fix:几何触摸绘制

This commit is contained in:
2025-08-10 11:58:58 +08:00
parent 9591fbf146
commit fdfbaedbd7
8 changed files with 261 additions and 70 deletions
+70 -28
View File
@@ -116,6 +116,14 @@ namespace Ink_Canvas
HideSubPanels(); // 书写时自动隐藏二级菜单
}
// 修复:几何绘制模式下完全禁止触摸轨迹收集
if (drawingShapeMode != 0)
{
// 确保几何绘制模式下不切换到Ink模式,避免触摸轨迹被收集
inkCanvas.EditingMode = InkCanvasEditingMode.None;
return;
}
// 只保留普通橡皮逻辑
TouchDownPointsList[e.TouchDevice.Id] = InkCanvasEditingMode.None;
inkCanvas.EraserShape = new EllipseStylusShape(50, 50);
@@ -127,6 +135,22 @@ namespace Ink_Canvas
private void MainWindow_StylusDown(object sender, StylusDownEventArgs e)
{
// 新增:根据是否为笔尾自动切换橡皮擦/画笔模式
if (e.StylusDevice.Inverted)
{
inkCanvas.EditingMode = InkCanvasEditingMode.EraseByPoint;
}
else
{
// 修复:几何绘制模式下完全禁止触摸轨迹收集
if (drawingShapeMode != 0)
{
// 确保几何绘制模式下不切换到Ink模式,避免触摸轨迹被收集
inkCanvas.EditingMode = InkCanvasEditingMode.None;
return;
}
inkCanvas.EditingMode = InkCanvasEditingMode.Ink;
}
SetCursorBasedOnEditingMode(inkCanvas);
inkCanvas.CaptureStylus();
@@ -285,17 +309,11 @@ namespace Ink_Canvas
// 套索选状态下只return,保证套索选可用
return;
}
if (drawingShapeMode == 9)
{
if (isFirstTouchCuboid)
{
CuboidFrontRectIniP = e.GetTouchPoint(inkCanvas).Position;
}
// 允许MouseTouchMove在TouchMove时处理
return;
}
// 修复:几何绘制模式下完全禁止触摸轨迹收集
if (drawingShapeMode != 0)
{
// 确保几何绘制模式下不切换到Ink模式,避免触摸轨迹被收集
inkCanvas.EditingMode = InkCanvasEditingMode.None;
return;
}
if (inkCanvas.EditingMode == InkCanvasEditingMode.Ink)
@@ -321,10 +339,26 @@ namespace Ink_Canvas
{
return;
}
// 修复:几何绘制模式下禁止自动收集墨迹
// 修复:几何绘制模式下完全禁止触摸轨迹收集
if (drawingShapeMode != 0)
{
// 确保几何绘制模式下不切换到Ink模式,避免触摸轨迹被收集
inkCanvas.EditingMode = InkCanvasEditingMode.None;
// 几何绘制模式下不记录触摸点,避免触摸轨迹被收集
SetCursorBasedOnEditingMode(inkCanvas);
inkCanvas.CaptureTouch(e.TouchDevice);
ViewboxFloatingBar.IsHitTestVisible = false;
BlackboardUIGridForInkReplay.IsHitTestVisible = false;
// 只记录几何绘制的起点,不记录触摸轨迹
if (dec.Count == 0)
{
var touchPoint = e.GetTouchPoint(inkCanvas);
iniP = touchPoint.Position;
lastTouchDownStrokeCollection = inkCanvas.Strokes.Clone();
}
dec.Add(e.TouchDevice.Id);
return;
}
SetCursorBasedOnEditingMode(inkCanvas);
@@ -354,7 +388,7 @@ namespace Ink_Canvas
var touchPoint = e.GetTouchPoint(inkCanvas);
centerPoint = touchPoint.Position;
// 新增:几何绘制模式下,记录初始点
// 只允许在此处赋值iniP,防止TouchMove等其他地方覆盖,保证几何绘制起点一致
if (drawingShapeMode != 0)
{
iniP = touchPoint.Position;
@@ -370,7 +404,8 @@ namespace Ink_Canvas
if (inkCanvas.EditingMode == InkCanvasEditingMode.None ||
inkCanvas.EditingMode == InkCanvasEditingMode.Select) return;
lastInkCanvasEditingMode = inkCanvas.EditingMode;
