improve:PPT时间胶囊

动画改进
This commit is contained in:
2025-12-31 16:49:54 +08:00
parent 45a7e586c7
commit c28a2bd792
2 changed files with 168 additions and 18 deletions
+4 -4
View File
@@ -70,9 +70,9 @@
<Storyboard x:Key="CapsuleExpandAnimation" x:Name="CapsuleExpandStoryboard">
<DoubleAnimation Storyboard.TargetName="MainCapsule"
Storyboard.TargetProperty="(FrameworkElement.Width)"
Duration="0:0:0.3">
Duration="0:0:0.6">
<DoubleAnimation.EasingFunction>
<CubicEase EasingMode="EaseOut"/>
<BackEase EasingMode="EaseOut" Amplitude="0.4"/>
</DoubleAnimation.EasingFunction>
</DoubleAnimation>
</Storyboard>
@@ -81,9 +81,9 @@
<Storyboard x:Key="CapsuleShrinkAnimation" x:Name="CapsuleShrinkStoryboard">
<DoubleAnimation Storyboard.TargetName="MainCapsule"
Storyboard.TargetProperty="(FrameworkElement.Width)"
Duration="0:0:0.3">
Duration="0:0:0.8">
<DoubleAnimation.EasingFunction>
<CubicEase EasingMode="EaseIn"/>
<BackEase EasingMode="EaseOut" Amplitude="0.2"/>
</DoubleAnimation.EasingFunction>
</DoubleAnimation>
</Storyboard>
+164 -14
View File
@@ -22,15 +22,17 @@ namespace Ink_Canvas.Windows
public partial class PPTTimeCapsule : UserControl
{
private System.Timers.Timer timeUpdateTimer;
private System.Timers.Timer countdownUpdateTimer; // 倒计时更新定时器(参考MinimizedTimerControl
private System.Timers.Timer countdownUpdateTimer;
private DateTime lastTime = DateTime.MinValue;
private TimerControl parentControl; // 父计时器控件引用(参考MinimizedTimerControl
private bool wasTimerRunning = false; // 上次检查时计时器是否运行
private TimerControl parentControl;
private bool wasTimerRunning = false;
private bool isOvertime = false;
private Storyboard capsuleExpandStoryboard;
private Storyboard capsuleShrinkStoryboard;
private Storyboard colonBlinkStoryboard;
private double originalCapsuleWidth = 0;
private string lastCountdownText = ""; // 上次的倒计时文本,用于检测文本变化
private Storyboard currentWidthAnimation; // 当前正在运行的宽度动画
public PPTTimeCapsule()
{
@@ -312,7 +314,7 @@ namespace Ink_Canvas.Windows
{
if (parentControl == null) return;
// 检查计时器是否正在运行(参考MinimizedTimerControl
// 检查计时器是否正在运行
bool isRunning = parentControl.IsTimerRunning;
// 如果状态改变,更新UI
@@ -325,6 +327,7 @@ namespace Ink_Canvas.Windows
CountdownPanel.Visibility = Visibility.Visible;
// 确保倒计时文本使用主题颜色
ApplyTheme();
UpdateCountdownText();
PlayCapsuleExpandAnimation();
}
else
@@ -355,9 +358,35 @@ namespace Ink_Canvas.Windows
var timeSpan = remainingTime.Value;
bool isOvertimeMode = timeSpan.TotalSeconds < 0;
// 更新倒计时文本
UpdateCountdownText(timeSpan, isOvertimeMode);
// 根据文本内容动态调整胶囊宽度
AdjustCapsuleWidthToContent();
}
/// <summary>
/// 更新倒计时文本内容
/// </summary>
private void UpdateCountdownText(TimeSpan? timeSpan = null, bool? isOvertimeMode = null)
{
if (CountdownText == null || parentControl == null) return;
if (!timeSpan.HasValue)
{
var remainingTime = parentControl.GetRemainingTime();
if (!remainingTime.HasValue) return;
timeSpan = remainingTime.Value;
}
if (!isOvertimeMode.HasValue)
{
isOvertimeMode = timeSpan.Value.TotalSeconds < 0;
}
// 处理超时状态
if (isOvertimeMode)
if (isOvertimeMode.Value)
{
if (!isOvertime)
{
@@ -373,7 +402,7 @@ namespace Ink_Canvas.Windows
}
// 显示超时时间
var overtimeSpan = -timeSpan;
var overtimeSpan = -timeSpan.Value;
if (overtimeSpan.TotalHours >= 1)
{
int hours = (int)overtimeSpan.TotalHours;
@@ -412,17 +441,91 @@ namespace Ink_Canvas.Windows
}
}
if (timeSpan.TotalHours >= 1)
if (timeSpan.Value.TotalHours >= 1)
{
int hours = (int)timeSpan.TotalHours;
CountdownText.Text = $"{hours:D2}:{timeSpan.Minutes:D2}:{timeSpan.Seconds:D2}";
int hours = (int)timeSpan.Value.TotalHours;
CountdownText.Text = $"{hours:D2}:{timeSpan.Value.Minutes:D2}:{timeSpan.Value.Seconds:D2}";
}
