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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00

feat(武器系统): 新增红水晶武器及相关资源

添加红水晶武器系统,包括武器、子弹、特效和音效资源
- 新增红水晶武器脚本及场景,实现爆炸伤害功能
- 添加红水晶子弹逻辑,支持半径爆炸效果
- 加入红水晶爆炸特效和音效
- 更新角色武器库包含红水晶武器
- 调整现有水晶武器描述和数值
- 扩展子弹基类支持首帧回调
- 更新特效控制器支持音效播放等待
This commit is contained in:
2025-12-14 17:01:09 +08:00
parent e7e45c202c
commit fb0b98c96e
19 changed files with 266 additions and 13 deletions
+27
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@@ -0,0 +1,27 @@
[gd_scene load_steps=5 format=3 uid="uid://c0oc8aqfef0tt"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_k4d80"]
[ext_resource type="Script" uid="uid://bv848wj2ko0y0" path="res://scripts/Contents/Bullets/RedCrystal.gd" id="2_llvlo"]
[ext_resource type="Texture2D" uid="uid://c7hyatbuieaj" path="res://resources/bullets/purple-crystal/frames/0.svg" id="3_hx3mn"]
[sub_resource type="SpriteFrames" id="SpriteFrames_ns31y"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("3_hx3mn")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[node name="RedCrystal" instance=ExtResource("1_k4d80")]
script = ExtResource("2_llvlo")
displayName = "红水晶"
speed = 8.0
lifeTime = 3000.0
metadata/_edit_vertical_guides_ = [150.0]
[node name="texture" parent="." index="0"]
modulate = Color(1.2892731, 0.44830602, 0.44830602, 1)
sprite_frames = SubResource("SpriteFrames_ns31y")
+8 -3
View File
@@ -1,7 +1,8 @@
[gd_scene load_steps=13 format=3 uid="uid://bm7ymrri6pykb"]
[gd_scene load_steps=14 format=3 uid="uid://bm7ymrri6pykb"]
[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"]
[ext_resource type="Script" uid="uid://cthtupc6dtbav" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"]
[ext_resource type="PackedScene" uid="uid://dt8w2w816tsj0" path="res://components/Weapons/RedCrystal.tscn" id="3_0omr3"]
[ext_resource type="PackedScene" uid="uid://c0n3igy4hucrg" path="res://components/Weapons/PurpleCrystal.tscn" id="3_jluqw"]
[ext_resource type="PackedScene" uid="uid://c3crr8r7y3oho" path="res://components/Weapons/BlueCrystal.tscn" id="4_0omr3"]
[ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="4_66s6c"]
@@ -55,10 +56,14 @@ metadata/_edit_vertical_guides_ = [71.0]
[node name="weaponStore" parent="." index="1"]
process_mode = 4
[node name="PurpleCrystal" parent="weaponStore" index="0" instance=ExtResource("3_jluqw")]
[node name="RedCrystal" parent="weaponStore" index="0" instance=ExtResource("3_0omr3")]
offset_bottom = 374.0
debugRebuild = false
[node name="PurpleCrystal" parent="weaponStore" index="1" instance=ExtResource("3_jluqw")]
offset_bottom = 350.0
[node name="BlueCrystal" parent="weaponStore" index="1" instance=ExtResource("4_0omr3")]
[node name="BlueCrystal" parent="weaponStore" index="2" instance=ExtResource("4_0omr3")]
[node name="sprint" parent="sounds" index="0"]
stream = ExtResource("4_66s6c")
@@ -0,0 +1,57 @@
[gd_scene load_steps=12 format=3 uid="uid://cbmleuw8a2mlg"]
[ext_resource type="PackedScene" uid="uid://bcvuuy2m0pke0" path="res://components/Abstracts/EffectBase.tscn" id="1_cy5kq"]
[ext_resource type="AudioStream" uid="uid://dnv73q6g00vuo" path="res://resources/sounds/effect/crystal.mp3" id="2_elo1m"]
[sub_resource type="Curve" id="Curve_cy5kq"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.6, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 3
