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Made scoring.js, space.js and world.js jshint compliant
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+2
-2
@@ -372,8 +372,8 @@ var Space = {
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clearTimeout(Events._eventTimeout);
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clearTimeout(Room._fireTimer);
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clearTimeout(Room._tempTimer);
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for(var k in Room.Craftables) {
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Room.Craftables[k].button = null;
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for(var j in Room.Craftables) {
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Room.Craftables[j].button = null;
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}
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for(var k in Room.TradeGoods) {
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Room.TradeGoods[k].button = null;
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