mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-27 22:41:56 +08:00
feat(武器系统): 新增红水晶武器及相关资源
添加红水晶武器系统,包括武器、子弹、特效和音效资源 - 新增红水晶武器脚本及场景,实现爆炸伤害功能 - 添加红水晶子弹逻辑,支持半径爆炸效果 - 加入红水晶爆炸特效和音效 - 更新角色武器库包含红水晶武器 - 调整现有水晶武器描述和数值 - 扩展子弹基类支持首帧回调 - 更新特效控制器支持音效播放等待
This commit is contained in:
@@ -0,0 +1,27 @@
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[gd_scene load_steps=5 format=3 uid="uid://c0oc8aqfef0tt"]
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[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_k4d80"]
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[ext_resource type="Script" uid="uid://bv848wj2ko0y0" path="res://scripts/Contents/Bullets/RedCrystal.gd" id="2_llvlo"]
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[ext_resource type="Texture2D" uid="uid://c7hyatbuieaj" path="res://resources/bullets/purple-crystal/frames/0.svg" id="3_hx3mn"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_ns31y"]
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animations = [{
|
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"frames": [{
|
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"duration": 1.0,
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"texture": ExtResource("3_hx3mn")
|
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}],
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"loop": true,
|
||||
"name": &"default",
|
||||
"speed": 5.0
|
||||
}]
|
||||
|
||||
[node name="RedCrystal" instance=ExtResource("1_k4d80")]
|
||||
script = ExtResource("2_llvlo")
|
||||
displayName = "红水晶"
|
||||
speed = 8.0
|
||||
lifeTime = 3000.0
|
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metadata/_edit_vertical_guides_ = [150.0]
|
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|
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[node name="texture" parent="." index="0"]
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modulate = Color(1.2892731, 0.44830602, 0.44830602, 1)
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sprite_frames = SubResource("SpriteFrames_ns31y")
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@@ -1,7 +1,8 @@
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[gd_scene load_steps=13 format=3 uid="uid://bm7ymrri6pykb"]
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[gd_scene load_steps=14 format=3 uid="uid://bm7ymrri6pykb"]
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[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"]
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[ext_resource type="Script" uid="uid://cthtupc6dtbav" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"]
|
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[ext_resource type="PackedScene" uid="uid://dt8w2w816tsj0" path="res://components/Weapons/RedCrystal.tscn" id="3_0omr3"]
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[ext_resource type="PackedScene" uid="uid://c0n3igy4hucrg" path="res://components/Weapons/PurpleCrystal.tscn" id="3_jluqw"]
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[ext_resource type="PackedScene" uid="uid://c3crr8r7y3oho" path="res://components/Weapons/BlueCrystal.tscn" id="4_0omr3"]
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[ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="4_66s6c"]
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@@ -55,10 +56,14 @@ metadata/_edit_vertical_guides_ = [71.0]
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[node name="weaponStore" parent="." index="1"]
|
||||
process_mode = 4
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||||
|
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[node name="PurpleCrystal" parent="weaponStore" index="0" instance=ExtResource("3_jluqw")]
|
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[node name="RedCrystal" parent="weaponStore" index="0" instance=ExtResource("3_0omr3")]
|
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offset_bottom = 374.0
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debugRebuild = false
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|
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[node name="PurpleCrystal" parent="weaponStore" index="1" instance=ExtResource("3_jluqw")]
|
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offset_bottom = 350.0
|
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|
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[node name="BlueCrystal" parent="weaponStore" index="1" instance=ExtResource("4_0omr3")]
|
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[node name="BlueCrystal" parent="weaponStore" index="2" instance=ExtResource("4_0omr3")]
|
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|
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[node name="sprint" parent="sounds" index="0"]
|
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stream = ExtResource("4_66s6c")
|
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@@ -0,0 +1,57 @@
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[gd_scene load_steps=12 format=3 uid="uid://cbmleuw8a2mlg"]
