This commit is contained in:
2025-10-02 02:11:54 +08:00
parent c96c26288c
commit bf336fdb10
4 changed files with 249 additions and 28 deletions
+84 -8
View File
@@ -18,6 +18,11 @@ namespace Ink_Canvas.Helpers
private readonly object _frameLock = new object();
private Dispatcher _dispatcher;
// 新增属性
private int _rotationAngle = 0; // 0=0度,1=90度,2=180度,3=270度
private int _resolutionWidth = 640;
private int _resolutionHeight = 480;
public event EventHandler<Bitmap> FrameReceived;
public event EventHandler<string> ErrorOccurred;
@@ -25,6 +30,25 @@ namespace Ink_Canvas.Helpers
public List<FilterInfo> AvailableCameras { get; private set; }
public FilterInfo CurrentCamera { get; private set; }
// 新增属性
public int RotationAngle
{
get => _rotationAngle;
set => _rotationAngle = Math.Max(0, Math.Min(3, value));
}
public int ResolutionWidth
{
get => _resolutionWidth;
set => _resolutionWidth = Math.Max(320, Math.Min(1920, value));
}
public int ResolutionHeight
{
get => _resolutionHeight;
set => _resolutionHeight = Math.Max(240, Math.Min(1080, value));
}
public CameraService()
{
_dispatcher = Dispatcher.CurrentDispatcher;
@@ -32,6 +56,16 @@ namespace Ink_Canvas.Helpers
RefreshCameraList();
}
public CameraService(int rotationAngle, int resolutionWidth, int resolutionHeight)
{
_dispatcher = Dispatcher.CurrentDispatcher;
AvailableCameras = new List<FilterInfo>();
_rotationAngle = rotationAngle;
_resolutionWidth = resolutionWidth;
_resolutionHeight = resolutionHeight;
RefreshCameraList();
}
/// <summary>
/// 刷新可用摄像头列表
/// </summary>
@@ -242,14 +276,16 @@ namespace Ink_Canvas.Helpers
var width = sourceFrame.Width;
var height = sourceFrame.Height;
if (width > 0 && height > 0)
{
_currentFrame = new Bitmap(width, height, PixelFormat.Format24bppRgb);
using (var graphics = Graphics.FromImage(_currentFrame))
{
graphics.DrawImage(sourceFrame, 0, 0);
}
}
if (width > 0 && height > 0)
{
// 应用旋转
Bitmap rotatedFrame = ApplyRotation(sourceFrame);
// 应用分辨率调整
_currentFrame = ResizeImage(rotatedFrame, _resolutionWidth, _resolutionHeight);
rotatedFrame?.Dispose();
}
else
{
_currentFrame = null;
@@ -300,6 +336,46 @@ namespace Ink_Canvas.Helpers
return AvailableCameras.Count > 0;
}
/// <summary>
/// 应用旋转到图像
/// </summary>
private Bitmap ApplyRotation(Bitmap source)
{
if (_rotationAngle == 0)
return new Bitmap(source);
var rotationType = RotateFlipType.RotateNoneFlipNone;
switch (_rotationAngle)
{
case 1: rotationType = RotateFlipType.Rotate90FlipNone; break;
case 2: rotationType = RotateFlipType.Rotate180FlipNone; break;
case 3: rotationType = RotateFlipType.Rotate270FlipNone; break;
}
var rotated = new Bitmap(source);
rotated.RotateFlip(rotationType);
return rotated;
}
/// <summary>
/// 调整图像大小
/// </summary>
private Bitmap ResizeImage(Bitmap source, int width, int height)
{
if (source.Width == width && source.Height == height)
return new Bitmap(source);
var resized = new Bitmap(width, height, PixelFormat.Format24bppRgb);
using (var graphics = Graphics.FromImage(resized))
{
graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
graphics.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.HighQuality;
graphics.DrawImage(source, 0, 0, width, height);
}
return resized;
}
public void Dispose()
{
StopPreview();