This commit is contained in:
2025-07-28 11:15:35 +08:00
parent b276c60909
commit 5d42a8957e
3 changed files with 404 additions and 0 deletions
+3
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@@ -404,6 +404,9 @@ namespace Ink_Canvas {
// 确保开关和设置同步
ToggleSwitchNoFocusMode.IsOn = Settings.Advanced.IsNoFocusMode;
ApplyNoFocusMode();
// 初始化UIElement选择系统
InitializeUIElementSelection();
}
private void SystemEventsOnDisplaySettingsChanged(object sender, EventArgs e) {
@@ -5,6 +5,7 @@ using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Input;
using Microsoft.Win32;
namespace Ink_Canvas
@@ -41,6 +42,10 @@ namespace Ink_Canvas
inkCanvas.Children.Add(image);
// 添加鼠标事件处理,使图片可以被选择
image.MouseDown += UIElement_MouseDown;
image.IsManipulationEnabled = true;
timeMachine.CommitElementInsertHistory(image);
}
}
@@ -72,6 +77,9 @@ namespace Ink_Canvas
int height = bitmapImage.PixelHeight;
Image image = new Image();
// 设置拉伸模式为Fill,支持任意比例缩放
image.Stretch = Stretch.Fill;
if (isLoaded && Settings.Canvas.IsCompressPicturesUploaded && (width > 1920 || height > 1080))
{
double scaleX = 1920.0 / width;
@@ -116,6 +124,10 @@ namespace Ink_Canvas
InkCanvas.SetTop(mediaElement, 0);
inkCanvas.Children.Add(mediaElement);
// 添加鼠标事件处理,使媒体元素可以被选择
mediaElement.MouseDown += UIElement_MouseDown;
mediaElement.IsManipulationEnabled = true;
mediaElement.LoadedBehavior = MediaState.Manual;
mediaElement.UnloadedBehavior = MediaState.Manual;
mediaElement.Loaded += async (_, args) =>
@@ -6,6 +6,7 @@ using System.Windows.Controls;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Shapes;
using Point = System.Windows.Point;
namespace Ink_Canvas {
@@ -272,12 +273,31 @@ namespace Ink_Canvas {
if (isProgramChangeStrokeSelection) return;
if (inkCanvas.GetSelectedStrokes().Count == 0) {
GridInkCanvasSelectionCover.Visibility = Visibility.Collapsed;
// 当没有选中笔画时,检查是否有选中的UIElement
CheckUIElementSelection();
}
else {
GridInkCanvasSelectionCover.Visibility = Visibility.Visible;
BorderStrokeSelectionClone.Background = Brushes.Transparent;
isStrokeSelectionCloneOn = false;
updateBorderStrokeSelectionControlLocation();
// 当选中笔画时,取消UIElement选择
DeselectUIElement();
}
}
private void CheckUIElementSelection()
{
// 检查InkCanvas中的UIElement是否被选中
var selectedElements = inkCanvas.GetSelectedElements();
if (selectedElements.Count > 0)
{
var element = selectedElements[0];
SelectUIElement(element);
}
else
{
DeselectUIElement();
}
}
@@ -436,5 +456,374 @@ namespace Ink_Canvas {
inkCanvas.IsManipulationEnabled = true;
SetCursorBasedOnEditingMode(inkCanvas);
}
#region UIElement Selection and Resize
private UIElement selectedUIElement = null;
private System.Windows.Controls.Canvas resizeHandlesCanvas = null;
private readonly List<Rectangle> resizeHandles = new List<Rectangle>();
private bool isResizing = false;
private ResizeDirection currentResizeDirection = ResizeDirection.None;
private Point resizeStartPoint;
private Rect originalElementBounds;
private enum ResizeDirection
{
None,
TopLeft,
TopCenter,
TopRight,
MiddleLeft,
MiddleRight,
BottomLeft,
BottomCenter,
BottomRight
}
private void InitializeUIElementSelection()
{
// 创建拖拽手柄画布
if (resizeHandlesCanvas == null)
{
resizeHandlesCanvas = new System.Windows.Controls.Canvas
{
Background = Brushes.Transparent,
IsHitTestVisible = true,
Visibility = Visibility.Collapsed
};
// 将手柄画布添加到主网格中,确保它在InkCanvas之上
var mainGrid = inkCanvas.Parent as Grid;
if (mainGrid != null)
{
mainGrid.Children.Add(resizeHandlesCanvas);
Panel.SetZIndex(resizeHandlesCanvas, 1000); // 确保在最上层
}
}
// 创建8个拖拽手柄
CreateResizeHandles();
}
private void CreateResizeHandles()
{
resizeHandles.Clear();
resizeHandlesCanvas.Children.Clear();
var directions = new[]
{
