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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-06 03:37:13 +08:00

fix: 调整角色属性和波次配置

降低Chick和Bear的最大生命值
将默认波次从测试BOSS改为普通波次
添加KukeMC到普通波次中
移除注释掉的测试代码
This commit is contained in:
2025-09-14 17:18:29 +08:00
parent 5300144d96
commit 0b4d3868a3
5 changed files with 38 additions and 8 deletions
+1 -1
View File
@@ -5,7 +5,7 @@ class_name Bear
@onready var mask: Sprite2D = $"%mask"
func register():
fields[FieldStore.Entity.MAX_HEALTH] = 2000
fields[FieldStore.Entity.MAX_HEALTH] = 500
fields[FieldStore.Entity.MOVEMENT_SPEED] = 0.5
fields[FieldStore.Entity.OFFSET_SHOOT] = 0
attackCooldownMap[0] = 3000
+1 -1
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@@ -6,7 +6,7 @@ class_name Chick
const laserCount = 4
func register():
fields[FieldStore.Entity.MAX_HEALTH] = 1500
fields[FieldStore.Entity.MAX_HEALTH] = 1000
fields[FieldStore.Entity.MOVEMENT_SPEED] = 0.4
attackCooldownMap[0] = 500
attackCooldownMap[1] = 6000