bugfix set ship,world location to true on init

This commit is contained in:
LucidCrux
2013-07-27 12:25:15 -06:00
parent 99800f1abd
commit a8c6790d84
2 changed files with 2 additions and 3 deletions
+1 -1
View File
@@ -129,7 +129,7 @@ var World = {
World.LANDMARKS[World.TILE.SWAMP] = {num: 1, minRadius: 15, maxRadius: World.RADIUS * 1.5, scene: 'swamp', label: 'A Murky Swamp'};
if(typeof $SM.get('features.location.world') == 'undefined') {
$SM.set('features.location.world');
$SM.set('features.location.world', true);
$SM.setM('game.world', {
map: World.generateMap(),
mask: World.newMask()