improve:issue #252

改进几何绘制
This commit is contained in:
2025-12-06 23:01:41 +08:00
parent 54b74d7411
commit fbbb7b8ad7
+11 -112
View File
@@ -536,12 +536,7 @@ namespace Ink_Canvas
// 橡皮状态下只return,保证橡皮状态可保持
return;
}
if (inkCanvas.EditingMode == InkCanvasEditingMode.Select)
{
// 套索选状态下不直接return,允许触摸事件继续处理
dec.Add(e.TouchDevice.Id);
return;
}
// 几何绘制模式优先处理,即使在Select模式下也要允许几何绘制
if (drawingShapeMode != 0)
{
inkCanvas.EditingMode = InkCanvasEditingMode.None;
@@ -556,6 +551,11 @@ namespace Ink_Canvas
return;
}
if (inkCanvas.EditingMode == InkCanvasEditingMode.Select)
{
dec.Add(e.TouchDevice.Id);
return;
}
if (inkCanvas.EditingMode == InkCanvasEditingMode.Ink)
{
return;
@@ -583,92 +583,18 @@ namespace Ink_Canvas
private void inkCanvas_PreviewTouchDown(object sender, TouchEventArgs e)
{
// 检查触摸是否发生在浮动栏区域,如果是则允许事件传播到浮动栏按钮
var touchPoint = e.GetTouchPoint(this);
var floatingBarBounds = ViewboxFloatingBar.TransformToAncestor(this).TransformBounds(
new Rect(0, 0, ViewboxFloatingBar.ActualWidth, ViewboxFloatingBar.ActualHeight));
// 如果触摸发生在浮动栏区域,不阻止事件传播,让浮动栏按钮能够接收触摸事件
if (floatingBarBounds.Contains(touchPoint.Position))
{
// 不设置 ViewboxFloatingBar.IsHitTestVisible = false,让浮动栏按钮能够接收触摸事件
return;
}
// 橡皮状态下不做任何切换,直接return,保证橡皮可持续
if (inkCanvas.EditingMode == InkCanvasEditingMode.EraseByPoint
|| inkCanvas.EditingMode == InkCanvasEditingMode.EraseByStroke)
{
return;
}
if (drawingShapeMode != 0)
{
inkCanvas.EditingMode = InkCanvasEditingMode.None;
SetCursorBasedOnEditingMode(inkCanvas);
inkCanvas.CaptureTouch(e.TouchDevice);
ViewboxFloatingBar.IsHitTestVisible = false;
BlackboardUIGridForInkReplay.IsHitTestVisible = false;
isTouchDown = true;
if (dec.Count == 0)
{
var inkTouchPoint = e.GetTouchPoint(inkCanvas);
// 对于双曲线绘制,第一笔时记录起点,第二笔时不更新起点
if (drawingShapeMode == 24 || drawingShapeMode == 25)
{
// 双曲线绘制:第一笔记录起点,第二笔保持第一笔的起点
if (drawMultiStepShapeCurrentStep == 0)
{
iniP = inkTouchPoint.Position;
}
// 第二笔时不更新iniP,保持第一笔的起点
}
else
{
// 其他图形正常记录起点
iniP = inkTouchPoint.Position;
}
lastTouchDownStrokeCollection = inkCanvas.Strokes.Clone();
}
dec.Add(e.TouchDevice.Id);
return;
}
// 非几何绘制模式下的正常触摸处理
SetCursorBasedOnEditingMode(inkCanvas);
inkCanvas.CaptureTouch(e.TouchDevice);
ViewboxFloatingBar.IsHitTestVisible = false;
BlackboardUIGridForInkReplay.IsHitTestVisible = false;
lastTouchDownTime = DateTime.Now;
dec.Add(e.TouchDevice.Id);
// 设备1个的时候,记录中心点
dec.Add(e.TouchDevice.Id);
//设备1个的时候,记录中心点
if (dec.Count == 1)
{
touchPoint = e.GetTouchPoint(inkCanvas);
var touchPoint = e.GetTouchPoint(inkCanvas);
centerPoint = touchPoint.Position;
if (drawingShapeMode != 0)
{
// 对于双曲线绘制,第一笔时记录起点,第二笔时不更新起点
if (drawingShapeMode == 24 || drawingShapeMode == 25)
{
// 双曲线绘制:第一笔记录起点,第二笔保持第一笔的起点
if (drawMultiStepShapeCurrentStep == 0)
{
iniP = touchPoint.Position;
}
// 第二笔时不更新iniP,保持第一笔的起点
}
else
{
// 其他图形正常记录起点
iniP = touchPoint.Position;
}
}
// 记录第一根手指点击时的 StrokeCollection
//记录第一根手指点击时的 StrokeCollection
lastTouchDownStrokeCollection = inkCanvas.Strokes.Clone();
}
//设备两个及两个以上,将画笔功能关闭
@@ -677,35 +603,8 @@ namespace Ink_Canvas
if (isInMultiTouchMode || !Settings.Gesture.IsEnableTwoFingerGesture) return;
if (inkCanvas.EditingMode == InkCanvasEditingMode.None ||
inkCanvas.EditingMode == InkCanvasEditingMode.Select) return;
var timeSinceLastTouch = (DateTime.Now - lastTouchDownTime).TotalMilliseconds;
if (timeSinceLastTouch < MULTI_TOUCH_DELAY_MS && inkCanvas.EditingMode == InkCanvasEditingMode.Ink)
{
if (!isMultiTouchTimerActive)
{
isMultiTouchTimerActive = true;
var remainingTime = MULTI_TOUCH_DELAY_MS - timeSinceLastTouch;
System.Threading.Tasks.Task.Delay((int)remainingTime).ContinueWith(_ =>
{
Dispatcher.Invoke(() =>
{
if (dec.Count > 1 && inkCanvas.EditingMode == InkCanvasEditingMode.Ink)
{
inkCanvas.EditingMode = InkCanvasEditingMode.None;
}
isMultiTouchTimerActive = false;
});
});
}
return;
}
lastInkCanvasEditingMode = inkCanvas.EditingMode;
if (inkCanvas.EditingMode != InkCanvasEditingMode.EraseByPoint
&& inkCanvas.EditingMode != InkCanvasEditingMode.EraseByStroke
&& drawingShapeMode == 0)
{
inkCanvas.EditingMode = InkCanvasEditingMode.None;
}
inkCanvas.EditingMode = InkCanvasEditingMode.None;
}
}