mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-07-03 08:42:13 +08:00
feat: 调整武器属性和添加新武器卡牌
- 降低音元盾的攻击力从100到70 - 调整耄耋武器的伤害、攻击间隔和能量消耗 - 修改彩虹旗武器的发射数量和能量消耗 - 新增回响水晶和蓝水晶簇武器卡牌
This commit is contained in:
@@ -0,0 +1,23 @@
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[gd_scene load_steps=5 format=3 uid="uid://bl18jldvf5esq"]
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[ext_resource type="PackedScene" uid="uid://bykwevnv7keeh" path="res://components/Abstracts/FeedCardBase.tscn" id="1_f1it8"]
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[ext_resource type="Texture2D" uid="uid://bgj2i5q2rst27" path="res://resources/weapons/Daedalus_Stormbow.png" id="2_2pihr"]
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[ext_resource type="Texture2D" uid="uid://dl1tawdvnlsux" path="res://resources/weapons/blue-crystal.png" id="2_hklk3"]
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[ext_resource type="PackedScene" uid="uid://c3crr8r7y3oho" path="res://components/Weapons/BlueCrystal.tscn" id="3_i5tgy"]
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[node name="BlueCrystal" instance=ExtResource("1_f1it8")]
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avatarTexture = ExtResource("2_hklk3")
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displayName = "蓝水晶簇"
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quality = 2
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topic = 8
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weapons = Array[PackedScene]([ExtResource("3_i5tgy")])
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costs = Array[int]([0, 1])
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costCounts = Array[int]([1000, 2000])
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("2_2pihr")
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[node name="name" parent="container/info" index="1"]
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displayName = "代达罗斯风暴魂"
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quality = 2
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topic = 8
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@@ -1,8 +1,7 @@
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[gd_scene load_steps=5 format=3 uid="uid://bmhlrmx06ip07"]
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[gd_scene load_steps=4 format=3 uid="uid://bmhlrmx06ip07"]
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[ext_resource type="PackedScene" uid="uid://bykwevnv7keeh" path="res://components/Abstracts/FeedCardBase.tscn" id="1_bjcwe"]
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[ext_resource type="Texture2D" uid="uid://bv7iu8qylxp70" path="res://resources/weapons/hjm.png" id="2_bjcwe"]
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[ext_resource type="Texture2D" uid="uid://cwfyi61xkt4bt" path="res://resources/weapons/lgbt.jpeg" id="2_f6m0e"]
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[ext_resource type="PackedScene" uid="uid://dbxu15g1pd3cx" path="res://components/Weapons/HJM.tscn" id="3_f6m0e"]
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[node name="LGBT" instance=ExtResource("1_bjcwe")]
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@@ -11,15 +10,15 @@ displayName = "耄耋"
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quality = 2
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topic = 8
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fields = Array[int]([0])
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fieldValues = Array[float]([25.0])
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fieldValues = Array[float]([10.0])
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weapons = Array[PackedScene]([ExtResource("3_f6m0e")])
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costs = Array[int]([1, 2])
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costCounts = Array[int]([150, 1])
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("2_f6m0e")
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texture = ExtResource("2_bjcwe")
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[node name="name" parent="container/info" index="1"]
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displayName = "彩虹旗"
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displayName = "耄耋"
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quality = 2
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topic = 8
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@@ -0,0 +1,24 @@
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[gd_scene load_steps=4 format=3 uid="uid://3j68tvkgjvoh"]
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[ext_resource type="PackedScene" uid="uid://bykwevnv7keeh" path="res://components/Abstracts/FeedCardBase.tscn" id="1_xh0pv"]
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[ext_resource type="Texture2D" uid="uid://b6tr2k13qog0j" path="res://resources/weapons/shield.png" id="2_kj8gf"]
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[ext_resource type="PackedScene" uid="uid://sp8f50c5mxyc" path="res://components/Weapons/Shield.tscn" id="3_ken6r"]
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[node name="Shield" instance=ExtResource("1_xh0pv")]
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avatarTexture = ExtResource("2_kj8gf")
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displayName = "回响水晶"
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quality = 4
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topic = 8
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fields = Array[int]([0, 10, 7])
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fieldValues = Array[float]([-5.0, -0.07, 3.0])
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weapons = Array[PackedScene]([ExtResource("3_ken6r")])
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costs = Array[int]([0, 1, 2, 3])
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costCounts = Array[int]([500, 750, 1, 4000])
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("2_kj8gf")
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[node name="name" parent="container/info" index="1"]
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displayName = "回响水晶"
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quality = 4
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topic = 8
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@@ -9,18 +9,18 @@ script = ExtResource("2_2in6n")
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avatarTexture = ExtResource("2_74sfb")
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displayName = "耄耋"
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quality = 0
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typeTopic = 3
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typeTopic = 4
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costBeachball = 600
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store = {
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"atk": 5,
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"time": 0.3
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"atk": 7,
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"time": 0.25
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}
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storeType = {
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"atk": 1,
