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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

feat: 添加暂停面板类名并优化字段显示逻辑

修复TipBox销毁时的动画冲突问题
重构游戏重启逻辑以包含库存保存
移除GameOver面板中的重复库存保存代码
优化UIState中的字段显示控制和提示清除功能
This commit is contained in:
2026-05-05 07:04:32 +08:00
parent cc103f274b
commit 14deb2de71
6 changed files with 32 additions and 13 deletions
+4
View File
@@ -19,3 +19,7 @@ static var upgradableFieldsLevel = ArrayTool.fill(upgradableFieldsAdvance, func(
static var maxInitialFeedCount: int = 3
static var maxInitialWeaponCount: int = 3
static var inventory = ArrayTool.fill(upgradableFieldsCost, func(_k): return 0)
static func saveInventory():
for item in OutGameStorage.inventory:
OutGameStorage.inventory[item] += UIState.player.inventory[item]