1
1
mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-26 21:42:29 +08:00

chore: 调整多名角色数值与技能逻辑

1. 下调Lynx冲刺倍率至2,同步更新其卡片属性
2. 重写牧羊犬技能为伤害吸血,替换原格挡逻辑
3. 上调氰化氢击杀储能数值,优化其描述文本
4. 新增全局伤害触发信号,完善实体伤害上报逻辑
This commit is contained in:
2026-05-12 22:41:47 +08:00
parent d4b9999e44
commit 2abe9ec8b0
6 changed files with 21 additions and 17 deletions
+3 -3
View File
@@ -20,9 +20,9 @@ theme_override_styles/panel = SubResource("StyleBoxFlat_1yfsg")
displayName = "氰化氢"
slogan = "微量便可颠覆生机"
avatar = ExtResource("2_1yfsg")
description = "击杀敌人时储能。"
description = "击杀敌人时少量储能。"
fields = Array[int]([18, 10, 1])
fieldValues = Array[float]([3.0, 0.15, -0.15])
fieldValues = Array[float]([4.0, 0.2, -0.2])
[node name="avatarTexture" parent="wrapper" parent_id_path=PackedInt32Array(2023039659) index="0" unique_id=1334645594]
texture = ExtResource("2_1yfsg")
@@ -34,4 +34,4 @@ text = "氰化氢"
text = "“微量便可颠覆生机”"
[node name="descriptionLabel" parent="wrapper/infoContainer" parent_id_path=PackedInt32Array(143242635) index="1" unique_id=808054282]
text = "击杀敌人时储能。"
text = "击杀敌人时少量储能。"