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[ext_resource type="PackedScene" uid="uid://bcvuuy2m0pke0" path="res://components/Abstracts/EffectBase.tscn" id="1_cy5kq"]
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[ext_resource type="AudioStream" uid="uid://dnv73q6g00vuo" path="res://resources/sounds/effect/crystal.mp3" id="2_elo1m"]
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[sub_resource type="Curve" id="Curve_cy5kq"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.6, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_elo1m"]
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curve = SubResource("Curve_cy5kq")
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[sub_resource type="Curve" id="Curve_n2oaw"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_t885a"]
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[sub_resource type="Gradient" id="Gradient_a655c"]
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gradient = SubResource("Gradient_a655c")
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[sub_resource type="CurveTexture" id="CurveTexture_0c4j8"]
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curve = SubResource("Curve_bapde")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_w17p2"]
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particle_flag_disable_z = true
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angle_min = 1.0728835e-05
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angle_max = 360.00003
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angle_curve = SubResource("CurveTexture_t885a")
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spread = 180.0
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initial_velocity_max = 500.0
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gravity = Vector3(0, 0, 0)
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damping_min = 1000.00006
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damping_max = 1000.00006
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damping_curve = SubResource("CurveTexture_0c4j8")
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scale_min = 3.0
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scale_max = 10.0
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color_initial_ramp = SubResource("GradientTexture1D_thnw7")
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alpha_curve = SubResource("CurveTexture_elo1m")
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[node name="RedCrystalExplosion" instance=ExtResource("1_cy5kq")]
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spawnSound = "spawn"
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[node name="spawn" parent="sounds" index="0"]
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stream = ExtResource("2_elo1m")
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[node name="particles" parent="." index="1"]
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amount = 100
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process_material = SubResource("ParticleProcessMaterial_w17p2")
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@@ -1,9 +1,10 @@
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[gd_scene load_steps=5 format=3 uid="uid://hutbnesqb8ql"]
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[gd_scene load_steps=6 format=3 uid="uid://hutbnesqb8ql"]
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[ext_resource type="PackedScene" uid="uid://bykwevnv7keeh" path="res://components/Abstracts/FeedCardBase.tscn" id="1_b0uqe"]
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[ext_resource type="Texture2D" uid="uid://dwmw3is7s486j" path="res://resources/feeds/crystal-block.png" id="2_8e2d0"]
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[ext_resource type="PackedScene" uid="uid://c0n3igy4hucrg" path="res://components/Weapons/PurpleCrystal.tscn" id="3_2mapt"]
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[ext_resource type="PackedScene" uid="uid://c3crr8r7y3oho" path="res://components/Weapons/BlueCrystal.tscn" id="3_8e2d0"]
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[ext_resource type="PackedScene" uid="uid://dt8w2w816tsj0" path="res://components/Weapons/RedCrystal.tscn" id="5_43qg2"]
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||||
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||||
[node name="BlueCrystal" instance=ExtResource("1_b0uqe")]
|
||||
avatarTexture = ExtResource("2_8e2d0")
|
||||
@@ -12,7 +13,7 @@ quality = 2
|
||||
topic = 8
|
||||
fields = Array[int]([8])
|
||||
fieldValues = Array[float]([0.1])
|
||||
weapons = Array[PackedScene]([ExtResource("3_2mapt"), ExtResource("3_8e2d0")])
|
||||
weapons = Array[PackedScene]([ExtResource("3_8e2d0"), ExtResource("3_2mapt"), ExtResource("5_43qg2")])
|
||||
costs = Array[int]([0, 1])
|
||||
costCounts = Array[int]([2000, 3000])
|
||||
|
||||
|
||||
@@ -0,0 +1,24 @@
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||||
[gd_scene load_steps=4 format=3 uid="uid://bqlig553oovpn"]
