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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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feat(武器): 调整核弹的攻击力和爆炸范围
将核弹的基础攻击力从20提升至200,爆炸范围从1000缩小至400。同时添加debugRebuild标志以便调试。这些调整旨在平衡游戏中的武器性能。
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@@ -12,8 +12,8 @@ quality = 4
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typeTopic = 2
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typeTopic = 2
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costBeachball = 100
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costBeachball = 100
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store = {
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store = {
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"atk": 20,
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"atk": 200,
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"radius": 1000.0
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"radius": 400.0
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}
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}
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storeType = {
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storeType = {
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"atk": 1,
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"atk": 1,
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@@ -22,6 +22,7 @@ storeType = {
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descriptionTemplate = "倒计时10秒后对半径$radius范围的实体造成$atk点[b]无差别伤害[/b]。"
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descriptionTemplate = "倒计时10秒后对半径$radius范围的实体造成$atk点[b]无差别伤害[/b]。"
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needEnergy = 200.0
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needEnergy = 200.0
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cooldown = 1000.0
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cooldown = 1000.0
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debugRebuild = true
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[node name="avatar" parent="container/info" index="0"]
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("2_5nh8i")
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texture = ExtResource("2_5nh8i")
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@@ -44,4 +45,4 @@ typeTopicColorMap = {
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}
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}
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[node name="description" parent="container" index="2"]
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[node name="description" parent="container" index="2"]
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text = "[center]倒计时10秒后对半径[color=cyan]1000[/color]→[color=yellow]1020[/color]范围的实体造成[color=cyan]20[/color]→[color=yellow]45[/color]点[b]无差别伤害[/b]。[/center]"
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text = "[center]倒计时10秒后对半径[color=cyan]400[/color]→[color=yellow]1020[/color]范围的实体造成[color=cyan]200[/color]→[color=yellow]45[/color]点[b]无差别伤害[/b]。[/center]"
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