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Dog-Lynx-And-HCN/scripts/Contents/Bullets/ParryBall.gd
T

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extends BulletBase
class_name ParryBallBullet
var cycler: CycleTimer
func spawn():
cycler = launcher.getOrCreateCycleTimer("parry")
cycler.host(self )
func ai():
PresetBulletAI.selfRotate(self , 5)
hitbox.disabled = !launcher.sprinting