[sub_resource type="CurveTexture" id="CurveTexture_elo1m"]
curve = SubResource("Curve_cy5kq")
[sub_resource type="Curve" id="Curve_n2oaw"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_t885a"]
curve = SubResource("Curve_n2oaw")
[sub_resource type="Gradient" id="Gradient_a655c"]
colors = PackedColorArray(1, 0.39999998, 0.39999998, 1, 0.6, 0, 0, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_thnw7"]
gradient = SubResource("Gradient_a655c")
[sub_resource type="Curve" id="Curve_bapde"]
_data = [Vector2(0.6, 0.5), 0.0, 1.2500001, 0, 0, Vector2(1, 1), 1.2500001, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_0c4j8"]
curve = SubResource("Curve_bapde")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_w17p2"]
particle_flag_disable_z = true
angle_min = 1.0728835e-05
angle_max = 360.00003
angle_curve = SubResource("CurveTexture_t885a")
spread = 180.0
initial_velocity_max = 500.0
gravity = Vector3(0, 0, 0)
damping_min = 1000.00006
damping_max = 1000.00006
damping_curve = SubResource("CurveTexture_0c4j8")
scale_min = 3.0
scale_max = 10.0
color_initial_ramp = SubResource("GradientTexture1D_thnw7")
alpha_curve = SubResource("CurveTexture_elo1m")
[node name="RedCrystalExplosion" instance=ExtResource("1_cy5kq")]
spawnSound = "spawn"
[node name="spawn" parent="sounds" index="0"]
stream = ExtResource("2_elo1m")
[node name="particles" parent="." index="1"]
amount = 100
process_material = SubResource("ParticleProcessMaterial_w17p2")
+3 -2
View File
@@ -1,9 +1,10 @@
[gd_scene load_steps=5 format=3 uid="uid://hutbnesqb8ql"]
[gd_scene load_steps=6 format=3 uid="uid://hutbnesqb8ql"]
[ext_resource type="PackedScene" uid="uid://bykwevnv7keeh" path="res://components/Abstracts/FeedCardBase.tscn" id="1_b0uqe"]
[ext_resource type="Texture2D" uid="uid://dwmw3is7s486j" path="res://resources/feeds/crystal-block.png" id="2_8e2d0"]
[ext_resource type="PackedScene" uid="uid://c0n3igy4hucrg" path="res://components/Weapons/PurpleCrystal.tscn" id="3_2mapt"]
[ext_resource type="PackedScene" uid="uid://c3crr8r7y3oho" path="res://components/Weapons/BlueCrystal.tscn" id="3_8e2d0"]
[ext_resource type="PackedScene" uid="uid://dt8w2w816tsj0" path="res://components/Weapons/RedCrystal.tscn" id="5_43qg2"]
[node name="BlueCrystal" instance=ExtResource("1_b0uqe")]
avatarTexture = ExtResource("2_8e2d0")
@@ -12,7 +13,7 @@ quality = 2
topic = 8
fields = Array[int]([8])
fieldValues = Array[float]([0.1])
weapons = Array[PackedScene]([ExtResource("3_2mapt"), ExtResource("3_8e2d0")])
weapons = Array[PackedScene]([ExtResource("3_8e2d0"), ExtResource("3_2mapt"), ExtResource("5_43qg2")])
costs = Array[int]([0, 1])
costCounts = Array[int]([2000, 3000])
+24
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@@ -0,0 +1,24 @@
[gd_scene load_steps=4 format=3 uid="uid://bqlig553oovpn"]
[ext_resource type="PackedScene" uid="uid://bykwevnv7keeh" path="res://components/Abstracts/FeedCardBase.tscn" id="1_66pmg"]
[ext_resource type="Texture2D" uid="uid://s8r37cmth6o8" path="res://resources/weapons/red-crystal.png" id="2_0kdox"]
[ext_resource type="PackedScene" uid="uid://dt8w2w816tsj0" path="res://components/Weapons/RedCrystal.tscn" id="3_aumml"]
[node name="RedCrystal" instance=ExtResource("1_66pmg")]
avatarTexture = ExtResource("2_0kdox")
displayName = "红水晶簇"
quality = 2
topic = 8
fields = Array[int]([9])
fieldValues = Array[float]([-1.0])
