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Dog-Lynx-And-HCN/scripts/Contents/Bullets/ChickSprint.gd
T

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extends BulletBase
class_name ChickSprint
func register():
speed = 0
damage = 20
penerate = 1
func ai():
PresetsAI.lockLauncher(self, launcher, true)
if !launcher.sprinting:
tryDestroy()