ResizeDirection.TopLeft, ResizeDirection.TopCenter, ResizeDirection.TopRight,
ResizeDirection.MiddleLeft, ResizeDirection.MiddleRight,
ResizeDirection.BottomLeft, ResizeDirection.BottomCenter, ResizeDirection.BottomRight
};
foreach (var direction in directions)
{
var handle = new Rectangle
{
Width = 12,
Height = 12,
Fill = Brushes.White,
Stroke = Brushes.DodgerBlue,
StrokeThickness = 2,
Cursor = GetCursorForDirection(direction),
Tag = direction
};
handle.MouseDown += ResizeHandle_MouseDown;
handle.MouseMove += ResizeHandle_MouseMove;
handle.MouseUp += ResizeHandle_MouseUp;
resizeHandles.Add(handle);
resizeHandlesCanvas.Children.Add(handle);
}
}
private Cursor GetCursorForDirection(ResizeDirection direction)
{
switch (direction)
{
case ResizeDirection.TopLeft:
case ResizeDirection.BottomRight:
return Cursors.SizeNWSE;
case ResizeDirection.TopRight:
case ResizeDirection.BottomLeft:
return Cursors.SizeNESW;
case ResizeDirection.TopCenter:
case ResizeDirection.BottomCenter:
return Cursors.SizeNS;
case ResizeDirection.MiddleLeft:
case ResizeDirection.MiddleRight:
return Cursors.SizeWE;
default:
return Cursors.Arrow;
}
}
private void SelectUIElement(UIElement element)
{
if (selectedUIElement == element) return;
// 取消之前的选择
DeselectUIElement();
// 清除笔画选择
if (inkCanvas.GetSelectedStrokes().Count > 0)
{
isProgramChangeStrokeSelection = true;
inkCanvas.Select(new StrokeCollection());
isProgramChangeStrokeSelection = false;
}
selectedUIElement = element;
if (element != null)
{
// 初始化选择系统(如果还没有初始化)
if (resizeHandlesCanvas == null)
{
InitializeUIElementSelection();
}
// 显示拖拽手柄
ShowResizeHandles();
}
}
private void DeselectUIElement()
{
selectedUIElement = null;
HideResizeHandles();
}
private void ShowResizeHandles()
{
if (selectedUIElement == null || resizeHandlesCanvas == null) return;
var bounds = GetUIElementBounds(selectedUIElement);
UpdateResizeHandlesPosition(bounds);
resizeHandlesCanvas.Visibility = Visibility.Visible;
}
private void HideResizeHandles()
{
if (resizeHandlesCanvas != null)
{
resizeHandlesCanvas.Visibility = Visibility.Collapsed;
}
}
private Rect GetUIElementBounds(UIElement element)
{
var left = InkCanvas.GetLeft(element);
var top = InkCanvas.GetTop(element);
if (double.IsNaN(left)) left = 0;
if (double.IsNaN(top)) top = 0;
var width = 0.0;
var height = 0.0;
if (element is FrameworkElement fe)
{
width = fe.ActualWidth > 0 ? fe.ActualWidth : fe.Width;
height = fe.ActualHeight > 0 ? fe.ActualHeight : fe.Height;
}
return new Rect(left, top, width, height);
}
private void UpdateResizeHandlesPosition(Rect bounds)
{
if (resizeHandles.Count != 8) return;
var handleSize = 12.0;
var halfHandle = handleSize / 2;
// 计算手柄位置
var positions = new[]
{
new Point(bounds.Left - halfHandle, bounds.Top - halfHandle), // TopLeft
new Point(bounds.Left + bounds.Width / 2 - halfHandle, bounds.Top - halfHandle), // TopCenter
new Point(bounds.Right - halfHandle, bounds.Top - halfHandle), // TopRight
new Point(bounds.Left - halfHandle, bounds.Top + bounds.Height / 2 - halfHandle), // MiddleLeft
new Point(bounds.Right - halfHandle, bounds.Top + bounds.Height / 2 - halfHandle), // MiddleRight
new Point(bounds.Left - halfHandle, bounds.Bottom - halfHandle), // BottomLeft
new Point(bounds.Left + bounds.Width / 2 - halfHandle, bounds.Bottom - halfHandle), // BottomCenter
new Point(bounds.Right - halfHandle, bounds.Bottom - halfHandle) // BottomRight
};
for (int i = 0; i < resizeHandles.Count && i < positions.Length; i++)
{
System.Windows.Controls.Canvas.SetLeft(resizeHandles[i], positions[i].X);
System.Windows.Controls.Canvas.SetTop(resizeHandles[i], positions[i].Y);
}
}
private void ResizeHandle_MouseDown(object sender, MouseButtonEventArgs e)
{
if (selectedUIElement == null) return;
var handle = sender as Rectangle;
