mirror of
https://github.com/doublespeakgames/adarkroom.git
synced 2026-05-28 08:11:54 +08:00
cleanup
This commit is contained in:
+28
-65
@@ -2,19 +2,6 @@
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* Module that defines all audio files
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*/
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var AudioLibrary = {
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EVENT_FRIENDLY_OUTPOST: 'audio/event-friendly-outpost.flac',
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EVENT_SWAMP: 'audio/event-swamp.flac',
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EVENT_CAVE: 'audio/event-cave.flac',
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EVENT_TOWN: 'audio/event-town.flac',
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EVENT_CITY: 'audio/event-city.flac',
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EVENT_HOUSE: 'audio/event-house.flac',
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EVENT_BATTLEFIELD: 'audio/event-battlefield.flac',
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EVENT_BOREHOLE: 'audio/event-borehole.flac',
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EVENT_CRASHED_SHIP: 'audio/event-crashed-ship.flac',
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EVENT_SULPHUR_MINE: 'audio/event-sulphurmine.flac',
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EVENT_COAL_MINE: 'audio/event-coalmine.flac',
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EVENT_IRON_MINE: 'audio/event-ironmine.flac',
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EVENT_DESTROYED_VILLAGE: 'audio/event-destroyed-village.flac',
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EVENT_NOMAD: 'audio/event-nomad.flac',
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EVENT_NOISES_OUTSIDE: 'audio/event-noises-outside.flac',
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EVENT_NOISES_INSIDE: 'audio/event-noises-inside.flac',
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@@ -31,9 +18,19 @@ var AudioLibrary = {
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EVENT_BEAST_ATTACK: 'audio/event-beast-attack.flac',
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EVENT_SOLDIER_ATTACK: 'audio/event-soldier-attack.flac',
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EVENT_THIEF: 'audio/event-thief.flac',
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ENCOUNTER_TIER_1: 'audio/encounter-tier-1.flac',
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ENCOUNTER_TIER_2: 'audio/encounter-tier-2.flac',
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ENCOUNTER_TIER_3: 'audio/encounter-tier-3.flac',
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LANDMARK_FRIENDLY_OUTPOST: 'audio/event-friendly-outpost.flac',
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LANDMARK_SWAMP: 'audio/event-swamp.flac',
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LANDMARK_CAVE: 'audio/event-cave.flac',
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LANDMARK_TOWN: 'audio/event-town.flac',
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LANDMARK_CITY: 'audio/event-city.flac',
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LANDMARK_HOUSE: 'audio/event-house.flac',
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LANDMARK_BATTLEFIELD: 'audio/event-battlefield.flac',
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LANDMARK_BOREHOLE: 'audio/event-borehole.flac',
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LANDMARK_CRASHED_SHIP: 'audio/event-crashed-ship.flac',
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LANDMARK_SULPHUR_MINE: 'audio/event-sulphurmine.flac',
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LANDMARK_COAL_MINE: 'audio/event-coalmine.flac',
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LANDMARK_IRON_MINE: 'audio/event-ironmine.flac',
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LANDMARK_DESTROYED_VILLAGE: 'audio/event-destroyed-village.flac',
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MUSIC_DUSTY_PATH: 'audio/dusty-path.flac',
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MUSIC_SILENT_FOREST: 'audio/silent-forest.flac',
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MUSIC_LONELY_HUT: 'audio/lonely-hut.flac',
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@@ -57,57 +54,22 @@ var AudioLibrary = {
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MUSIC_EXOSPHERE: 'audio/exosphere.flac',
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MUSIC_ENDING: 'audio/ending.flac',
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MUSIC_SHIP: 'audio/ship.flac',
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BUILD: 'audio/build.flac',
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BUILD_TRAP: 'audio/build-trap.flac',
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BUILD_CART: 'audio/build-cart.flac',
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BUILD_HUT: 'audio/build-hut.flac',
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BUILD_LODGE: 'audio/build-lodge.flac',
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BUILD_TRADING_POST: 'audio/build-trading-post.flac',
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BUILD_TANNERY: 'audio/build-tannery.flac',
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BUILD_SMOKEHOUSE: 'audio/build-smokehouse.flac',
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BUILD_WORKSHOP: 'audio/build-workshop.flac',
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BUILD_STEELWORKS: 'audio/build-steelworks.flac',
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BUILD_ARMOURY: 'audio/build-armoury.flac',
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CRAFT: 'audio/craft.flac',
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CRAFT_TORCH: 'audio/craft-torch.flac',
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CRAFT_WATERSKIN: 'audio/craft-waterskin.flac',
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CRAFT_CASK: 'audio/craft-cask.flac',
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CRAFT_WATER_TANK: 'audio/craft-water-tank.flac',
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CRAFT_BONE_SPEAR: 'audio/craft-bone-spear.flac',
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CRAFT_RUCKSACK: 'audio/craft-rucksack.flac',
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CRAFT_WAGON: 'audio/craft-wagon.flac',
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CRAFT_CONVOY: 'audio/craft-convoy.flac',
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CRAFT_LEATHER_ARMOUR: 'audio/craft-leather-armour.flac',
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CRAFT_IRON_ARMOUR: 'audio/craft-iron-armour.flac',
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CRAFT_STEEL_ARMOUR: 'audio/craft-steel-armour.flac',