weapons = Array[PackedScene]([ExtResource("3_aumml")])
costs = Array[int]([0, 1])
costCounts = Array[int]([100, 150])
[node name="avatar" parent="container/info" index="0"]
texture = ExtResource("2_0kdox")
[node name="name" parent="container/info" index="1"]
displayName = "红水晶簇"
quality = 2
topic = 8
+4 -4
View File
@@ -9,9 +9,9 @@
script = ExtResource("2_jbcf8")
avatarTexture = ExtResource("3_fewtg")
displayName = "蓝水晶簇"
quality = 2
typeTopic = 3
store = {
"atk": 5,
"atk": 3,
"count": 2.0
}
storeType = {
@@ -30,7 +30,7 @@ texture = ExtResource("3_fewtg")
[node name="name" parent="container/info" index="2"]
displayName = "蓝水晶簇"
quality = 2
typeTopic = 3
[node name="description" parent="container" index="2"]
text = "[center]发射[b]蓝水晶[/b],可无限追踪,命中造成[color=cyan]2[/color]点伤害,飞行过程中有[color=cyan]2[/color]颗[b]钻石[/b]环绕。[/center]"
text = "[center]发射[b]蓝水晶[/b],可无限追踪,命中造成[color=cyan]5[/color]点伤害,飞行过程中有[color=cyan]2[/color]颗[b]钻石[/b]环绕。[/center]"
+4 -3
View File
@@ -11,8 +11,9 @@ script = ExtResource("2_0xgcv")
avatarTexture = ExtResource("2_wgtcw")
displayName = "紫水晶簇"
costBeachball = 200
descriptionTemplate = "撞击造成$atk点伤害。"
descriptionTemplate = "发射[b]紫水晶[/b]撞击造成$atk点伤害。"
cooldown = 200.0
debugRebuild = true
[node name="attack" parent="sounds" index="0"]
stream = ExtResource("4_16daa")
@@ -21,10 +22,10 @@ stream = ExtResource("4_16daa")
texture = ExtResource("2_wgtcw")
[node name="beachball" parent="container/info/infos" index="1"]
count = 250
count = 200
[node name="name" parent="container/info" index="2"]
displayName = "紫水晶簇"
[node name="description" parent="container" index="2"]
text = "[center]撞击造成[color=cyan]10[/color]点伤害。[/center]"
text = "[center]发射[b]紫水晶[/b]撞击造成[color=cyan]10[/color]点伤害。[/center]"
+36
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@@ -0,0 +1,36 @@
[gd_scene load_steps=5 format=3 uid="uid://dt8w2w816tsj0"]
[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_88g2h"]
[ext_resource type="Texture2D" uid="uid://s8r37cmth6o8" path="res://resources/weapons/red-crystal.png" id="2_3e8g7"]
[ext_resource type="Script" uid="uid://dmsjasfucknxq" path="res://scripts/Contents/Weapons/RedCrystal.gd" id="2_wfewu"]
[ext_resource type="AudioStream" uid="uid://dclinyhu256xi" path="res://resources/sounds/effect/Low Whoosh.mp3" id="4_qt0vq"]
[node name="RedCrystal" instance=ExtResource("1_88g2h")]
script = ExtResource("2_wfewu")
avatarTexture = ExtResource("2_3e8g7")
displayName = "红水晶簇"
typeTopic = 1
store = {
"atk": 40,
"radius": 150.0
}
storeType = {
"atk": 1,
"radius": 1
}
descriptionTemplate = "发射[b]红水晶[/b],在3秒后以$radius的半径爆炸,造成$atk点伤害。"
cooldown = 2000.0
debugRebuild = true
[node name="attack" parent="sounds" index="0"]
stream = ExtResource("4_qt0vq")
[node name="avatar" parent="container/info" index="0"]
texture = ExtResource("2_3e8g7")
[node name="name" parent="container/info" index="2"]
displayName = "红水晶簇"
typeTopic = 1
[node name="description" parent="container" index="2"]
text = "[center]发射[b]红水晶[/b],在3秒后以[color=cyan]150[/color]的半径爆炸,造成[color=cyan]40[/color]点伤害。[/center]"
+1 -1
View File
@@ -11,7 +11,7 @@ config_version=5
[application]
config/name="ChickenVSBear"
run/main_scene="res://components/Scenes/World.tscn"
run/main_scene="uid://dmxi1ikn6avig"
config/features=PackedStringArray("4.5", "GL Compatibility")
config/icon="res://icon.svg"
Binary file not shown.
