AndySky21 6ace681a91 Pause during fight
This commit adds a pause button during the fight. It relies upon the new
Events.paused property: when set to true, no buttons will work except
the pause button itself, and cooldown on attack/healing buttons is
interrupted.
This commit also groups event buttons in different groups (attack,
healing, scene), so that the position of "eat meat" and "use meds" does
not depend on how many scene buttons are present (sometimes 1, other
times 2)
2016-02-15 21:04:02 +01:00
2016-02-15 21:04:02 +01:00
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2016-02-15 21:04:02 +01:00
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2015-02-14 17:14:22 -05:00
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2013-07-04 15:21:49 -04:00
2015-11-09 18:36:55 -05:00
2015-12-30 03:25:03 -06:00

A Dark Room

"awake. head throbbing. vision blurry. come light the fire."

a minimalist text adventure game for your browser

Click to play

Available Languages
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Readme 404 MiB
Languages
JavaScript 92.3%
CSS 5.5%
HTML 1.9%
Python 0.3%