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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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15 lines
424 B
GDScript
15 lines
424 B
GDScript
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extends BulletBase
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class_name RedCrystalBullet
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var radius: float = 0
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func register():
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hitbox.shape = hitbox.shape.duplicate()
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func ai():
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PresetBulletAI.forward(self, rotation)
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speed = (1 - lifeTimePercent()) * initialSpeed
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func destroy(_beacuseMap: bool):
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hitbox.shape.radius = radius
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EffectController.create(ComponentManager.getEffect("RedCrystalExplosion"), global_position).shot()
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await TickTool.millseconds(100)
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