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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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ac643e426b
实现新的招架球子弹类型(ParryBallBullet)及其相关行为 新增CycleTimer类用于管理子弹的周期性运动 在EntityBase中添加计时器管理功能,支持创建和应用周期计时器 添加招架球子弹的资源文件和相关配置
12 lines
242 B
GDScript
12 lines
242 B
GDScript
extends BulletBase
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class_name ParryBallBullet
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var cycler: CycleTimer
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func spawn():
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cycler = launcher.getOrCreateCycleTimer("parry")
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cycler.host(self )
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func ai():
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PresetBulletAI.selfRotate(self , 5)
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hitbox.disabled = !launcher.sprinting
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