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Update localization.js
Add some missing localization items.
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@@ -2,12 +2,12 @@
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//only used for poedit to find translatable strings
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var keywords = [ _('saved.'), _('wood'),_('builder'),_('teeth'),_('meat'),_('fur'), _('alien alloy'), _('bullets'),
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_('charm'),_('leather'),_('iron'), _('steel'), _('coal'), _('enegy cell'),
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_('torch'),_('medicine'),_('hunter'),_('trapper'),_('tanner'),
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_('torch'),_('medicine'),_('hunter'),_('trapper'),_('tanner'), _('grenade'), _('bolas'),
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_("charcutier"),_('iron miner'),_('coal miner'), _('sulphur miner'), _('armourer'),
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_('steelworker'),_('bait'),_('cured meat'), _('scales'), _('compass'), _('laser rifle'),
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_('gatherer'),_('cloth'), _('scales'), _('cured meat'), _('thieves'),
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_('not enough fur'), _('not enough wood'), _('not enough coal'), _('not enough iron'), _('not enough steel'), _('baited trap'),
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_('not enough scales'), _('not enough teeth'), _('not enough leather'),
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_('not enough scales'),_('not enough clouth'), _('not enough teeth'), _('not enough leather'),
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_('the compass points east.'), _('the compass points west.'), _('the compass points north.'), _('the compass points south.'),
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_('the compass points northeast.'), _('the compass points northwest.'), _('the compass points southeast.'), _('the compass points southwest.')];
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delete keywords;
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@@ -24,4 +24,4 @@
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div#lootButtons:before { content: \''+ _("take:") + '\'}\
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div#village:before{ content: \''+_('forest')+'\'}\
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').appendTo($('head'));
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})();
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})();
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