mirror of
https://github.com/doublespeakgames/adarkroom.git
synced 2026-05-28 00:01:54 +08:00
merged
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+11
-11
@@ -123,7 +123,7 @@ var Events = {
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var btn = new Button.Button({
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id: 'eat',
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text: 'eat meat',
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text: _('eat meat'),
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cooldown: cooldown,
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click: Events.eatMeat,
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cost: { 'cured meat': 1 }
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@@ -143,7 +143,7 @@ var Events = {
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var btn = new Button.Button({
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id: 'meds',
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text: 'use meds',
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text: _('use meds'),
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cooldown: cooldown,
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click: Events.useMeds,
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cost: { 'medicine': 1 }
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@@ -453,7 +453,7 @@ var Events = {
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var btns = $('#buttons', Events.eventPanel());
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desc.empty();
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btns.empty();
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$('<div>').text('the ' + scene.enemy + (scene.plural ? ' are' : ' is') + ' dead.').appendTo(desc);
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$('<div>').text(scene.deathMessage).appendTo(desc);
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Events.drawLoot(scene.loot);
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@@ -471,7 +471,7 @@ var Events = {
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Events.endEvent();
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}
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},
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text: 'leave'
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text: _('leave')
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}).appendTo(btns);
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Events.createEatMeatButton(0).appendTo(btns);
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@@ -495,7 +495,7 @@ var Events = {
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var num = Math.floor(Math.random() * (loot.max - loot.min)) + loot.min;
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new Button.Button({
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id: 'loot_' + k.replace(' ', '-'),
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text: k + ' [' + num + ']',
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text: _(k) + ' [' + num + ']',
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click: Events.getLoot
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}).data('numLeft', num).appendTo(lootButtons);
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}
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@@ -518,11 +518,11 @@ var Events = {
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if(lootBtn.length > 0) {
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var curNum = lootBtn.data('numLeft');
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curNum += num;
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lootBtn.text(thing + ' [' + curNum + ']').data('numLeft', curNum);
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lootBtn.text(_(thing) + ' [' + curNum + ']').data('numLeft', curNum);
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} else {
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new Button.Button({
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id: 'loot_' + thing.replace(' ', '-'),
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text: thing + ' [' + num + ']',
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text: _(thing) + ' [' + num + ']',
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click: Events.getLoot
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}).data('numLeft', num).insertBefore($('.clear', lootButtons));
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}
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@@ -550,7 +550,7 @@ var Events = {
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});
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} else {
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// #dropMenu gets removed by this.
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btn.text(name + ' [' + num + ']');
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btn.text(_(name) + ' [' + num + ']');
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}
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var curNum = Path.outfit[name];
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curNum = typeof curNum == 'number' ? curNum : 0;
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@@ -578,7 +578,7 @@ var Events = {
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}
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if(numToDrop > 0) {
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var dropRow = $('<div>').attr('id', 'drop_' + k.replace(' ', '-'))
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.text(k + ' x' + numToDrop)
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.text(_(k) + ' x' + numToDrop)
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.data('thing', k)
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.data('num', numToDrop)
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.click(Events.dropStuff);
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@@ -595,7 +595,7 @@ var Events = {
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},
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createFighterDiv: function(chara, hp, maxhp) {
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var fighter = $('<div>').addClass('fighter').text(chara).data('hp', hp).data('maxHp', maxhp);
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var fighter = $('<div>').addClass('fighter').text(_(chara)).data('hp', hp).data('maxHp', maxhp).data('refname',chara);
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$('<div>').addClass('hp').text(hp+'/'+maxhp).appendTo(fighter);
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return fighter;
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},
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@@ -809,7 +809,7 @@ var Events = {
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Engine.keyLock = false;
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// Force refocus on the body. I hate you, IE.
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$('body').focus();
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});
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});
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},
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handleStateUpdates: function(e){
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