else
{
CountdownText.Text = $"{timeSpan.Minutes:D2}:{timeSpan.Seconds:D2}";
CountdownText.Text = $"{timeSpan.Value.Minutes:D2}:{timeSpan.Value.Seconds:D2}";
}
}
}
/// <summary>
/// 根据内容动态调整胶囊宽度
/// </summary>
private void AdjustCapsuleWidthToContent()
{
if (MainCapsule == null || !wasTimerRunning || CountdownText == null) return;
try
{
// 检查文本是否改变(格式变化可能导致宽度变化)
string currentText = CountdownText.Text;
if (currentText == lastCountdownText)
{
// 文本未改变,不需要调整
return;
}
lastCountdownText = currentText;
double currentWidth = MainCapsule.ActualWidth;
double targetWidth = CalculateTargetWidth();
// 如果当前宽度与目标宽度差异较大(超过2像素),则调整
if (Math.Abs(currentWidth - targetWidth) > 2)
{
// 停止当前动画
if (currentWidthAnimation != null)
{
currentWidthAnimation.Stop();
currentWidthAnimation = null;
}
if (capsuleExpandStoryboard != null)
{
capsuleExpandStoryboard.Stop();
}
if (capsuleShrinkStoryboard != null)
{
capsuleShrinkStoryboard.Stop();
}
// 创建新的动画
var animation = new DoubleAnimation
{
From = currentWidth,
To = targetWidth,
Duration = new Duration(TimeSpan.FromMilliseconds(targetWidth > currentWidth ? 600 : 800)),
EasingFunction = targetWidth > currentWidth
? new BackEase { EasingMode = EasingMode.EaseOut, Amplitude = 0.4 }
: new BackEase { EasingMode = EasingMode.EaseOut, Amplitude = 0.2 }
};
var storyboard = new Storyboard();
Storyboard.SetTarget(animation, MainCapsule);
Storyboard.SetTargetProperty(animation, new PropertyPath(FrameworkElement.WidthProperty));
storyboard.Children.Add(animation);
currentWidthAnimation = storyboard;
storyboard.Begin();
storyboard.Completed += (o, args) =>
{
storyboard.Remove();
if (currentWidthAnimation == storyboard)
{
currentWidthAnimation = null;
}
};
}
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"调整胶囊宽度失败: {ex.Message}", LogHelper.LogType.Error);
}
}
private void PlayCapsuleExpandAnimation()
{
@@ -436,8 +539,15 @@ namespace Ink_Canvas.Windows
originalCapsuleWidth = MainCapsule.ActualWidth > 0 ? MainCapsule.ActualWidth : 120;
}
// 计算目标宽度(根据倒计时文本长度估算)
double targetWidth = originalCapsuleWidth + 80; // 增加约80像素用于显示倒计时
// 停止当前动画
if (currentWidthAnimation != null)
{
currentWidthAnimation.Stop();
currentWidthAnimation = null;
}
// 根据倒计时文本的实际宽度动态计算目标宽度
double targetWidth = CalculateTargetWidth();
if (capsuleExpandStoryboard == null)
{
@@ -450,7 +560,7 @@ namespace Ink_Canvas.Windows
var animation = capsuleExpandStoryboard.Children[0] as DoubleAnimation;
if (animation != null)
{
animation.From = originalCapsuleWidth;
animation.From = MainCapsule.ActualWidth;
animation.To = targetWidth;
}
@@ -464,12 +574,52 @@ namespace Ink_Canvas.Windows
}
}
/// <summary>
/// 根据倒计时文本的实际宽度计算目标宽度
/// </summary>
private double CalculateTargetWidth()
{
if (CountdownText == null || TimeDisplayPanel == null)
{
// 如果倒计时文本不可用,使用估算值
return originalCapsuleWidth + 80;
}
// 测量倒计时文本的实际宽度
CountdownText.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
double countdownTextWidth = CountdownText.DesiredSize.Width;
// 测量时间显示面板的宽度
TimeDisplayPanel.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
double timeDisplayWidth = TimeDisplayPanel.DesiredSize.Width;
double targetWidth = timeDisplayWidth + countdownTextWidth + 8 + 32;
// 确保最小宽度不小于原始宽度
if (targetWidth < originalCapsuleWidth)
{
targetWidth = originalCapsuleWidth;
}
return targetWidth;
}
private void PlayCapsuleShrinkAnimation()
{
try
{
if (MainCapsule != null && originalCapsuleWidth > 0)
{
// 停止当前动画
if (currentWidthAnimation != null)
{
currentWidthAnimation.Stop();
currentWidthAnimation = null;
}
// 重置文本跟踪
lastCountdownText = "";
if (capsuleShrinkStoryboard == null)
{
capsuleShrinkStoryboard = (Storyboard)Resources["CapsuleShrinkAnimation"];