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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-06 19:57:12 +08:00

refactor(Bullets/Volcano): 优化动画时间轴并移除未使用的粒子系统

简化动画时间轴配置,将多个时间点从1.8秒调整为1.75秒
移除未使用的粒子系统相关资源和节点
合并重复的音频轨道配置
This commit is contained in:
2025-11-22 16:10:02 +08:00
parent 06d01f0790
commit 0316387e73
+14 -84
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=23 format=3 uid="uid://8uepi7uql314"]
[gd_scene load_steps=14 format=3 uid="uid://8uepi7uql314"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_gd3m7"]
[ext_resource type="Script" uid="uid://ci5hswfhck5as" path="res://scripts/Contents/Bullets/Volcano.gd" id="2_w1utg"]
@@ -189,7 +189,7 @@ tracks/5/loop_wrap = true
tracks/5/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 1e-05, -0.033333343, 0.16666502, 0, 0),
"times": PackedFloat32Array(1.8, 2)
"times": PackedFloat32Array(1.75, 2)
}
tracks/6/type = "bezier"
tracks/6/imported = false
@@ -200,7 +200,7 @@ tracks/6/loop_wrap = true
tracks/6/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 1e-05, -0.033333343, 0.16666502, 0, 0),
"times": PackedFloat32Array(1.8, 2)
"times": PackedFloat32Array(1.75, 2)
}
tracks/7/type = "bezier"
tracks/7/imported = false
@@ -211,47 +211,27 @@ tracks/7/loop_wrap = true
tracks/7/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 0, -0.033333343, 0.16666669, 0, 0),
"times": PackedFloat32Array(1.8, 2)
"times": PackedFloat32Array(1.75, 2)
}
tracks/8/type = "method"
tracks/8/type = "value"
tracks/8/imported = false
tracks/8/enabled = true
tracks/8/path = NodePath("%texture/..")
tracks/8/path = NodePath("%texture/..:usingDamageMultiplier")
tracks/8/interp = 1
tracks/8/loop_wrap = true
tracks/8/keys = {
"times": PackedFloat32Array(1.2, 1.22, 1.24),
"transitions": PackedFloat32Array(1, 1, 1),
"values": [{
"args": [],
"method": &"generateShadow"
}, {
"args": [],
"method": &"generateShadow"
}, {
"args": [],
"method": &"generateShadow"
}]
"times": PackedFloat32Array(0, 0.6, 1.2, 1.45),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 1,
"values": [0, 1, 2, 3]
}
tracks/9/type = "value"
tracks/9/type = "audio"
tracks/9/imported = false
tracks/9/enabled = true
tracks/9/path = NodePath("%texture/..:usingDamageMultiplier")
tracks/9/path = NodePath("%textureSword/audio")
tracks/9/interp = 1
tracks/9/loop_wrap = true
tracks/9/keys = {
"times": PackedFloat32Array(0, 0.6, 1.2),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [0, 1, 2]
}
tracks/10/type = "audio"
tracks/10/imported = false
tracks/10/enabled = true
tracks/10/path = NodePath("%textureSword/audio")
tracks/10/interp = 1
tracks/10/loop_wrap = true
tracks/10/keys = {
"clips": [{
"end_offset": 0.0,
"start_offset": 0.0,
@@ -271,7 +251,7 @@ tracks/10/keys = {
}],
"times": PackedFloat32Array(0, 0.6, 1.2, 1.45)
}
tracks/10/use_blend = true
tracks/9/use_blend = true
[sub_resource type="AnimationLibrary" id="AnimationLibrary_w1utg"]
_data = {
@@ -280,49 +260,6 @@ _data = {
&"spawn": SubResource("Animation_o5h0y")
}
[sub_resource type="Curve" id="Curve_w1utg"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_o5h0y"]
curve = SubResource("Curve_w1utg")
[sub_resource type="Curve" id="Curve_21ih7"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_6sp0s"]
curve = SubResource("Curve_21ih7")
[sub_resource type="Gradient" id="Gradient_1sgli"]
colors = PackedColorArray(1, 0, 0, 1, 1, 0.79906744, 0, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_b5nxd"]
gradient = SubResource("Gradient_1sgli")
[sub_resource type="Curve" id="Curve_o5h0y"]
_data = [Vector2(0.85, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_21ih7"]
curve = SubResource("Curve_o5h0y")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_xrrxo"]
particle_flag_disable_z = true
emission_shape = 3
emission_box_extents = Vector3(10, 1, 1)
angle_min = 1.0728835e-05
angle_max = 360.00003
angle_curve = SubResource("CurveTexture_6sp0s")
spread = 180.0
initial_velocity_max = 20.0
gravity = Vector3(0, 0, 0)
scale_min = 2.0
scale_max = 9.0
scale_curve = SubResource("CurveTexture_21ih7")
color_initial_ramp = SubResource("GradientTexture1D_b5nxd")
alpha_curve = SubResource("CurveTexture_o5h0y")
[sub_resource type="RectangleShape2D" id="RectangleShape2D_w1utg"]
size = Vector2(328, 34)
@@ -355,14 +292,7 @@ rotation = 0.7853982
scale = Vector2(1.5, 1.5)
texture = ExtResource("2_wwxm2")
[node name="trail" type="GPUParticles2D" parent="texture/anchor/textureSword" index="0"]
position = Vector2(27.341467, -27.341467)
rotation = -0.7853982
scale = Vector2(0.9999999, 0.9999999)
amount = 200
process_material = SubResource("ParticleProcessMaterial_xrrxo")
[node name="audio" type="AudioStreamPlayer2D" parent="texture/anchor/textureSword" index="1"]
[node name="audio" type="AudioStreamPlayer2D" parent="texture/anchor/textureSword" index="0"]
[node name="hitbox" parent="." index="1"]
position = Vector2(412, 0)