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[ext_resource type="PackedScene" uid="uid://bykwevnv7keeh" path="res://components/Abstracts/FeedCardBase.tscn" id="1_66pmg"]
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[ext_resource type="Texture2D" uid="uid://s8r37cmth6o8" path="res://resources/weapons/red-crystal.png" id="2_0kdox"]
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[ext_resource type="PackedScene" uid="uid://dt8w2w816tsj0" path="res://components/Weapons/RedCrystal.tscn" id="3_aumml"]
|
||||
|
||||
[node name="RedCrystal" instance=ExtResource("1_66pmg")]
|
||||
avatarTexture = ExtResource("2_0kdox")
|
||||
displayName = "红水晶簇"
|
||||
quality = 2
|
||||
topic = 8
|
||||
fields = Array[int]([9])
|
||||
fieldValues = Array[float]([-1.0])
|
||||
weapons = Array[PackedScene]([ExtResource("3_aumml")])
|
||||
costs = Array[int]([0, 1])
|
||||
costCounts = Array[int]([100, 150])
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||||
|
||||
[node name="avatar" parent="container/info" index="0"]
|
||||
texture = ExtResource("2_0kdox")
|
||||
|
||||
[node name="name" parent="container/info" index="1"]
|
||||
displayName = "红水晶簇"
|
||||
quality = 2
|
||||
topic = 8
|
||||
@@ -9,9 +9,9 @@
|
||||
script = ExtResource("2_jbcf8")
|
||||
avatarTexture = ExtResource("3_fewtg")
|
||||
displayName = "蓝水晶簇"
|
||||
quality = 2
|
||||
typeTopic = 3
|
||||
store = {
|
||||
"atk": 5,
|
||||
"atk": 3,
|
||||
"count": 2.0
|
||||
}
|
||||
storeType = {
|
||||
@@ -30,7 +30,7 @@ texture = ExtResource("3_fewtg")
|
||||
|
||||
[node name="name" parent="container/info" index="2"]
|
||||
displayName = "蓝水晶簇"
|
||||
quality = 2
|
||||
typeTopic = 3
|
||||
|
||||
[node name="description" parent="container" index="2"]
|
||||
text = "[center]发射[b]蓝水晶[/b],可无限追踪,命中造成[color=cyan]2[/color]点伤害,飞行过程中有[color=cyan]2[/color]颗[b]钻石[/b]环绕。[/center]"
|
||||
text = "[center]发射[b]蓝水晶[/b],可无限追踪,命中造成[color=cyan]5[/color]点伤害,飞行过程中有[color=cyan]2[/color]颗[b]钻石[/b]环绕。[/center]"
|
||||
|
||||
@@ -11,8 +11,9 @@ script = ExtResource("2_0xgcv")
|
||||
avatarTexture = ExtResource("2_wgtcw")
|
||||
displayName = "紫水晶簇"
|
||||
costBeachball = 200
|
||||
descriptionTemplate = "撞击造成$atk点伤害。"
|
||||
descriptionTemplate = "发射[b]紫水晶[/b],撞击时造成$atk点伤害。"
|
||||
cooldown = 200.0
|
||||
debugRebuild = true
|
||||
|
||||
[node name="attack" parent="sounds" index="0"]
|
||||
stream = ExtResource("4_16daa")
|
||||
@@ -21,10 +22,10 @@ stream = ExtResource("4_16daa")
|
||||
texture = ExtResource("2_wgtcw")
|
||||
|
||||
[node name="beachball" parent="container/info/infos" index="1"]
|
||||
count = 250
|
||||
count = 200
|
||||
|
||||
[node name="name" parent="container/info" index="2"]
|
||||
displayName = "紫水晶簇"
|
||||
|
||||
[node name="description" parent="container" index="2"]
|
||||
text = "[center]撞击造成[color=cyan]10[/color]点伤害。[/center]"
|
||||
text = "[center]发射[b]紫水晶[/b],撞击时造成[color=cyan]10[/color]点伤害。[/center]"
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://dt8w2w816tsj0"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_88g2h"]
|
||||
[ext_resource type="Texture2D" uid="uid://s8r37cmth6o8" path="res://resources/weapons/red-crystal.png" id="2_3e8g7"]
|
||||
[ext_resource type="Script" uid="uid://dmsjasfucknxq" path="res://scripts/Contents/Weapons/RedCrystal.gd" id="2_wfewu"]
|
||||
[ext_resource type="AudioStream" uid="uid://dclinyhu256xi" path="res://resources/sounds/effect/Low Whoosh.mp3" id="4_qt0vq"]
|
||||
|
||||
[node name="RedCrystal" instance=ExtResource("1_88g2h")]
|
||||
script = ExtResource("2_wfewu")
|
||||
avatarTexture = ExtResource("2_3e8g7")
|
||||
displayName = "红水晶簇"
|
||||
typeTopic = 1
|
||||
store = {
|
||||
"atk": 40,
|
||||
"radius": 150.0
|
||||
}
|
||||
storeType = {
|
||||
"atk": 1,
|
||||
"radius": 1
|
||||
}
|
||||
descriptionTemplate = "发射[b]红水晶[/b],在3秒后以$radius的半径爆炸,造成$atk点伤害。"
|
||||
cooldown = 2000.0
|
||||
debugRebuild = true
|
||||
|
||||
[node name="attack" parent="sounds" index="0"]
|
||||
stream = ExtResource("4_qt0vq")
|
||||
|
||||
[node name="avatar" parent="container/info" index="0"]
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||||
texture = ExtResource("2_3e8g7")
|
||||
|
||||
[node name="name" parent="container/info" index="2"]
|
||||
displayName = "红水晶簇"
|
||||
typeTopic = 1
|
||||
|
||||
[node name="description" parent="container" index="2"]
|
||||
text = "[center]发射[b]红水晶[/b],在3秒后以[color=cyan]150[/color]的半径爆炸,造成[color=cyan]40[/color]点伤害。[/center]"
|
||||
+1
-1
@@ -11,7 +11,7 @@ config_version=5
|
||||
[application]
|
||||
|
||||
config/name="ChickenVSBear"
|
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run/main_scene="res://components/Scenes/World.tscn"
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run/main_scene="uid://dmxi1ikn6avig"
|
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config/features=PackedStringArray("4.5", "GL Compatibility")
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config/icon="res://icon.svg"
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||||
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Binary file not shown.