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CRAFT_IRON_SWORD: 'audio/craft-iron-sword.flac',
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CRAFT_STEEL_SWORD: 'audio/craft-steel-sword.flac',
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CRAFT_RIFLE: 'audio/craft-rifle.flac',
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BUY: 'audio/buy.flac',
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BUY_SCALES: 'audio/buy-scales.flac',
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BUY_TEETH: 'audio/buy-teeth.flac',
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BUY_IRON: 'audio/buy-iron.flac',
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BUY_COAL: 'audio/buy-coal.flac',
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BUY_STEEL: 'audio/buy-steel.flac',
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BUY_MEDICINE: 'audio/buy-medicine.flac',
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BUY_BULLETS: 'audio/buy-bullets.flac',
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BUY_ENERGY_CELL: 'audio/buy-energy-cell.flac',
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BUY_BOLAS: 'audio/buy-bolas.flac',
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BUY_GRENADE: 'audio/buy-grenade.flac',
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BUY_BAYONET: 'audio/buy-bayonet.flac',
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BUY_ALIEN_ALLOY: 'audio/buy-alien-alloy.flac',
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BUY_COMPASS: 'audio/buy-compass.flac',
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EMBARK: 'audio/embark.flac',
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GATHER_WOOD: 'audio/gather-wood.flac',
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CHECK_TRAPS: 'audio/check-traps.flac',
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EAT_MEAT: 'audio/eat-meat.flac',
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USE_MEDS: 'audio/use-meds.flac',
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LIGHT_FIRE: 'audio/light-fire.flac',
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STOKE_FIRE: 'audio/stoke-fire.flac',
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BUILD: 'audio/build.flac',
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CRAFT: 'audio/craft.flac',
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BUY: 'audio/buy.flac',
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GATHER_WOOD: 'audio/gather-wood.flac',
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CHECK_TRAPS: 'audio/check-traps.flac',
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EMBARK: 'audio/embark.flac',
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FOOTSTEPS_1: 'audio/footsteps-1.flac',
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FOOTSTEPS_2: 'audio/footsteps-2.flac',
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FOOTSTEPS_3: 'audio/footsteps-3.flac',
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DEATH: 'audio/death.flac',
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ENCOUNTER_TIER_1: 'audio/encounter-tier-1.flac',
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ENCOUNTER_TIER_2: 'audio/encounter-tier-2.flac',
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ENCOUNTER_TIER_3: 'audio/encounter-tier-3.flac',
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EAT_MEAT: 'audio/eat-meat.flac',
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USE_MEDS: 'audio/use-meds.flac',
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WEAPON_UNARMED_1: 'audio/weapon-unarmed-1.flac',
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WEAPON_UNARMED_2: 'audio/weapon-unarmed-2.flac',
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WEAPON_UNARMED_3: 'audio/weapon-unarmed-3.flac',
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@@ -117,11 +79,12 @@ var AudioLibrary = {
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WEAPON_RANGED_1: 'audio/weapon-ranged-1.flac',
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WEAPON_RANGED_2: 'audio/weapon-ranged-2.flac',
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WEAPON_RANGED_3: 'audio/weapon-ranged-3.flac',
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DEATH: 'audio/death.flac',
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REINFORCE_HULL: 'audio/reinforce-hull.flac',
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UPGRADE_ENGINE: 'audio/upgrade-engine.flac',
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LIFT_OFF: 'audio/lift-off.flac',
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ASTEROID_HIT1: 'audio/asteroid-hit-1.flac',
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ASTEROID_HIT2: 'audio/asteroid-hit-2.flac',
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ASTEROID_HIT3: 'audio/asteroid-hit-3.flac',
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CRASH: 'audio/crash.flac',
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REINFORCE_HULL: 'audio/reinforce-hull.flac',
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UPGRADE_ENGINE: 'audio/upgrade-engine.flac',
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LIFT_OFF: 'audio/lift-off.flac',
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};
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+13
-13
@@ -29,7 +29,7 @@ Events.Setpieces = {
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}
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}
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},
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audio: AudioLibrary.EVENT_FRIENDLY_OUTPOST
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audio: AudioLibrary.LANDMARK_FRIENDLY_OUTPOST
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},
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"swamp": { /* Swamp */
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title: _('A Murky Swamp'),
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@@ -87,7 +87,7 @@ Events.Setpieces = {
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}
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}
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},
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audio: AudioLibrary.EVENT_SWAMP
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audio: AudioLibrary.LANDMARK_SWAMP
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},
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"cave": { /* Cave */
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title: _('A Damp Cave'),
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@@ -519,7 +519,7 @@ Events.Setpieces = {
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}
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}
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},
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audio: AudioLibrary.EVENT_CAVE
