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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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feat: 调整敌人掉落数量和波次配置
- 修改猫头鹰、狐狸和酷可mc的掉落数量范围 - 调整普通波次中猫、狗和猫头鹰的出现频率 - 减少刷新棒球数量的增加范围
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@@ -52,7 +52,7 @@ script = ExtResource("2_r6bub")
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isBoss = true
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displayName = "狐狸"
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drops = Array[int]([0, 1])
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dropCounts = Array[Vector2]([Vector2(10, 30), Vector2(15, 50)])
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dropCounts = Array[Vector2]([Vector2(15, 30), Vector2(20, 40)])
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appleCount = Vector2i(2, 4)
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[node name="attack1" type="AudioStreamPlayer2D" parent="sounds" index="6"]
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@@ -24,7 +24,7 @@ size = Vector2(221, 150)
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script = ExtResource("2_s2dg5")
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displayName = "酷可mc"
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drops = Array[int]([0, 1])
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dropCounts = Array[Vector2]([Vector2(20, 40), Vector2(25, 100)])
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dropCounts = Array[Vector2]([Vector2(20, 40), Vector2(25, 50)])
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metadata/_edit_vertical_guides_ = [76.0]
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[node name="collect" parent="sounds" index="4"]
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@@ -28,7 +28,7 @@ height = 126.0
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script = ExtResource("2_hjlm2")
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displayName = "猫头鹰"
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drops = Array[int]([0, 1, 3])
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dropCounts = Array[Vector2]([Vector2(2, 4), Vector2(2, 4), Vector2(1, 3)])
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dropCounts = Array[Vector2]([Vector2(3, 6), Vector2(2, 4), Vector2(1, 3)])
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hurtAudioRate = 0.05
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[node name="texture" parent="." index="3"]
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