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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

fix(Characters): 修复KukeChild在masterMine无效时崩溃的问题

refactor(Bullets): 重写Volcano子弹的旋转逻辑和动画
火山子弹现在会跟随鼠标指向,并添加了新的攻击动画

feat(Weapons): 更新Volcano武器的属性和行为
调整伤害、旋转速度等属性,移除多子弹生成逻辑

chore: 为Rooster角色添加Volcano武器
This commit is contained in:
2025-11-16 12:43:20 +08:00
parent 2cc8cae962
commit 259b856f90
6 changed files with 115 additions and 35 deletions
+2 -1
View File
@@ -21,4 +21,5 @@ func attack(type):
elif type == 1:
BulletBase.generate(ComponentManager.getBullet("HeavyCrystal"), self, findWeaponAnchor("normal"), position.angle_to_point(currentFocusedBoss.position))
func kill():
masterMine.tryHeal(100)
if is_instance_valid(masterMine):
masterMine.tryHeal(100)