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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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refactor(武器/角色): 移除调试属性并调整武器配置
移除MushroomPickaxe中的needEnergy和debugRebuild调试属性 调整EntityStateBar的UI偏移量 将Rooster的武器从Meowmere替换为MushroomPickaxe
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@@ -2,7 +2,7 @@
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[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"]
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[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"]
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[ext_resource type="Script" uid="uid://cthtupc6dtbav" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"]
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[ext_resource type="Script" uid="uid://cthtupc6dtbav" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"]
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[ext_resource type="PackedScene" uid="uid://frwt0fgrpskb" path="res://components/Weapons/Meowmere.tscn" id="3_da2ca"]
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[ext_resource type="PackedScene" uid="uid://dwsyn746hr25d" path="res://components/Weapons/MushroomPickaxe.tscn" id="3_da2ca"]
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[ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="4_66s6c"]
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[ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="4_66s6c"]
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[ext_resource type="AudioStream" uid="uid://benyec5bqni0b" path="res://resources/sounds/effect/Chomp.wav" id="4_k0yme"]
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[ext_resource type="AudioStream" uid="uid://benyec5bqni0b" path="res://resources/sounds/effect/Chomp.wav" id="4_k0yme"]
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[ext_resource type="AudioStream" uid="uid://dmxh3bpk8vyy5" path="res://resources/sounds/effect/Coin.mp3" id="5_xnbhq"]
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[ext_resource type="AudioStream" uid="uid://dmxh3bpk8vyy5" path="res://resources/sounds/effect/Coin.mp3" id="5_xnbhq"]
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@@ -58,7 +58,8 @@ metadata/_edit_vertical_guides_ = [71.0]
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[node name="weaponStore" parent="." index="1"]
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[node name="weaponStore" parent="." index="1"]
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process_mode = 4
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process_mode = 4
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[node name="Meowmere" parent="weaponStore" index="0" instance=ExtResource("3_da2ca")]
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[node name="MushroomPickaxe" parent="weaponStore" index="0" instance=ExtResource("3_da2ca")]
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debugRebuild = false
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[node name="sprint" parent="sounds" index="0"]
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[node name="sprint" parent="sounds" index="0"]
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stream = ExtResource("4_66s6c")
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stream = ExtResource("4_66s6c")
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@@ -1,7 +1,7 @@
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[gd_scene load_steps=8 format=3 uid="uid://dcjqjqere8ets"]
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[gd_scene load_steps=8 format=3 uid="uid://dcjqjqere8ets"]
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[ext_resource type="PackedScene" uid="uid://d1ulrvupa76ap" path="res://components/UI/ColorBar.tscn" id="1_0ngbn"]
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[ext_resource type="PackedScene" uid="uid://d1ulrvupa76ap" path="res://components/UI/ColorBar.tscn" id="1_0ngbn"]
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[ext_resource type="Script" path="res://scripts/Statemachine/EntityStateBar.gd" id="1_ovbjr"]
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[ext_resource type="Script" uid="uid://cvrkf1f5ke6rh" path="res://scripts/Statemachine/EntityStateBar.gd" id="1_ovbjr"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_w56p2"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_w56p2"]
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bg_color = Color(0, 0, 0, 0.5)
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bg_color = Color(0, 0, 0, 0.5)
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@@ -41,8 +41,9 @@ anchor_top = -2.0
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anchor_right = 0.5
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anchor_right = 0.5
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anchor_bottom = -2.0
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anchor_bottom = -2.0
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offset_left = -25.0
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offset_left = -25.0
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offset_top = -4.0
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offset_right = 26.0
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offset_right = 26.0
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offset_bottom = 19.0
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offset_bottom = 20.0
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grow_horizontal = 2
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grow_horizontal = 2
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alignment = 1
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alignment = 1
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@@ -20,8 +20,6 @@ storeType = {
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"rate": 2
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"rate": 2
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}
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}
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descriptionTemplate = "命中时造成$atk点伤害,有$rate概率挖出1~$count个随机物品。"
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descriptionTemplate = "命中时造成$atk点伤害,有$rate概率挖出1~$count个随机物品。"
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needEnergy = 2.0
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debugRebuild = true
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[node name="avatar" parent="container/info" index="0"]
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("2_u2d30")
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texture = ExtResource("2_u2d30")
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