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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-25 13:02:29 +08:00

feat: 添加深海角色和木制子弹相关功能

添加深海角色及其攻击逻辑,包括两种攻击方式:
1. 随机发射水泥子弹
2. 向目标发射三发追踪木制子弹
新增木制子弹资源及脚本,实现追踪效果
调整武器树和波次配置,将深海加入测试波次
优化水泥子弹和筷子子弹的动画效果
This commit is contained in:
2026-04-05 14:23:47 +08:00
parent e61cfecdd3
commit 3691a06f8b
15 changed files with 380 additions and 14 deletions
+3
View File
@@ -1,6 +1,7 @@
[gd_scene format=3 uid="uid://nl5h1vcfnn60"]
[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_g8my0"]
[ext_resource type="Script" uid="uid://be0o0iwf26hvx" path="res://scripts/Contents/Characters/Deepsea.gd" id="2_1qdp4"]
[ext_resource type="Texture2D" uid="uid://c6kpcsu1yohak" path="res://resources/characters/deepsea/0.png" id="2_5y3f7"]
[sub_resource type="SpriteFrames" id="SpriteFrames_5y3f7"]
@@ -20,6 +21,8 @@ animations = [{
size = Vector2(165, 349)
[node name="Deepsea" unique_id=1544856335 instance=ExtResource("1_g8my0")]
script = ExtResource("2_1qdp4")
displayName = "深海"
[node name="texture" parent="." index="3"]
sprite_frames = SubResource("SpriteFrames_5y3f7")