bugfix set ship,world location to true on init

This commit is contained in:
LucidCrux
2013-07-27 12:25:15 -06:00
parent 99800f1abd
commit a8c6790d84
2 changed files with 2 additions and 3 deletions
+1 -2
View File
@@ -16,7 +16,7 @@ var Ship = {
);
if(!$SM.get('features.location.spaceShip')) {
$SM.set('features.location.spaceShip');
$SM.set('features.location.spaceShip', true);
$SM.setM('game.spaceShip', {
hull: Ship.BASE_HULL,
thrusters: Ship.BASE_THRUSTERS
@@ -90,7 +90,6 @@ var Ship = {
if(!$SM.get('game.spaceShip.seenShip')) {
Notifications.notify(Ship, 'somewhere above the debris cloud, the wanderer fleet hovers. been on this rock too long.');
$SM.set('game.spaceShip.seenShip', true);
Engine.saveGame();
}
Engine.moveStoresView(null, transition_diff);