if (handle?.Tag is ResizeDirection direction)
{
isResizing = true;
currentResizeDirection = direction;
resizeStartPoint = e.GetPosition(inkCanvas);
originalElementBounds = GetUIElementBounds(selectedUIElement);
handle.CaptureMouse();
e.Handled = true;
}
}
private void ResizeHandle_MouseMove(object sender, MouseEventArgs e)
{
if (!isResizing || selectedUIElement == null) return;
var currentPoint = e.GetPosition(inkCanvas);
var deltaX = currentPoint.X - resizeStartPoint.X;
var deltaY = currentPoint.Y - resizeStartPoint.Y;
ResizeUIElement(deltaX, deltaY);
e.Handled = true;
}
private void ResizeHandle_MouseUp(object sender, MouseButtonEventArgs e)
{
if (isResizing)
{
isResizing = false;
currentResizeDirection = ResizeDirection.None;
var handle = sender as Rectangle;
handle?.ReleaseMouseCapture();
e.Handled = true;
}
}
private void ResizeUIElement(double deltaX, double deltaY)
{
if (selectedUIElement == null) return;
var newBounds = originalElementBounds;
const double minSize = 20.0;
switch (currentResizeDirection)
{
case ResizeDirection.TopLeft:
var newWidth = originalElementBounds.Width - deltaX;
var newHeight = originalElementBounds.Height - deltaY;
if (newWidth >= minSize && newHeight >= minSize)
{
newBounds.X = originalElementBounds.X + deltaX;
newBounds.Y = originalElementBounds.Y + deltaY;
newBounds.Width = newWidth;
newBounds.Height = newHeight;
}
break;
case ResizeDirection.TopCenter:
var newHeightTC = originalElementBounds.Height - deltaY;
if (newHeightTC >= minSize)
{
newBounds.Y = originalElementBounds.Y + deltaY;
newBounds.Height = newHeightTC;
}
break;
case ResizeDirection.TopRight:
var newWidthTR = originalElementBounds.Width + deltaX;
var newHeightTR = originalElementBounds.Height - deltaY;
if (newWidthTR >= minSize && newHeightTR >= minSize)
{
newBounds.Y = originalElementBounds.Y + deltaY;
newBounds.Width = newWidthTR;
newBounds.Height = newHeightTR;
}
break;
case ResizeDirection.MiddleLeft:
var newWidthML = originalElementBounds.Width - deltaX;
if (newWidthML >= minSize)
{
newBounds.X = originalElementBounds.X + deltaX;
newBounds.Width = newWidthML;
}
break;
case ResizeDirection.MiddleRight:
var newWidthMR = originalElementBounds.Width + deltaX;
if (newWidthMR >= minSize)
{
newBounds.Width = newWidthMR;
}
break;
case ResizeDirection.BottomLeft:
var newWidthBL = originalElementBounds.Width - deltaX;
var newHeightBL = originalElementBounds.Height + deltaY;
if (newWidthBL >= minSize && newHeightBL >= minSize)
{
newBounds.X = originalElementBounds.X + deltaX;
newBounds.Width = newWidthBL;
newBounds.Height = newHeightBL;
}
break;
case ResizeDirection.BottomCenter:
var newHeightBC = originalElementBounds.Height + deltaY;
if (newHeightBC >= minSize)
{
newBounds.Height = newHeightBC;
}
break;
case ResizeDirection.BottomRight:
var newWidthBR = originalElementBounds.Width + deltaX;
var newHeightBR = originalElementBounds.Height + deltaY;
if (newWidthBR >= minSize && newHeightBR >= minSize)
{
newBounds.Width = newWidthBR;
newBounds.Height = newHeightBR;
}
break;
}
// 应用新的尺寸和位置
ApplyUIElementBounds(selectedUIElement, newBounds);
// 更新手柄位置
UpdateResizeHandlesPosition(newBounds);
}
private void ApplyUIElementBounds(UIElement element, Rect bounds)
{
InkCanvas.SetLeft(element, bounds.X);
InkCanvas.SetTop(element, bounds.Y);
if (element is FrameworkElement fe)
{
fe.Width = bounds.Width;
fe.Height = bounds.Height;
}
}
private void UIElement_MouseDown(object sender, MouseButtonEventArgs e)
{
if (inkCanvas.EditingMode == InkCanvasEditingMode.Select)
{
var element = sender as UIElement;
if (element != null)
{
// 切换到选择模式并选择这个元素
inkCanvas.Select(new UIElement[] { element });
SelectUIElement(element);
e.Handled = true;
}
}
}
#endregion
}
}