Commit Graph

308 Commits

Author SHA1 Message Date
Michael Townsend 98719ccf0c Merge pull request #13 from Zarkonnen/master
Max/zero buttons
2013-07-04 07:50:07 -07:00
Michael Townsend 6a7df4d17c Fixed non-combat meat eating 2013-07-04 07:28:19 -07:00
Zarkonnen 6d99cb7c3a Added max/zero buttons to worker assignment and expedition supply packing to prevent eg having to click 50x to fill food supplies. 2013-07-04 16:15:29 +02:00
Michael Townsend cab220a5ac Merge pull request #10 from dmnd/master
Add an 'eat meat' button to the loot screen
2013-07-04 06:59:09 -07:00
Desmond Brand a86c61aaf0 Add an 'eat meat' button to the loot screen
When I played this, I would often madly try to click the 'eat meat' button
after I won a fight, only to have the 'leave' button appear in its place,
causing me to lose my chance at both healing and looting.

This patch adds an 'eat meat' button to the loot screen to avoid this UI
problem.
2013-07-04 02:56:54 -07:00
Andrew Ardill 6fb7f248f7 world.js: Trigger movement with clicks on the map
Clicking on the map in different quadrants will move you in that direction.
Clicks are measured relative to the centre of the current location centre of
the map. Click above the player to move up, click below to move down etc.

This should enable better gameplay on touch devices.
2013-07-04 16:13:30 +10:00
Andrew Ardill d0a171e95b world.js: Refactor move commands out of keyDown
In order to better handle move commands, refactor them out of the keyDown
event handler. This will enable using other input methods to trigger a move
command, such as mouse clicks or touch events.
2013-07-04 14:49:21 +10:00
Michael Townsend 19abccfcc4 Adding ADR to Github 2013-07-03 07:56:13 -07:00