mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-28 06:51:54 +08:00
fix(Bullets): 调整弓箭攻击参数和碰撞形状
修改弓箭的等待时间和粒子效果数量,调整箭矢的初始速度和碰撞形状为矩形以更符合实际效果
This commit is contained in:
@@ -3,7 +3,7 @@ class_name Bow
|
||||
|
||||
var count: int = 0
|
||||
var atk: float = 0
|
||||
var waitTime: float = 1000
|
||||
var waitTime: float = 2000
|
||||
|
||||
func spawn():
|
||||
var startAngle = rotation - deg_to_rad(count * 10.0 / 2)
|
||||
|
||||
Reference in New Issue
Block a user