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audio: AudioLibrary.LANDMARK_CAVE
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},
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"town": { /* Town */
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title: _('A Deserted Town'),
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@@ -1237,7 +1237,7 @@ Events.Setpieces = {
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}
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}
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},
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audio: AudioLibrary.EVENT_TOWN
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audio: AudioLibrary.LANDMARK_TOWN
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},
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"city": { /* City */
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title: _('A Ruined City'),
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@@ -2933,7 +2933,7 @@ Events.Setpieces = {
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}
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}
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},
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audio: AudioLibrary.EVENT_CITY
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audio: AudioLibrary.LANDMARK_CITY
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},
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"house": { /* Abandoned House */
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title: _('An Old House'),
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@@ -3051,7 +3051,7 @@ Events.Setpieces = {
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}
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}
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},
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audio: AudioLibrary.EVENT_HOUSE
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audio: AudioLibrary.LANDMARK_HOUSE
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},
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"battlefield": { /* Discovering an old battlefield */
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title: _('A Forgotten Battlefield'),
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@@ -3105,7 +3105,7 @@ Events.Setpieces = {
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}
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}
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},
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audio: AudioLibrary.EVENT_BATTLEFIELD
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audio: AudioLibrary.LANDMARK_BATTLEFIELD
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},
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"borehole": { /* Admiring a huge borehole */
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title: _('A Huge Borehole'),
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@@ -3135,7 +3135,7 @@ Events.Setpieces = {
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}
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}
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},
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audio: AudioLibrary.EVENT_BOREHOLE
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audio: AudioLibrary.LANDMARK_BOREHOLE
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},
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"ship": { /* Finding a way off this rock */
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title: _('A Crashed Ship'),
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@@ -3159,7 +3159,7 @@ Events.Setpieces = {
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}
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}
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},
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audio: AudioLibrary.EVENT_CRASHED_SHIP
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audio: AudioLibrary.LANDMARK_CRASHED_SHIP
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},
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"sulphurmine": { /* Clearing the Sulphur Mine */
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title: _('The Sulphur Mine'),
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@@ -3309,7 +3309,7 @@ Events.Setpieces = {
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}
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}
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},
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audio: AudioLibrary.EVENT_SULPHUR_MINE
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audio: AudioLibrary.LANDMARK_SULPHUR_MINE
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},
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"coalmine": { /* Clearing the Coal Mine */
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title: _('The Coal Mine'),
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@@ -3452,7 +3452,7 @@ Events.Setpieces = {
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}
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}
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},
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audio: AudioLibrary.EVENT_COAL_MINE
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audio: AudioLibrary.LANDMARK_COAL_MINE
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},
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"ironmine": { /* Clearing the Iron Mine */
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title: _('The Iron Mine'),
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@@ -3529,7 +3529,7 @@ Events.Setpieces = {
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}
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}
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},
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audio: AudioLibrary.EVENT_IRON_MINE
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audio: AudioLibrary.LANDMARK_IRON_MINE
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},
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"cache": { /* Cache - contains some of supplies from previous game */
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@@ -3582,6 +3582,6 @@ Events.Setpieces = {
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}
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}
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},
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audio: AudioLibrary.EVENT_DESTROYED_VILLAGE
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audio: AudioLibrary.LANDMARK_DESTROYED_VILLAGE
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}
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};
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