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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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feat(角色): 为赛博猫猫和深海添加掉落物品配置
feat(武器): 新增引力源武器及其资源文件 - 添加引力源武器的场景配置和SVG资源 - 包含引力源武器的物理效果和描述文本 fix(子弹): 调整紫色小水晶的穿透属性 - 将穿透值设为0.25 - 更新链式机枪的描述以反映穿透属性变化 refactor(角色): 移除公鸡角色的武器存储 - 删除公鸡角色中不再需要的武器实例 chore(关卡): 更新调试关卡配置 - 将waveDebugConfig改为使用WAVE_MOWING
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@@ -20,6 +20,8 @@ animations = [{
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[node name="CyberCat" unique_id=1689157073 instance=ExtResource("1_afsds")]
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script = ExtResource("2_afsds")
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displayName = "赛博猫猫"
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drops = Array[int]([0, 1])
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dropCounts = Array[Vector2]([Vector2(50, 60), Vector2(10, 15)])
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metadata/_edit_vertical_guides_ = [200.0]
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[node name="texture" parent="." index="3"]
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@@ -24,6 +24,8 @@ size = Vector2(165, 349)
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[node name="Deepsea" unique_id=1544856335 instance=ExtResource("1_g8my0")]
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script = ExtResource("2_1qdp4")
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displayName = "深海"
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drops = Array[int]([0, 1])
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dropCounts = Array[Vector2]([Vector2(40, 80), Vector2(30, 60)])
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[node name="attack1" type="AudioStreamPlayer2D" parent="sounds" index="7" unique_id=1216852444]
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stream = ExtResource("3_hk3hc")
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@@ -2,13 +2,9 @@
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[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"]
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[ext_resource type="Script" uid="uid://cthtupc6dtbav" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"]
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[ext_resource type="PackedScene" uid="uid://bbrllsqjmx0ie" path="res://components/Weapons/DaoStatue.tscn" id="3_da2ca"]
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[ext_resource type="PackedScene" uid="uid://cx7nogfnv7s8t" path="res://components/Weapons/Tree.tscn" id="4_0omr3"]
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[ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="4_66s6c"]
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[ext_resource type="AudioStream" uid="uid://benyec5bqni0b" path="res://resources/sounds/effect/Chomp.wav" id="4_k0yme"]
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[ext_resource type="PackedScene" uid="uid://yq7vmijwvgx1" path="res://components/Weapons/AcidWind.tscn" id="5_jluqw"]
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[ext_resource type="AudioStream" uid="uid://dmxh3bpk8vyy5" path="res://resources/sounds/effect/Coin.mp3" id="5_xnbhq"]
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[ext_resource type="PackedScene" uid="uid://bm5sw6mr71acq" path="res://components/Weapons/HXD.tscn" id="6_fkh3f"]
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[ext_resource type="AudioStream" uid="uid://4wuuf1osk0yv" path="res://resources/sounds/effect/Low Boing.wav" id="6_m5px1"]
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[ext_resource type="Texture2D" uid="uid://fn8qx72clh38" path="res://resources/characters/cock/rooster-a.svg" id="8_da2ca"]
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[ext_resource type="Texture2D" uid="uid://ci2ik43ce82uy" path="res://resources/characters/cock/rooster-b.svg" id="9_0omr3"]
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@@ -104,18 +100,6 @@ process_material = SubResource("ParticleProcessMaterial_joj4g")
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[node name="weaponStore" parent="." index="2"]
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process_mode = 4
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[node name="DaoStatue" parent="weaponStore" index="0" unique_id=265403254 instance=ExtResource("3_da2ca")]
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debugRebuild = false
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[node name="Tree" parent="weaponStore" index="1" unique_id=185228402 instance=ExtResource("4_0omr3")]
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debugRebuild = false
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[node name="AcidWind" parent="weaponStore" index="2" unique_id=1072098623 instance=ExtResource("5_jluqw")]
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debugRebuild = false
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[node name="HXD" parent="weaponStore" index="3" unique_id=1383383596 instance=ExtResource("6_fkh3f")]
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debugRebuild = false
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[node name="sprint" parent="sounds" index="0"]
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stream = ExtResource("4_66s6c")
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