@@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://dnv73q6g00vuo"
path="res://.godot/imported/crystal.mp3-16c4912a4753d8f726349a830585555a.mp3str"
[deps]
source_file="res://resources/sounds/effect/crystal.mp3"
dest_files=["res://.godot/imported/crystal.mp3-16c4912a4753d8f726349a830585555a.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4
Binary file not shown.

After

Width:  |  Height:  |  Size: 2.3 KiB

+40
View File
@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://s8r37cmth6o8"
path="res://.godot/imported/red-crystal.png-67abc7ab55282ddcb27f35f1d1767715.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://resources/weapons/red-crystal.png"
dest_files=["res://.godot/imported/red-crystal.png-67abc7ab55282ddcb27f35f1d1767715.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
+14
View File
@@ -0,0 +1,14 @@
extends BulletBase
class_name RedCrystalBullet
var radius: float = 0
func register():
hitbox.shape = hitbox.shape.duplicate()
func ai():
PresetBulletAI.forward(self, rotation)
speed = (1 - lifeTimePercent()) * initialSpeed
func destroy(_beacuseMap: bool):
hitbox.shape.radius = radius
EffectController.create(ComponentManager.getEffect("RedCrystalExplosion"), global_position).shot()
await TickTool.millseconds(100)
@@ -0,0 +1 @@
uid://bv848wj2ko0y0
+15
View File
@@ -0,0 +1,15 @@
@tool
extends Weapon
class_name RedCrystalWeapon
func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["atk"] += 2 * to * soulLevel
origin["radius"] += 4 * to * soulLevel
return origin
func attack(entity: EntityBase):
var weaponPos = entity.findWeaponAnchor("normal")
for bullet in BulletBase.generate(ComponentManager.getBullet("RedCrystal"), entity, weaponPos, (get_global_mouse_position() - weaponPos).angle()):
if bullet is RedCrystalBullet:
bullet.baseDamage = readStore("atk")
bullet.radius = readStore("radius")
return true
@@ -0,0 +1 @@
uid://dmsjasfucknxq
+8
View File
@@ -36,6 +36,7 @@ var initialSpeed: float = 0
var initialDamage: float = 0
var speedScale: float = 1
var parentScene: PackedScene = null
var isFirstFrame: bool = true
func _ready():
initialSpeed = speed
@@ -85,6 +86,9 @@ func _physics_process(_delta: float) -> void:
targetEntity.getTrackingAnchor(),
launcher.fields.get(FieldStore.Entity.BULLET_TRACE) / 10
)
if isFirstFrame:
firstFrame()
isFirstFrame = false
ai()
else:
tryDestroy()
@@ -122,6 +126,8 @@ func timeLived():
return WorldManager.getTime() - spawnInWhen
func distanceLived():
return position.distance_to(spawnInWhere)
func lifeTimePercent():
return timeLived() / lifeTime
func lifeDistancePercent():
return distanceLived() / lifeDistance
func dotLoop():
@@ -156,6 +162,8 @@ func tryRefract():
refract(entity, i, total, last)
# 抽象方法
func firstFrame():
pass
func ai():
pass
func destroy(_beacuseMap: bool):
+4
View File
@@ -24,6 +24,10 @@ func shot():
if oneShot:
await cloned.finished
cloned.queue_free()
if spawnSound:
var sound: AudioStreamPlayer2D = sounds.get_node(spawnSound)
if sound.playing:
await sound.finished
queue_free()
static func create(scene: PackedScene, spawnPosition: Vector2, parent: Node2D = null) -> EffectController: