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This commit adds a pause button during the fight. It relies upon the new Events.paused property: when set to true, no buttons will work except the pause button itself, and cooldown on attack/healing buttons is interrupted. This commit also groups event buttons in different groups (attack, healing, scene), so that the position of "eat meat" and "use meds" does not depend on how many scene buttons are present (sometimes 1, other times 2)
A Dark Room
"awake. head throbbing. vision blurry. come light the fire."
a minimalist text adventure game for your browser
or play the latest on GitHub
Description
Languages
JavaScript
92.3%
CSS
5.5%
HTML
1.9%
Python
0.3%
