mirror of
https://github.com/doublespeakgames/adarkroom.git
synced 2026-05-28 00:01:54 +08:00
create StateManager, change all State calls to managed calls
Introduced state_manager.js almost all State gets/sets are now run through the manager (alias $SM). For now it was a simple, mostly straightforward replacement of calls. This means that there are redundancies and a lot of now unneeded code for things the SM will handle. However, since I had trouble with making those changes as well as introducing the manager all at once my first attempt, I am taking the wiser approach and making "one change" at a time like I should have instead of being too sure of myself. At this point, it seems to work, but there may be bugs I didn't catch. There was also no attempt made to update old saves to work with this. In theory, it shouldn't be too hard. (included is a list of all state changes) TODO: Save Update. Refactor: a lot, many many redundancies now. Refactor: "location centric" to "global centric". Relocate all calls to different update functions to event listeners where possible. ====================================================== The changes to State are as follows: .room (exists) > features.location.room .room > game.room .room.builder > game.room.builder .room.temperature > game.room.temperature .room.fire > game.room.fire .room.buttons > game.room.buttons .outside (exists) > features.location.outside .outside > game.outside .outside.population > game.outside.population .outside.buildings > game.outside.buildings .outside.workers > game.outside.workers .outside.seenForest > game.outside.seenForest .world (exists) > features.location.world .world > game.world .world.map > game.world.map .world.mask > game.world.mask .starved > character.starved .dehydrated > character.dehydrated .ship (exists) > featuers.location.spaceShip .ship > game.spaceShip .ship.hull > game.spaceShip.hull .ship.thrusters > game.spaceShip.thrusters .ship.seenWarning > game.spaceShip.seenWarning .ship.seenShip > game.spaceShip.seenShip .punches > character.punches .perks > character.perks .thieves > game.thieves .stolen > game.stolen .cityCleared > game.cityCleared .stores > stores .income > income
This commit is contained in:
+4
-1
@@ -15,12 +15,15 @@
|
||||
<meta itemprop="name" property="og:title" content="A Dark Room" />
|
||||
<link rel="shortcut icon" href="favicon.ico" />
|
||||
<link rel="image_src" href="img/adr.png" />
|
||||
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.10.1/jquery.min.js"></script>
|
||||
<!-- <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.10.1/jquery.min.js"></script>
|
||||
use local file for testing to avoid loads -->
|
||||
<script src="lib/jquery.min.js"></script>
|
||||
<script src="lib/jquery.color-2.1.2.min.js"></script>
|
||||
<script src="lib/jquery.event.move.js"></script>
|
||||
<script src="lib/jquery.event.swipe.js"></script>
|
||||
<script src="script/Button.js"></script>
|
||||
<script src="script/engine.js"></script>
|
||||
<script src="script/state_manager.js"></script>
|
||||
<script src="script/header.js"></script>
|
||||
<script src="script/notifications.js"></script>
|
||||
<script src="script/events.js"></script>
|
||||
|
||||
Reference in New Issue
Block a user