add:软件启动动画

This commit is contained in:
2025-10-02 01:51:10 +08:00
parent 83558c089d
commit c96c26288c
3 changed files with 106 additions and 10 deletions
+5 -4
View File
@@ -584,13 +584,14 @@ namespace Ink_Canvas
{
ShowSplashScreen();
SetSplashMessage("正在启动 Ink Canvas...");
SetSplashProgress(10);
SetSplashProgress(20);
await Task.Delay(500);
// 强制刷新UI,确保启动画面显示
Application.Current.Dispatcher.Invoke(() => { }, DispatcherPriority.Render);
}
System.Threading.Thread.Sleep(1000);
System.Threading.Thread.Sleep(500);
RootPath = AppDomain.CurrentDomain.SetupInformation.ApplicationBase;
LogHelper.NewLog(string.Format("Ink Canvas Starting (Version: {0})", Assembly.GetExecutingAssembly().GetName().Version));
@@ -617,7 +618,7 @@ namespace Ink_Canvas
if (_isSplashScreenShown)
{
SetSplashMessage("正在初始化组件...");
SetSplashProgress(20);
SetSplashProgress(40);
await Task.Delay(500);
}
try
@@ -633,7 +634,7 @@ namespace Ink_Canvas
if (_isSplashScreenShown)
{
SetSplashMessage("正在加载配置...");
SetSplashProgress(40);
SetSplashProgress(60);
await Task.Delay(500);
}
DeviceIdentifier.RecordAppLaunch();
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+101 -6
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@@ -18,6 +18,7 @@ namespace Ink_Canvas.Windows
{
private DispatcherTimer _timer;
private int _loadingStep = 0;
private int _actualSplashStyle = 1;
private readonly string[] _loadingMessages = {
"正在启动 Ink Canvas...",
"正在初始化组件...",
@@ -30,7 +31,6 @@ namespace Ink_Canvas.Windows
{
InitializeComponent();
InitializeSplashScreen();
LoadSplashImage();
}
private void InitializeSplashScreen()
@@ -41,6 +41,9 @@ namespace Ink_Canvas.Windows
// 设置版本号
SetVersionText();
// 加载启动图片并获取实际样式
_actualSplashStyle = LoadSplashImageWithStyle();
// 启动加载动画
StartLoadingAnimation();
}
@@ -155,21 +158,26 @@ namespace Ink_Canvas.Windows
/// </summary>
/// <param name="message">加载消息</param>
public void SetLoadingMessage(string message)
{
// 使用实际选择的样式
SetLoadingMessage(message, _actualSplashStyle);
}
public void SetLoadingMessage(string message, int actualSplashStyle)
{
Dispatcher.Invoke(() =>
{
LoadingText.Text = message;
// 根据启动动画样式调整加载文本样式
int splashStyle = GetCurrentSplashStyle();
if (splashStyle == 6) // 马年限定
// 根据实际启动动画样式调整加载文本样式
if (actualSplashStyle == 6) // 马年限定
{
// 马年限定样式
LoadingText.FontSize = 12;
LoadingText.FontWeight = FontWeights.SemiBold;
LoadingText.Foreground = Brushes.White;
LoadingText.HorizontalAlignment = HorizontalAlignment.Left;
LoadingText.Margin = new Thickness(0, -133, 160, 140);
LoadingText.HorizontalAlignment = HorizontalAlignment.Center;
LoadingText.Margin = new Thickness(0, -135, 145, 140);
}
else
{
@@ -252,6 +260,29 @@ namespace Ink_Canvas.Windows
}
}
/// <summary>
/// 加载启动图片并返回实际样式
/// </summary>
/// <returns>实际选择的样式</returns>
public int LoadSplashImageWithStyle()
{
try
{
int actualStyle;
string imagePath = GetSplashImagePath(out actualStyle);
if (!string.IsNullOrEmpty(imagePath))
{
StartupImage.Source = new System.Windows.Media.Imaging.BitmapImage(new Uri(imagePath));
}
return actualStyle;
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine($"加载启动图片失败: {ex.Message}");
return GetActualStyle(1);
}
}
/// <summary>
/// 根据设置获取启动图片路径
/// </summary>
@@ -284,6 +315,68 @@ namespace Ink_Canvas.Windows
}
}
/// <summary>
/// 根据设置获取启动图片路径和实际样式
/// </summary>
/// <param name="actualStyle">返回实际选择的样式</param>
/// <returns>图片路径</returns>
private string GetSplashImagePath(out int actualStyle)
{
try
{
// 读取设置
var settingsPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Configs", "Settings.json");
int splashStyle = 1; // 默认跟随四季
if (File.Exists(settingsPath))
{
var json = File.ReadAllText(settingsPath);
dynamic obj = JsonConvert.DeserializeObject(json);
if (obj?["appearance"]?["splashScreenStyle"] != null)
{
splashStyle = (int)obj["appearance"]["splashScreenStyle"];
}
}
// 根据样式选择图片,并获取实际样式
actualStyle = GetActualStyle(splashStyle);
string imageName = GetImageNameByStyle(splashStyle);
return $"pack://application:,,,/Resources/Startup-animation/{imageName}";
}
catch
{
actualStyle = GetActualStyle(1);
string imageName = GetImageNameByStyle(1);
return $"pack://application:,,,/Resources/Startup-animation/{imageName}";
}
}
/// <summary>
/// 获取实际样式
/// </summary>
/// <param name="style">设置中的样式</param>
/// <returns>实际选择的样式</returns>
private int GetActualStyle(int style)
{
switch (style)
{
case 0: // 随机
var random = new Random();
var randomStyles = new[] { 2, 3, 4, 5, 6 }; // 春季、夏季、秋季、冬季、马年限定
return randomStyles[random.Next(randomStyles.Length)];
case 1: // 跟随四季
var month = DateTime.Now.Month;
if (month >= 3 && month <= 5) return 2; // 春季
if (month >= 6 && month <= 8) return 3; // 夏季
if (month >= 9 && month <= 11) return 4; // 秋季
return 5; // 冬季
default:
return style;
}
}
/// <summary>
/// 根据样式获取图片名称
/// </summary>
@@ -313,6 +406,8 @@ namespace Ink_Canvas.Windows
return "ICC Winter.png";
case 6: // 马年限定
return "ICC Horse.png";
default:// 默认返回
return "ICC Horse.png";
}
}
}