@@ -0,0 +1,19 @@
|
||||
[remap]
|
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|
||||
importer="mp3"
|
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type="AudioStreamMP3"
|
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uid="uid://dnv73q6g00vuo"
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path="res://.godot/imported/crystal.mp3-16c4912a4753d8f726349a830585555a.mp3str"
|
||||
|
||||
[deps]
|
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|
||||
source_file="res://resources/sounds/effect/crystal.mp3"
|
||||
dest_files=["res://.godot/imported/crystal.mp3-16c4912a4753d8f726349a830585555a.mp3str"]
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[params]
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loop=false
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bpm=0
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beat_count=0
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bar_beats=4
|
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Binary file not shown.
|
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@@ -0,0 +1,40 @@
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[remap]
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importer="texture"
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||||
type="CompressedTexture2D"
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uid="uid://s8r37cmth6o8"
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path="res://.godot/imported/red-crystal.png-67abc7ab55282ddcb27f35f1d1767715.ctex"
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metadata={
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"vram_texture": false
|
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}
|
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|
||||
[deps]
|
||||
|
||||
source_file="res://resources/weapons/red-crystal.png"
|
||||
dest_files=["res://.godot/imported/red-crystal.png-67abc7ab55282ddcb27f35f1d1767715.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
@@ -0,0 +1,14 @@
|
||||
extends BulletBase
|
||||
class_name RedCrystalBullet
|
||||
|
||||
var radius: float = 0
|
||||
|
||||
func register():
|
||||
hitbox.shape = hitbox.shape.duplicate()
|
||||
func ai():
|
||||
PresetBulletAI.forward(self, rotation)
|
||||
speed = (1 - lifeTimePercent()) * initialSpeed
|
||||
func destroy(_beacuseMap: bool):
|
||||
hitbox.shape.radius = radius
|
||||
EffectController.create(ComponentManager.getEffect("RedCrystalExplosion"), global_position).shot()
|
||||
await TickTool.millseconds(100)
|
||||
@@ -0,0 +1 @@
|
||||
uid://bv848wj2ko0y0
|
||||
@@ -0,0 +1,15 @@
|
||||
@tool
|
||||
extends Weapon
|
||||
class_name RedCrystalWeapon
|
||||
|
||||
func update(to: int, origin: Dictionary, _entity: EntityBase):
|
||||
origin["atk"] += 2 * to * soulLevel
|
||||
origin["radius"] += 4 * to * soulLevel
|
||||
return origin
|
||||
func attack(entity: EntityBase):
|
||||
var weaponPos = entity.findWeaponAnchor("normal")
|
||||
for bullet in BulletBase.generate(ComponentManager.getBullet("RedCrystal"), entity, weaponPos, (get_global_mouse_position() - weaponPos).angle()):
|
||||
if bullet is RedCrystalBullet:
|
||||
bullet.baseDamage = readStore("atk")
|
||||
bullet.radius = readStore("radius")
|
||||
return true
|
||||
@@ -0,0 +1 @@
|
||||
uid://dmsjasfucknxq
|
||||
@@ -36,6 +36,7 @@ var initialSpeed: float = 0
|
||||
var initialDamage: float = 0
|
||||
var speedScale: float = 1
|
||||
var parentScene: PackedScene = null
|
||||
var isFirstFrame: bool = true
|
||||
|
||||
func _ready():
|
||||
initialSpeed = speed
|
||||
@@ -85,6 +86,9 @@ func _physics_process(_delta: float) -> void:
|
||||
targetEntity.getTrackingAnchor(),
|
||||
launcher.fields.get(FieldStore.Entity.BULLET_TRACE) / 10
|
||||
)
|
||||
if isFirstFrame:
|
||||
firstFrame()
|
||||
isFirstFrame = false
|
||||
ai()
|
||||
else:
|
||||
tryDestroy()
|
||||
@@ -122,6 +126,8 @@ func timeLived():
|
||||
return WorldManager.getTime() - spawnInWhen
|
||||
func distanceLived():
|
||||
return position.distance_to(spawnInWhere)
|
||||
func lifeTimePercent():
|
||||
return timeLived() / lifeTime
|
||||
func lifeDistancePercent():
|
||||
return distanceLived() / lifeDistance
|
||||
func dotLoop():
|
||||
@@ -156,6 +162,8 @@ func tryRefract():
|
||||
refract(entity, i, total, last)
|
||||
|
||||
# 抽象方法
|
||||
func firstFrame():
|
||||
pass
|
||||
func ai():
|
||||
pass
|
||||
func destroy(_beacuseMap: bool):
|
||||
|
||||
@@ -24,6 +24,10 @@ func shot():
|
||||
if oneShot:
|
||||
await cloned.finished
|
||||
cloned.queue_free()
|
||||
if spawnSound:
|
||||
var sound: AudioStreamPlayer2D = sounds.get_node(spawnSound)
|
||||
if sound.playing:
|
||||
await sound.finished
|
||||
queue_free()
|
||||
|
||||
static func create(scene: PackedScene, spawnPosition: Vector2, parent: Node2D = null) -> EffectController:
|
||||
|
||||
Reference in New Issue
Block a user