Bugfixes.

This commit is contained in:
Zarkonnen
2013-07-08 21:39:28 +02:00
parent 4641b0b145
commit 4334f36e57
2 changed files with 13 additions and 9 deletions
+7 -3
View File
@@ -104,7 +104,9 @@ var Events = {
Events.createAttackButton('fists').prependTo(btns);
}
Events.createUseMedsButton().prependTo(btns);
if((Path.outfit['medicine'] || 0) != 0) {
Events.createUseMedsButton().prependTo(btns);
}
Events.createEatMeatButton().prependTo(btns);
// Set up the enemy attack timer
@@ -144,7 +146,7 @@ var Events = {
cost: { 'medicine': 1 }
});
if(Path.outfit['medicine'] == 0) {
if((Path.outfit['medicine'] || 0) == 0) {
Button.setDisabled(btn, true);
}
@@ -470,7 +472,9 @@ var Events = {
}).appendTo(btns);
Events.createEatMeatButton(0).appendTo(btns);
Events.createUseMedsButton(0).appendTo(btns);
if((Path.outfit['medicine'] || 0) != 0) {
Events.createUseMedsButton(0).appendTo(btns);
}
}
} catch(e) {
// It is possible to die and win if the timing is perfect. Just let it fail.