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"time": 0
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}
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descriptionTemplate = "召唤[b]抓狂的哈基米[/b],跟踪敌人,每$time秒造成$atk点伤害。"
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needEnergy = 60.0
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needEnergy = 75.0
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cooldown = 1000.0
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debugRebuild = true
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@@ -28,18 +28,15 @@ debugRebuild = true
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texture = ExtResource("2_74sfb")
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[node name="energy" parent="container/info/infos/energyInfo" index="1"]
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text = "60.0"
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text = "75.0"
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[node name="beachball" parent="container/info/infos" index="1"]
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count = 600
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[node name="soul" parent="container/info/infos" index="2"]
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count = 1
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[node name="name" parent="container/info" index="2"]
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displayName = "耄耋"
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quality = 0
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typeTopic = 3
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typeTopic = 4
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[node name="description" parent="container" index="2"]
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text = "[center]召唤[b]抓狂的哈基米[/b],跟踪敌人,每[color=cyan]0.30[/color]秒造成[color=cyan]5[/color]点伤害。[/center]"
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text = "[center]召唤[b]抓狂的哈基米[/b],跟踪敌人,每[color=cyan]0.25[/color]秒造成[color=cyan]7[/color]点伤害。[/center]"
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@@ -10,13 +10,12 @@ offset_bottom = 346.0
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script = ExtResource("2_0tyah")
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avatarTexture = ExtResource("2_ou6jo")
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displayName = "彩虹旗"
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quality = 4
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typeTopic = 3
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typeTopic = 4
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costBeachball = 200
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store = {
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"angle": 35.0,
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"atk": 15.0,
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"count": 2.0,
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"count": 1.0,
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"power": 0.02,
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"trace": 1.0
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}
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@@ -28,8 +27,9 @@ storeType = {
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"trace": 0.0
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}
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descriptionTemplate = "召唤[b]彩虹旗[/b],每$angle发射1/$count条以$power效率追踪$trace秒的[b]七彩光标[/b],每条造成$atk点伤害。"
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needEnergy = 35.0
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needEnergy = 95.0
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cooldown = 1000.0
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debugRebuild = true
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[node name="attack" parent="sounds" index="0"]
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stream = ExtResource("4_c5xse")
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@@ -38,20 +38,16 @@ stream = ExtResource("4_c5xse")
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texture = ExtResource("2_ou6jo")
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[node name="energy" parent="container/info/infos/energyInfo" index="1"]
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text = "75.0"
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text = "95.0"
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[node name="beachball" parent="container/info/infos" index="1"]
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count = 200
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[node name="soul" parent="container/info/infos" index="2"]
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count = 1
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[node name="name" parent="container/info" index="2"]
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displayName = "彩虹旗"
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quality = 4
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typeTopic = 3
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typeTopic = 4
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[node name="description" parent="container" index="2"]
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size_flags_vertical = 3
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text = "[center]召唤[b]彩虹旗[/b],每[color=cyan]35.0°[/color]发射1/[color=cyan]2[/color]条以[color=cyan]2%[/color]效率追踪[color=cyan]1.00[/color]秒的[b]七彩光标[/b],每条造成[color=cyan]15[/color]点伤害。[/center]"
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text = "[center]召唤[b]彩虹旗[/b],每[color=cyan]35.0°[/color]发射1/[color=cyan]1[/color]条以[color=cyan]2%[/color]效率追踪[color=cyan]1.00[/color]秒的[b]七彩光标[/b],每条造成[color=cyan]15[/color]点伤害。[/center]"
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autowrap_mode = 2
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@@ -12,12 +12,11 @@ quality = 3
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typeTopic = 4
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costBeachball = 1000
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store = {
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"atk": 100
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"atk": 70
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}
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descriptionTemplate = "召唤一个可抵挡$atk点伤害的[b]音元盾[/b]。"
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needEnergy = 50.0
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cooldown = 30000.0
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debugRebuild = true
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("2_gcjwh")
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@@ -34,4 +33,4 @@ quality = 3
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typeTopic = 4
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[node name="description" parent="container" index="2"]
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text = "[center]召唤一个可抵挡[color=cyan]100[/color]点伤害的[b]音元盾[/b]。[/center]"
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text = "[center]召唤一个可抵挡[color=cyan]70[/color]点伤害的[b]音元盾[/b]。[/center]"
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