fix music not starting on arrival when fire is dead

This commit is contained in:
jorsi
2020-05-31 14:02:23 -04:00
parent d3f1d9c779
commit 1d4f48b464
+1 -1
View File
@@ -9,7 +9,7 @@ var Room = {
_STOKE_COOLDOWN: 10, // cooldown to stoke the fire
_NEED_WOOD_DELAY: 15 * 1000, // from when the stranger shows up, to when you need wood
buttons: {},
currentFireMusic: 0,
currentFireMusic: null,
Craftables: {
'trap': {
name: _('trap'),