,13 +16,13 @@ namespace Ink_Canvas
{
private bool _isSelecting = false;
private bool _isFreehandMode = false;
private System.Windows.Point _startPoint;
private System.Windows.Point _currentPoint;
private List<System.Windows.Point> _freehandPoints;
private Point _startPoint;
private Point _currentPoint;
private List<Point> _freehandPoints;
private Polyline _freehandPolyline;
public DrawingRectangle? SelectedArea { get; private set; }
public List<System.Windows.Point> SelectedPath { get; private set; }
public List<Point> SelectedPath { get; private set; }
public ScreenshotSelectorWindow()
{
@@ -47,7 +47,7 @@ namespace Ink_Canvas
private void InitializeFreehandMode()
{
_freehandPoints = new List<System.Windows.Point>();
_freehandPoints = new List<Point>();
_freehandPolyline = new Polyline
{
Stroke = Brushes.Red,
@@ -65,10 +65,10 @@ namespace Ink_Canvas
// 转换为WPF坐标系统
var dpiScale = GetDpiScale();
this.Left = virtualScreen.Left / dpiScale;
this.Top = virtualScreen.Top / dpiScale;
this.Width = virtualScreen.Width / dpiScale;
this.Height = virtualScreen.Height / dpiScale;
Left = virtualScreen.Left / dpiScale;
Top = virtualScreen.Top / dpiScale;
Width = virtualScreen.Width / dpiScale;
Height = virtualScreen.Height / dpiScale;
}
private double GetDpiScale()
@@ -186,7 +186,7 @@ namespace Ink_Canvas
if (_freehandPoints.Count > 3) // 至少需要3个点形成有效路径
{
// 创建路径的副本,避免修改原始列表
var pathPoints = new List<System.Windows.Point>(_freehandPoints);
var pathPoints = new List<Point>(_freehandPoints);
// 确保路径闭合(如果最后一个点不是起始点,则添加起始点)
if (pathPoints.Count > 0 &&
@@ -284,7 +284,7 @@ namespace Ink_Canvas
return new Rect(x, y, width, height);
}
private Rect CalculatePathBounds(List<System.Windows.Point> points)
private Rect CalculatePathBounds(List<Point> points)
{
if (points == null || points.Count == 0)
return new Rect();
@@ -306,12 +306,12 @@ namespace Ink_Canvas
}
// 优化路径:移除重复点和过于接近的点,提高路径质量
private List<System.Windows.Point> OptimizePath(List<System.Windows.Point> originalPath)
private List<Point> OptimizePath(List<Point> originalPath)
{
if (originalPath == null || originalPath.Count < 3)
return originalPath;
var optimizedPath = new List<System.Windows.Point>();
var optimizedPath = new List<Point>();
const double minDistance = 2.0; // 最小距离阈值
// 添加第一个点