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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-07-03 16:52:13 +08:00

feat(相机管理): 添加CameraManager类并实现玩家跟随

refactor(物品展示): 修改ItemShow状态机自动隐藏逻辑

feat(游戏逻辑): 添加玩家死亡时的游戏结束界面

style(场景配置): 调整World场景中相机节点位置和偏移

feat(UI): 为ItemShow添加显示动画并更新动画库
This commit is contained in:
2025-08-28 08:15:18 +08:00
parent 857a224f6f
commit 307e3dd63f
7 changed files with 80 additions and 7 deletions
+6 -1
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=10 format=3 uid="uid://dfwg750a47ggx"]
[gd_scene load_steps=11 format=3 uid="uid://dfwg750a47ggx"]
[ext_resource type="PackedScene" uid="uid://ofpg5s3j7esv" path="res://components/UI/BossBar.tscn" id="1_2pe58"]
[ext_resource type="Script" path="res://scripts/Statemachine/UIState.gd" id="1_f00a6"]
@@ -7,6 +7,7 @@
[ext_resource type="PackedScene" uid="uid://1n28ji5sl6bx" path="res://components/Scenes/FullscreenPanels/MakeFeed.tscn" id="4_kkki3"]
[ext_resource type="Theme" uid="uid://b6nox1qqh50ub" path="res://themes/smallText.tres" id="5_widd7"]
[ext_resource type="StyleBox" uid="uid://bsv1daadkv4eq" path="res://styleboxes/topLeftPanel.tres" id="6_8m0pt"]
[ext_resource type="PackedScene" uid="uid://beo6s1kudbbve" path="res://components/Scenes/FullscreenPanels/GameOver.tscn" id="6_10ay6"]
[ext_resource type="Texture2D" uid="uid://k13cte17httt" path="res://resources/items/energy.svg" id="7_2om12"]
[ext_resource type="PackedScene" uid="uid://d1ulrvupa76ap" path="res://components/UI/ColorBar.tscn" id="9_44nw8"]
@@ -73,6 +74,10 @@ metadata/_edit_lock_ = true
visible = false
layout_mode = 1
[node name="GameOver" parent="root/panels" instance=ExtResource("6_10ay6")]
visible = false
layout_mode = 1
[node name="energy" type="PanelContainer" parent="root"]
custom_minimum_size = Vector2(300, 0)
layout_mode = 1