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feat(障碍物系统): 添加草墙障碍物及相关功能
实现草墙障碍物系统,包括以下主要变更: - 新增草墙障碍物资源、脚本和场景 - 添加障碍物状态显示UI - 扩展组件管理器支持障碍物类型 - 修改子弹系统以支持对障碍物的碰撞检测 - 调整实体碰撞层设置 - 为公鸡角色添加草墙武器 新增功能允许玩家放置可阻挡敌人的草墙障碍物,并显示其生命值状态
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@@ -1,7 +1,8 @@
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[gd_scene load_steps=13 format=3 uid="uid://dky8574uqc18r"]
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[gd_scene load_steps=14 format=3 uid="uid://dky8574uqc18r"]
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[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"]
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[ext_resource type="Script" uid="uid://cthtupc6dtbav" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"]
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[ext_resource type="PackedScene" uid="uid://dldnbpubu2jgm" path="res://components/Weapons/GrassWall.tscn" id="3_0omr3"]
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[ext_resource type="PackedScene" uid="uid://b5ebx8duvgtt5" path="res://components/Weapons/Oxygener.tscn" id="3_da2ca"]
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[ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="4_66s6c"]
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[ext_resource type="AudioStream" uid="uid://benyec5bqni0b" path="res://resources/sounds/effect/Chomp.wav" id="4_k0yme"]
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@@ -58,7 +59,10 @@ metadata/_edit_vertical_guides_ = [71.0]
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[node name="weaponStore" parent="." index="1"]
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process_mode = 4
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[node name="Oxygener" parent="weaponStore" index="0" instance=ExtResource("3_da2ca")]
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[node name="GrassWall" parent="weaponStore" index="0" instance=ExtResource("3_0omr3")]
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offset_bottom = 374.0
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[node name="Oxygener" parent="weaponStore" index="1" instance=ExtResource("3_da2ca")]
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debugRebuild = false
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[node name="sprint" parent="sounds" index="0"]
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