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feat(武器系统): 添加七魂武器及相关资源
添加七魂武器系统,包括: - 七魂武器脚本和场景 - 灵魂子弹脚本和场景 - 相关图片资源和音效 - 修改公鸡角色的武器配置 - 修复子弹基础类的UI状态检测问题
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@@ -0,0 +1,27 @@
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[gd_scene load_steps=4 format=3 uid="uid://c5y4g70evwy46"]
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[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_0f84s"]
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[ext_resource type="Script" path="res://scripts/Contents/Weapons/SevenSoul.gd" id="2_n7gtb"]
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[ext_resource type="Texture2D" uid="uid://b8w31dkev8nc8" path="res://resources/bullets/seven-soul/soul-red.png" id="4_a4r2b"]
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[node name="SevenSoul" instance=ExtResource("1_0f84s")]
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script = ExtResource("2_n7gtb")
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avatarTexture = ExtResource("4_a4r2b")
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displayName = "人类灵魂"
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typeTopic = 3
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store = {
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"atk": 2
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}
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descriptionTemplate = "召唤7条人类灵魂,每条以10Hz的频率造成$atk点伤害。"
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cooldown = 2000.0
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debugRebuild = true
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("4_a4r2b")
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[node name="name" parent="container/info" index="2"]
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displayName = "人类灵魂"
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typeTopic = 3
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[node name="description" parent="container" index="2"]
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text = "[center]召唤7条人类灵魂,每条以10Hz的频率造成[color=cyan]2[/color]→[color=yellow]10[/color]点伤害。[/center]"
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