if (inkCanvas.EditingMode != InkCanvasEditingMode.EraseByPoint)
// 修复:几何绘制模式下禁止切回Ink
if (inkCanvas.EditingMode != InkCanvasEditingMode.EraseByPoint && drawingShapeMode == 0)
{
inkCanvas.EditingMode = InkCanvasEditingMode.None;
}
@@ -425,27 +460,31 @@ namespace Ink_Canvas
//手势完成后切回之前的状态
// 修复:改进多指手势恢复逻辑,确保从橡皮擦切换到笔时多指手势能正确恢复
if (dec.Count > 1)
// 修复:几何绘制模式下不自动切换到Ink模式,避免触摸轨迹被收集
if (drawingShapeMode == 0)
{
if (inkCanvas.EditingMode == InkCanvasEditingMode.None)
if (dec.Count > 1)
{
if (lastInkCanvasEditingMode != InkCanvasEditingMode.EraseByPoint)
if (inkCanvas.EditingMode == InkCanvasEditingMode.None)
{
if (lastInkCanvasEditingMode != InkCanvasEditingMode.EraseByPoint)
{
inkCanvas.EditingMode = lastInkCanvasEditingMode;
}
}
}
else if (dec.Count == 0)
{
// 当所有触摸点都抬起时,确保正确恢复编辑模式
// 这对于从橡皮擦切换到笔后恢复多指手势功能很重要
if (inkCanvas.EditingMode == InkCanvasEditingMode.None &&
lastInkCanvasEditingMode != InkCanvasEditingMode.None &&
lastInkCanvasEditingMode != InkCanvasEditingMode.EraseByPoint)
{
inkCanvas.EditingMode = lastInkCanvasEditingMode;
}
}
}
else if (dec.Count == 0)
{
// 当所有触摸点都抬起时,确保正确恢复编辑模式
// 这对于从橡皮擦切换到笔后恢复多指手势功能很重要
if (inkCanvas.EditingMode == InkCanvasEditingMode.None &&
lastInkCanvasEditingMode != InkCanvasEditingMode.None &&
lastInkCanvasEditingMode != InkCanvasEditingMode.EraseByPoint)
{
inkCanvas.EditingMode = lastInkCanvasEditingMode;
}
}
inkCanvas.Opacity = 1;
if (dec.Count == 0)
@@ -468,6 +507,7 @@ namespace Ink_Canvas
private void Main_Grid_ManipulationCompleted(object sender, ManipulationCompletedEventArgs e)
{
if (e.Manipulators.Count() != 0) return;
// 修复:几何绘制模式下不自动切换到Ink模式,避免触摸轨迹被收集
if (drawingShapeMode == 0 && inkCanvas.EditingMode != InkCanvasEditingMode.EraseByPoint)
{
inkCanvas.EditingMode = InkCanvasEditingMode.Ink;
@@ -590,7 +630,8 @@ namespace Ink_Canvas
inkCanvas.StylusUp -= MainWindow_StylusUp;
inkCanvas.TouchDown -= MainWindow_TouchDown;
inkCanvas.TouchDown += Main_Grid_TouchDown;
if (inkCanvas.EditingMode != InkCanvasEditingMode.EraseByPoint)
// 修复:几何绘制模式下不自动切换到Ink模式,避免触摸轨迹被收集
if (inkCanvas.EditingMode != InkCanvasEditingMode.EraseByPoint && drawingShapeMode == 0)
{
inkCanvas.EditingMode = InkCanvasEditingMode.Ink;
}
@@ -620,7 +661,8 @@ namespace Ink_Canvas
inkCanvas.StylusUp += MainWindow_StylusUp;
inkCanvas.TouchDown += MainWindow_TouchDown;
inkCanvas.TouchDown -= Main_Grid_TouchDown;
if (inkCanvas.EditingMode != InkCanvasEditingMode.EraseByPoint)
// 修复:几何绘制模式下不自动切换到Ink模式,避免触摸轨迹被收集
if (inkCanvas.EditingMode != InkCanvasEditingMode.EraseByPoint && drawingShapeMode == 0)
{
inkCanvas.EditingMode = InkCanvasEditingMode.None;
}