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Finished first version of medicine feature.
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-1
@@ -156,7 +156,8 @@ var Path = {
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'laser rifle': {type: 'weapon' },
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'energy cell': {type: 'tool' },
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'bayonet': {type: 'weapon' },
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'charm': {type: 'tool'}
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'charm': {type: 'tool'},
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'medicine': {type: 'tool'}
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}, Room.Craftables);
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for(var k in carryable) {
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