1
1
mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00
Files
Dog-Lynx-And-HCN/scripts/Contents/Weapons/Shield.gd
T

13 lines
323 B
GDScript
Raw Normal View History

@tool
extends Weapon
class_name ShieldWeapon
func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["atk"] += 2 * to * soulLevel
return origin
func attack(entity: EntityBase):
var summon = entity.summon(ComponentManager.getSummon("Shield"))
if summon:
summon.initHealth(readStore("atk"))
return true