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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

refactor(武器/角色): 移除调试属性并调整武器配置

移除MushroomPickaxe中的needEnergy和debugRebuild调试属性
调整EntityStateBar的UI偏移量
将Rooster的武器从Meowmere替换为MushroomPickaxe
This commit is contained in:
2026-01-18 15:56:59 +08:00
parent 1904edd623
commit 22c72394d4
3 changed files with 6 additions and 6 deletions
+3 -2
View File
@@ -1,7 +1,7 @@
[gd_scene load_steps=8 format=3 uid="uid://dcjqjqere8ets"]
[ext_resource type="PackedScene" uid="uid://d1ulrvupa76ap" path="res://components/UI/ColorBar.tscn" id="1_0ngbn"]
[ext_resource type="Script" path="res://scripts/Statemachine/EntityStateBar.gd" id="1_ovbjr"]
[ext_resource type="Script" uid="uid://cvrkf1f5ke6rh" path="res://scripts/Statemachine/EntityStateBar.gd" id="1_ovbjr"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_w56p2"]
bg_color = Color(0, 0, 0, 0.5)
@@ -41,8 +41,9 @@ anchor_top = -2.0
anchor_right = 0.5
anchor_bottom = -2.0
offset_left = -25.0
offset_top = -4.0
offset_right = 26.0
offset_bottom = 19.0
offset_bottom = 20.0
grow_horizontal = 2
alignment = 1