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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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feat(饲料): 添加胡萝卜饲料资源及配置
添加胡萝卜饲料的图片资源、场景文件及导入配置 修改FeedName.gd中的部分主题名称翻译
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[gd_scene load_steps=3 format=3 uid="uid://dnf21065jlduj"]
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[ext_resource type="PackedScene" uid="uid://bykwevnv7keeh" path="res://components/Abstracts/FeedCardBase.tscn" id="1_eled5"]
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[ext_resource type="Texture2D" uid="uid://dsamh2u7a2bmw" path="res://resources/feeds/carrot.png" id="2_u65vk"]
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[node name="Carrot" instance=ExtResource("1_eled5")]
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avatarTexture = ExtResource("2_u65vk")
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displayName = "胡萝卜"
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quality = 2
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topic = 5
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fields = Array[int]([7])
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fieldValues = Array[float]([-5.0])
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costs = Array[int]([0, 1])
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costCounts = Array[int]([500, 1000])
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("2_u65vk")
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[node name="name" parent="container/info" index="1"]
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displayName = "胡萝卜"
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quality = 2
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topic = 5
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After Width: | Height: | Size: 38 KiB |
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dsamh2u7a2bmw"
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path="res://.godot/imported/carrot.png-905872dbcc434af2f715269db8f7d42f.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://resources/feeds/carrot.png"
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dest_files=["res://.godot/imported/carrot.png-905872dbcc434af2f715269db8f7d42f.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -55,11 +55,11 @@ enum Topic {
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}
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@export var topicNameMap = {
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Topic.SURVIVAL: "生存",
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Topic.ENERGY: "储能",
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Topic.ENERGY: "能量",
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Topic.BULLET: "子弹",
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Topic.SPEED: "速度",
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Topic.DAMAGE: "伤害",
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Topic.PROBABILITY: "概率",
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Topic.PROBABILITY: "幸运",
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Topic.FEED: "饲料",
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Topic.DROP: "掉落物",
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Topic.WEAPON: "武器",
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