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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-09 05:07:12 +08:00

feat(子弹系统): 新增道里和母体子弹资源及音效

添加新的子弹资源包括道里(daoli)和母体(mother)的图片,以及相关音效文件(sddl.wav和xiangkan.wav)
为Deepsea角色调整攻击冷却时间并添加攻击音效
优化Wood子弹的行为逻辑,增加子弹发射效果
新增BlockWall子弹类型及其资源文件
This commit is contained in:
2026-04-05 19:42:05 +08:00
parent d46162e754
commit 1a78d5b82b
17 changed files with 387 additions and 5 deletions
+5
View File
@@ -3,6 +3,7 @@
[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_g8my0"]
[ext_resource type="Script" uid="uid://be0o0iwf26hvx" path="res://scripts/Contents/Characters/Deepsea.gd" id="2_1qdp4"]
[ext_resource type="Texture2D" uid="uid://c6kpcsu1yohak" path="res://resources/characters/deepsea/0.png" id="2_5y3f7"]
[ext_resource type="AudioStream" uid="uid://b5tswrcvrd3js" path="res://resources/sounds/effect/sddl.wav" id="3_hk3hc"]
[sub_resource type="SpriteFrames" id="SpriteFrames_5y3f7"]
animations = [{
@@ -24,6 +25,10 @@ size = Vector2(165, 349)
script = ExtResource("2_1qdp4")
displayName = "深海"
[node name="attack1" type="AudioStreamPlayer2D" parent="sounds" index="7" unique_id=1216852444]
stream = ExtResource("3_hk3hc")
volume_db = 5.0
[node name="texture" parent="." index="3"]
sprite_frames = SubResource("SpriteFrames_5y3f7")