mirror of
https://github.com/doublespeakgames/adarkroom.git
synced 2026-05-28 00:01:54 +08:00
added importing and exporting saves with base64
This commit is contained in:
+8
-1
@@ -55,7 +55,14 @@ div#header {
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cursor: pointer;
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}
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.deleteSave:hover, .share:hover {
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.manualSave {
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position: absolute;
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right: 120px;
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bottom: 10px;
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cursor: pointer;
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}
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.deleteSave:hover, .share:hover, .manualSave:hover {
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text-decoration: underline;
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}
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@@ -20,6 +20,7 @@
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<script src="lib/jquery.color-2.1.2.min.js"></script>
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<script src="lib/jquery.event.move.js"></script>
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<script src="lib/jquery.event.swipe.js"></script>
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<script src="lib/base64.js"></script>
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<script src="script/Button.js"></script>
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<script src="script/engine.js"></script>
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<script src="script/state_manager.js"></script>
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+141
@@ -0,0 +1,141 @@
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/**
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*
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* Base64 encode / decode
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* http://www.webtoolkit.info/
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*
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**/
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var Base64 = {
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// private property
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_keyStr : "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
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// public method for encoding
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encode : function (input) {
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var output = "";
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var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
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var i = 0;
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input = Base64._utf8_encode(input);
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while (i < input.length) {
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chr1 = input.charCodeAt(i++);
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chr2 = input.charCodeAt(i++);
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chr3 = input.charCodeAt(i++);
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enc1 = chr1 >> 2;
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enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
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enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
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enc4 = chr3 & 63;
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if (isNaN(chr2)) {
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enc3 = enc4 = 64;
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} else if (isNaN(chr3)) {
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enc4 = 64;
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}
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output = output +
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this._keyStr.charAt(enc1) + this._keyStr.charAt(enc2) +
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this._keyStr.charAt(enc3) + this._keyStr.charAt(enc4);
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}
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return output;
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},
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// public method for decoding
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decode : function (input) {
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var output = "";
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var chr1, chr2, chr3;
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var enc1, enc2, enc3, enc4;
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var i = 0;
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input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
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while (i < input.length) {
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enc1 = this._keyStr.indexOf(input.charAt(i++));
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enc2 = this._keyStr.indexOf(input.charAt(i++));
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enc3 = this._keyStr.indexOf(input.charAt(i++));
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enc4 = this._keyStr.indexOf(input.charAt(i++));
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chr1 = (enc1 << 2) | (enc2 >> 4);
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chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
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chr3 = ((enc3 & 3) << 6) | enc4;
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output = output + String.fromCharCode(chr1);
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if (enc3 != 64) {
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output = output + String.fromCharCode(chr2);
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}
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if (enc4 != 64) {
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output = output + String.fromCharCode(chr3);
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}
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}
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output = Base64._utf8_decode(output);
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return output;
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},
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// private method for UTF-8 encoding
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_utf8_encode : function (string) {
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string = string.replace(/\r\n/g,"\n");
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var utftext = "";
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for (var n = 0; n < string.length; n++) {
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var c = string.charCodeAt(n);
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if (c < 128) {
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utftext += String.fromCharCode(c);
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}
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else if((c > 127) && (c < 2048)) {
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utftext += String.fromCharCode((c >> 6) | 192);
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utftext += String.fromCharCode((c & 63) | 128);
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}
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else {
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utftext += String.fromCharCode((c >> 12) | 224);
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utftext += String.fromCharCode(((c >> 6) & 63) | 128);
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utftext += String.fromCharCode((c & 63) | 128);
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}
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}
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return utftext;
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},
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// private method for UTF-8 decoding
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_utf8_decode : function (utftext) {
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var string = "";
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var i = 0;
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var c = c1 = c2 = 0;
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while ( i < utftext.length ) {
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c = utftext.charCodeAt(i);
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if (c < 128) {
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string += String.fromCharCode(c);
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i++;
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}
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else if((c > 191) && (c < 224)) {
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c2 = utftext.charCodeAt(i+1);
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string += String.fromCharCode(((c & 31) << 6) | (c2 & 63));
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i += 2;
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}
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else {
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c2 = utftext.charCodeAt(i+1);
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c3 = utftext.charCodeAt(i+2);
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string += String.fromCharCode(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63));
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i += 3;
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}
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}
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return string;
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}
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}
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@@ -105,6 +105,12 @@ var Engine = {
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.text('share.')
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.click(Engine.share)
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.appendTo('body');
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$('<span>')
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.addClass('manualSave')
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.text('save.')
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.click(Engine.exportImport)
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.appendTo('body');
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// Register keypress handlers
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$('body').off('keydown').keydown(Engine.keyDown);
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@@ -178,6 +184,58 @@ var Engine = {
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}
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},
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exportImport: function() {
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Events.startEvent({
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title: 'Export / Import',
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scenes: {
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start: {
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text: ['export or import save data, for backing up',
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'or migrating computers'],
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buttons: {
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'export': {
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text: 'export',
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nextScene: 'end',
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onChoose: Engine.export64
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},
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'import': {
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text: 'import',
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nextScene: {1: 'confirm'},
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}
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}
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},
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'confirm': {
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text: ['are you sure?',
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'if the code is invalid, all data will be lost.',
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'this is irreversible.'],
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buttons: {
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'yes': {
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text: 'yes',
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nextScene: 'end',
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onChoose: Engine.import64
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},
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'no': {
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text: 'no',
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nextScene: 'end'
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}
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}
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}
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}
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});
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},
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export64: function() {
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Engine.saveGame();
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var string64 = Base64.encode(localStorage.gameState);
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prompt("save this.",string64);
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},
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import64: function() {
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var string64 = prompt("put the save code here.","");
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var decodedSave = Base64.decode(string64);
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localStorage.gameState = decodedSave;
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location.reload();
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},
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event: function(cat, act) {
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if(typeof ga === 'function') {
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ga('send', 'event', cat, act);
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